Vesuvan Shapeshifter

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Time Spiral (TSP) Rare

Combos Browse all

Tokens

Vesuvan Shapeshifter

Creature — Shapeshifter

As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."

Morph (1)(Blue)

Price & Acquistion Set Price Alerts

A25

TSP

Ebay

Recent Decks

Vesuvan Shapeshifter Discussion

YaminoNakani on Animar

1 week ago

Biggest issue I see here is a lack of focus and not enough creatures for a creatures only matter deck.

Animar, Soul of Elements wants two main things: Cast creatures and get +1/+1 counters to cast larger creatures. Everything in the deck should be focused on those two goals.

Setting up the deck to achieve this purpose will make it efficient and powerful. All cards should therefore do one of the following:

  1. Ramp up to Animar.

  2. Protect Animar.

  3. Place counters on Animar.

  4. Cast game ending creatures for cheap or free.

  5. Draw cards to allow us to do 1 through 4.

Priority should be given to cards that does something now > does something before your next turn > does something on your next turn > does something eventually.

Because Animar offers a discount based on creatures played, the deck shouldn't be filled with only high cmc game enders, but creatures from low to high cmc, preferably with as little colored mana symbols as possible, to give the deck a natural progression to casting free or cheap high cmc game ending creatures.

Let's split the deck into 3 parts. Pre-Animar setup, Post-Animar setup, Finale.

Note that $: (0 to 0.99), $$: (1.00 to 4.99), $$$: (5.00 to 9.99), $$$$: (10.00 to 19.99), !$!: (20.00+)

Unnecessary on a computer, very helpful on a phone.

This section will be all ramp, and protection to get Animar out quickly and make sure he is secure.

- The land base should be arranged to where there is more emphasis on , then , then since can color fix and can offer protection.

- Exotic Orchard is pretty good and cheap and can usually offer every color in multiplayer, especially if an opponent has a Command Tower out or even a Vivid Grove without even needing charge counters. - Kazoo lands such as Simic Growth Chamber, Izzet Boilerworks, and Gruul Turf are good in casual EDH where there is lack of land destruction and they artifically increase your deck ammount by posing as two lands in one. Though overall you do not want too many tap lands as you'll constantly be a entire turn behind.

- Birds of Paradise creature ramp & color fix. $$$

- Carpet of Flowers could be a dud or amazing ramp with two main phases. $$$

- Shrieking Drake easy continuous counters. $

- Sol Ring Always. $$

- Voyaging Satyr creature ramp & color fix. $

- Zhur-Taa Druid creature ramp & burn. $

- Bloom Tender creature ramp. !$!

- Coiling Oracle ramp or card draw. $

- Cyclonic Rift removal or 1-sided board wipe. $$$$

- Explore ramp and card Draw. $

- Den Protector cast for free with morph and surprise Regrowth. $

- Sakura-Tribe Elder creature ramp and color fix. $$

- Sylvan Caryatid creature ramp and color fix. $$

- Beastcaller Savant creature ramp and color fix. $$

- Kiora's Follower creature ramp or vigilance on a stick. $

- Rattleclaw Mystic creature ramp and color fix. $

- Walking Atlas potentially free creature ramp. $

- Ainok Survivalist cast for free with morph, surprise Naturalize. $

- Dream Stalker Cast a Boomerang for . $

- Elvish Visionary a better, creature version of Aggressive Urge for this deck.

- Stratus Dancer an almost Negate. $

- Willbender basically Redirect. $

- Simic Charm so versatile. $

- Hooded Hydra Normally, not a good card. However in this deck. It can become massive and a dangerous thing to see a Wrath of God. $

- Lightning Greaves Protection and quick haste for a large creature. $$

- Spellskite For those , & removals. $$$

- Ring of Kalonia Ramp every turn and makes Animar a lot more threatening. $

This section will be about setting up our board state to win. All cards from this point onwards will be casted after Animar has been casted.

- Fierce Empath Tutor for something big. $

- Man-o'-War Another Shrieking Drake. $

- Sage of Fables Emergency card draw. $$

- Pestermite Vigilance, chump blocker vs flying or stopping a giant creature. $

- Guided Passage One of the best card draw and pick your poison spells ever. $$

- Pir, Imaginative Rascal A creature hardened scales and specific tutor. $$

- Sylvok Replica A quick Naturalize. $

- Cloudstone Curio An auto include if you can afford it. $$$$

- Temur Ascendancy Makes all your casted creatures threatening and some card draw. $

- Ancestral Statue The best Shrieking Drake for this deck. $

- Phyrexian Metamorph Costs 2 life and can do so much for you. $$$

- Purphoros, God of the Forge Ends the game with one of the Shrieking Drakes. $$$$

- Solemn Simulacrum Free ramp, chump blocker and card draw. $$

- Faerie Artisans It doesn't look like much, this is card can get crazy. $$

- Toothy, Imaginary Friend A growing monstrocity that explodes into cards. $$

- Altered Ego with lots of counters on Animar, Soul of Elements and depending on the board, this card could be a massive threat. $

- Herald of Secret Streams Let Animar, Soul of Elements go nuts. $

- Spike Weaver When you need to buy yourself some time. $$$ - Forgotten Ancient Let your opponents ramp you fast. $

- Silent Arbiter Protection against swarm decks. $$

- Mulldrifter Cheap card draw and flying blocker. $$

- Peregrine Drake Budget Palinchron. $

- Xenagos, God of Revels Game ender. $$

- Vesuvan Shapeshifter On your upkeep, you may pay to clone the biggest and baddest mofo on the field. $

- Zealous Conscripts Your friend just played Darksteel Colossus and you only have left, what do you do? $

- Deepglow Skate Potential huge ramp for just . $$$

- Draining Whelk A different kind of Mana Drain. $$

- Duplicant Free Mind Control. $$

- Soul of the Harvest Huge card draw with a Shrieking Drake. $

- Primordial Sage Huge card draw with a Shrieking Drake. $

- Deadeye Navigator and Peregrine Drake or Great Whale = infinite mana. $$

- Progenitor Mimic Very dangerous to copy one of the heavy hitters in this deck. $$

- Consecrated Sphinx All the card draw. $$$

- Deadwood Treefolk Repeatable creature recusion. $

- Steel Hellkite Situational, but very deadily against token decks. $

- Great Oak Guardian Great, quick surprise block when tapped out. $

- Pathbreaker Ibex Quick, game ender. $$

- Thunderfoot Baloth Setup for getting past defenses. $$

- Scourge of the Throne Depending on the situation, can be deadly. !$!

- Great Whale Another budget Palinchron - Stalking Vengeance Please don't use Wrath of God. $

- Hamletback Goliath Good setup for a game ending creature. $

- Palinchron So expensive, yet so infinite mana. !$!

- Balefire Dragon Destroy all the creatures. $$$$

This section will be about ending the game with giant behemoths.

- Stormtide Leviathan Swing in with impunity. $

- Platinum Emperion Deletes a win condition. $$$$

- Vorinclex, Voice of Hunger Can win the game on its own. $$$$

- Stonehoof Chieftain Win through commander damage. $$$$

- Nullstone Gargoyle Nothing but creatures from here on. $

- Void Winnower Turns the game into an odd match. $$

- Kozilek, Butcher of Truth Card Draw, Mill Protection and Devastating power. !$!

- Jin-Gitaxias, Core Augur Look ma, no hands! $$$

- Darksteel Colossus Not something people want to see cast for 0 or worse, cloned. $$$$

- Ulamog, the Infinite Gyre Vindicate, Mill Protection and Devastating power. !$!

- Blightsteel Colossus Not something people want to see cast for 0 or worse, cloned. !$!

- It That Betrays Now clone it. $$

- Emrakul, the Promised End Take out the combo or sacrifice player easily. $$$$

stensiagamekeeper on Do Brago and Wormfang Manta ...

2 weeks ago

Vesuvan Shapeshifter or Identity Thief would also would make this go infinite. You just have to find a way to make something leave as a Wormfang Manta but enter as something else.

TypicalTimmy on Blue Creature Cloner?

2 months ago

Here's a list of what I could find.

Rooolandd on Lazav, Dimir Mastermind | EDH

3 months ago

Hahahahah :D never even thought about it, I might include it, when I update my deck soon... because as much as I love big spells, I often find myself playing one spell per turn, need to reduce some CMC.

And recently I discover another clone Vesuvan Shapeshifter, love him already :D

ThallionDarkshine on We're Gonna Need a LOT of Dice

3 months ago

Thanks! Those are actually pretty much all of my pet cards in this list.

Vesuvan Shapeshifter looks really sweet, I just love repeated clone effects, and how it interacts with Den Protector is awesome. It definitely seems like a great thing to add, especially since it lets me use counters from one Ezuri activation to do different things from turn to turn, so I'll definitely be finding a slot for it in the near future.

I haven't actually drawn Tempting Licid in any of the games I've played so far (not that I can remember at least). I really like the idea of it, but it's entirely possible that in practice it won't perform all that well.

Natalbee on We're Gonna Need a LOT of Dice

3 months ago

Solid decklist! I really like Cephalid Constable, Ixidron and Tempting Licid. Have you considered running a Vesuvan Shapeshifter? It can flip back over after an Ixidron ETB, copies Den Protector on flip for a repeatable Eternal Witness effect, and, of course, clone effects are neat-o!

Tempting Licid is definitely awesome though, I haven't seen that card before. How does it perform in your games?

Suns_Champion on Anything you can do I can do Better(Ikra +Ludevic

4 months ago

Good thoughts. I understand.

How is Restore working for you? Are there enough fetches in your meta to make it usable?

I personally dislike the cards that also give opponents mana. Unless group hug is a theme it seems dangerous to give, I dunno, the Mono red or Boros players so much mana, shoring up their weaknesses. I'm a Boros/red player so someone dropping an early Collective Voyage seems like a dream come true haha! Just my opinion!

Good to have a better knowledge of the deck philosophy.

I'm sure you've considered them, but may I ask where Mercurial Pretender, Sakashima the Impostor, Vesuvan Shapeshifter, and Vizier of Many Faces are? They all seem better than Clone at the very least, able to bounce themselves(repeated ETB effects) or in the case of Vesuvan Shapeshifter, get out before the creature you want to copy, allowing you more utility and better timing.

Mirage Mirror will be great and was probably my best suggestion, looking back haha!

Etali, Primal Storm steals cards, not amazing but more of a "fun card" suggestion.

Now, I won't give suggestions on this quite yet, but your deck is seriously lacking some instant speed interaction. To really make this work in multiplayer(especially on Game Knights, where a lot of crazy stuff happens and there's a lot of interaction), you'll need some removal and/or counterspells I think. you'll have to sacrifice some theme for some consistency.

You might also like more recursion, as this is a creature based deck, you'll probably like to get them back from time to time.

Declamor on That's a Nice Creature You Have There...

8 months ago

Copy cat decks are a favorite way to play for me, But I never built a Keiga, the Tide Star deck. Mine is The Mimeoplasm.

For control you think about Giant Oyster, and Control Magic.

For copying, Cryptoplasm, Shapesharer, and Vesuvan Shapeshifter all allow you to make cheap copies and then change their targets when you play the cards you want them to be copies of.

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