|Commander / EDH||Legal|
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|Aether Revolt (AER)||Common|
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Enchantment — Aura
Enchanted land has ": Add one mana of any colour to your mana pool."
Sacrifice Unbridled Growth: Draw a card
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Unbridled Growth Discussion
1 month ago
1 month ago
Well first of all, dropping my link at the bottom. But some all-stars include:
Dreamscape Artist is exceptional ramp.
Glen Elendra Archmage is... hopefully going down in price thanks to the reprint??
Plaguecrafter is a strictly better Marauder or Executioner.
Spore Frog is the best. The actual best.
AEther Barrier seriously slows down aggressive decks.
Animate Dead can hit Muldrotha from the grave.
Excavation is nice.
Font of Fortunes, also nice.
Standstill draws cards.
Unbridled Growth is basically : draw a card.
Chromatic Lantern is FOUR DOLLARS RIGHT NOW
Expedition Map is good ramp.
Perpetual Timepiece is self-mill and woo!
1 month ago
Here might be some cards that are budget and maybe of use! They should be under $2 at most!
Hope that helps!
You can also take a look at this deck if you want a more voltron approach to gain some ideas!
1 month ago
I would add the following cards: Zameck Guildmage, which provides cheap counter distribution and much needed card draw, Chasm Skulker, which will grow at least once during each of your turns, Experiment Kraj will give you better late game options and regularly duplicates powerful abilities, Prime Speaker Zegana for big dude and many cards, Herald of Secret Streams usually just ends the game with a developed board, Shapers of Nature for renewable counter generation and more card draw, Coiling Oracle to generate early game advantage and to filter draws at any point, Nissa, Voice of Zendikar for the excellent synergy, and Chord of Calling to tutor basically any creature into play. I'd also add the following lands: Yavimaya Coast, Hinterland Harbor, Breeding Pool, Halimar Depths
What you would cut to make room is up to you. I would look at Urza's Mine, Urza's Power Plant, Urza's Tower, Unbridled Growth, Sheltered Aerie, Ulvenwald Hydra, Slitherhead, Unbridled Growth, Chromatic Lantern, and Ring of Three Wishes for a start.
2 months ago
3 months ago
Very well. Here goes;
First and foremost, mana is very important. Your calculation is spot on. However, the & need a little bit of tuning. The base could go down slightly, while elevating your sources due to necessity. So, for example - Hinterland Harbor could become Blooming Marsh. Also, for your off color fetchlands (I know that they serve their purpose), if possible, try to make trades for Polluted Delta. It would seriously make all the difference. On another note; man lands are extremely useful in midrange/control shells. I know that Creeping Tar Pit is slightly expensive, but Lumbering Falls is a decent replacement, along with Treetop Village. The choice is yours regarding those two.
Now, as for actual meat & bones, I would start with the creature selection. I know that Snapcaster Mage is expensive, but Jace, Vryn's Prodigy Flip is a great substitute. the only drawbackis that Jace does not have Flash, however, Jace has reoccurring card selection and may or may not grant better draws.
Also, Scavenging Ooze is a very nice inclusion and gets larger with time, while helping out against weaker matchups, i.e. burn, dredge.
So for creature changes, in my humble opinion - I would do something like this:
4x Grim Flayer
Now, onto non-creature spells. Personally, removing Seasons Past, Disdainful Stroke, Disallow, and other clunkier spells would intensify this decks pressure aspect. I would also work on finding a way to trade or save up for some allotment of Assassin's Trophy. The card does what Abrupt Decay cannot when necessary. Allow me to make a suggestion;
-2x Spell Pierce
-1x Seasons Past
-3x Serum Visions
+1x Cast Down Hits Tron creatures and big bodies that Push cannot.
these two Jaces just do not apply enough pressure/concern for their mana investment.
for any of these as you see fit
+(x) Ob Nixilis Reignited
+(x) Jace Beleren
I hope that this assists you in your journey to build . feel free to pick my brain and pardon me for the late reply friend.
3 months ago
I would choose what you want this deck to be; a Spawnsire of Ulamog or a Genesis Wave deck. It is hard to keep it consistent as opposed to if you are focusing on just 1 wincon. So if you are going to focus on Genesis Wave, I don't have any advise, but if you are focused on Spawnsire of Ulamog I can help you there. Drop Eternal Witness. It is a purely Genesis Wave card and holds no value in a Spawnsire of Ulamog deck. Also drop Unbridled Growth no matter what wincon you use. It doesn't mana ramp, just allows the land to tap for 1 mana of any color and draws you a card. I would also drop Not of This World for maybe Heroic Intervention of Blossoming Defense. I would also drop Unnatural Predation for more mana ramp.
3 months ago
This comment will be highlighting areas in the remaining non-land categories that may be better suited with upgrades.
Awakening works for ALL players BTW!!