|Commander / EDH||Legal|
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|Commander 2016 (C16)||Uncommon|
|Dragons of Tarkir (DTK)||Uncommon|
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Creature — Dragon
Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
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Enduring Scalelord Discussion
3 weeks ago
Thank you Gody322! I've had a ton of fun with this deck over the past year changing it up quite a bit. I absolutely love hydras. Primal Vigor is super nice, I hadn't even known of it so thank you for the suggestion. I have high hopes of pulling a Doubling Season and a Vigor because they are being reprinted in the new set you mentioned with Pir, Imaginative Rascal. So we'll see what happens and I'll keep this updated with new progress. Hardened Scales reminds me of Enduring Scalelord except it's much more universal and I enjoy holding non-creature permanents on the field for the purposes of my devotion cards (most of the time I'm the target for creature removal, but not so much for artifacts and enchantments). So that's a great idea! If nothing else I will be struggling to see what in my deck is currently worth the least to make room for these great cards.
2 months ago
Looks like a nice list. You could consider adding something like Enduring Scalelord or Death's Presence to help with the counter generation, or an Aquastrand Spider, Spidersilk Armor or Dragonlord Dromoka as a precaution for flying-heavy decks. The latter will also put a somewhat durable threat on the board which will also help you gain some life, which is never a bad thing.
2 months ago
This conversation is just warming up.
I must be the most out there brewer in the world, based on a lot of the comments here.
Before I get to those, I totally agree about Outlast.
We couldn't even make it work in my friend's deck that had Abzan Falconer in it.
As people pointed out, the mechanic was just too slow.
Thing was crazy. It gives you an early flier, good for Aggro, or a LATE flier, good for Control, that leaves a Creature behind if the Enchanted Creature dies.
I had it in so many decks.
StuBi has only built three decks in his life.
The first one was Fleet of Foot, which went heavy on the Dash theme.
To this day his favourite card is Sprinting Warbrute.
As with a lot of these mechanics, they sometimes work best when you only have a few cards with them, in your deck.
The most successful deck I ever built for StuBi, if not THE most successful deck I ever built, focused on Melding Gisela, the Broken Blade and Bruna, the Fading Light, and then equipping them with Stitcher's Graft.
Unfortunately StuBi doesn't write match reports, but the thing won so many FNMs that it wasn't funny.
12/13 with Flying, first strike, vigilance, and lifelink coming atcha.
Bolster is amazing in the DTK Cube I built.
Mostly because of Enduring Scalelord.
I agree that it wasn't the best in Constructed.
Here, said my friend, build me a Mini Cube out of all these old cards I have.
(Argy looks at cards, sees that just about every Creature card has Banding on it)
Do not put Leviathan in that Cube, another friend said, no one will EVER pick that card.
The first time we play the Cube NO ONE is picking or , so I start to. We are playing 2HG. I happen to be partnering with my friend that said not to put Leviathan in.
Don't you pick that card, he warns me.
On the first go around of the last pack, I pick Leviathan.
Great, he says, we have lost.
It got to a stage in the game where our Opponents were down to six life, with a 2/2 and a 2/3 on the field.
None of these anecdotes prove that any of the mechanics are great, just that they CAN work if you a build a creative deck that utilises them well.
Plus ... I just like telling Magic stories.
5 months ago
5 months ago
6 months ago
Hello again! I'm not sure how all-in you want to be on the Ooze plan, so I'll split my suggestions into tribal suggestions, Atraxa cards, and generally-good-cards suggestions. Oozes first!
- Experiment One
- Inexorable Blob
- Mitotic Slime
- Splitting Slime
- Mystic Genesis
- Gelatinous Genesis
- Miming Slime
- Coat of Arms
- Door of Destinies
- Creeping Tar Pit (maybe; not technically an ooze)
- Gutter Grime
- Ooze Flux
Now Atraxa cards!
- Abzan Falconer
- Inexorable Tide
- Herald of Secret Streams
- Contagion Engine
- Contagion Clasp
- Doubling Season if you can afford it
- Oath of Ajani
- Enduring Scalelord
- Vraska, Relic Seeker
- Everflowing Chalice
- Gyre Sage
- Fuel for the Cause
And some just-generally-good cards:
Good luck with your deck! Oozes forever!
7 months ago
Three possible additions:
Enduring Scalelord: Counter placement
8 months ago
Good day to you, good Pyrowolf,
I think you have some solid ideas. A lot of these cards seem like stand alone cards enhanced by Anafenza, which is always solid, but here are a couple cards that might go well with her +1/+1 counter love: Anafenza, Kin-Tree Spirit, because bolster is still solid, and Anafenza won't be weirded out at all by seeing her own ghost. Armament Corps, possibly. Avatar of the Resolute because why not? Crowned Ceratok, because all big guys like trample. Cruel Sadist, repeatable removal. Enduring Scalelord is mainly there for looks, but can be useful if your opponents lack flying. Juniper Order Ranger. Map the Wastes, for that mana ramp/bolster combo (but not a combo combo). Retribution of the Ancients, repeatable removal. Servant of the Scale, for when you want to make sweet, passionate love to counters. And I'd think he works real well with something like Sandsteppe Mastodon. Warden of the First Tree, one of my all-time favorite cards. Like Figure of Destiny, but not as creepy (or as good).
You should maybe try to utilize Anafenza's graveyard hate as well. Black loves to throw things in graveyards, and she would bounce them into exile. Standard discard effects might be nice, but try: Magister of Worth, although it would likely be condemnation if you've been exiling everything. Duress, nothing fancy, but a classic in my opinion. When you can utilize every usable part of your commander without having too much going on, you know you're heading in the right direction.
And here are some additional solid Abzan-colored cards and lands, too: Abzan Banner, it's in the name. Condemn. Command Tower, useful in any EDH deck except mono-colored. Duneblast, in theory, but it is a 7-drop :\ Beast Within, pretty slick instant-speed removal in green. Evolving Wilds. Farseek, multi-colored ramp that is unaffected by color identity. Golgari Rot Farm, solid if you're not trying to go bankrupt on the mana base. Korozda Guildmage, or similar mana sinks for all of that excessive mana you should have with how long you're enduring. Orzhov Basilica. Rampant Growth, solid, but just be looking for mana ramp. Sandsteppe Citadel, probably a good idea. Selesnya Sanctuary.
Pardon, but I think you could find some more useful/powerful cards than AEther Snap, Burst of Energy, and Burst of Strength. AEther Snap is pretty good, I feel like it'd be too counter-productive here.
Remember to keep an eye on draw cards, even stuff like Read the Bones can give you that needed bit of card advantage.
Lastly, your deck may be asking for quite a bit of time and effort to build up into a glorious threat. It would sure be a shame to see all of it go to waste when some plays Hour of Revelation or something like that. Board wipes are inevitable in EDH, but maybe try to find some remedy to that for this deck. Glaring Spotlight could maybe help a little.
I hope these are helpful, good luck!