Perish

Perish

Sorcery

Destroy all green creatures. They can't be regenerated.

Browse Alters

Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Classic Sixth Edition (6ED) Uncommon
Tempest (TMP) Uncommon

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Perish Discussion

TitaniumTP on K'rrick Kobain and his Monster Mash

11 months ago

Let's get down to business, shall we?

DELETE THIS

Venser's Journal , Mindcrank , Armillary Sphere , Dash Hopes , Doomblade, Street Wraith , Leshrac's Sigil ,

QUESTIONABLE

Noosegraf Mob , Phyrexian Reclamation , Kaya's Ghostform , Blood Tribute , Whip of Erebos , Armillary Sphere , Reiver Demon , Pestilence Demon , Magus of the Mirror , Endling , Bloodthirsty Aerialist

At first glance these are what I think you should delete and think about deleting.


COMBO TIME

I notice that you have combo potential with Mikaeus, the Unhallowed . The only 2 card combo with him is Mikaeus, the Unhallowed and Triskelion . All other combos with him require 4 pieces.

  1. The man (zombie?) himself: Mikaeus, the Unhallowed

  2. Sac outlet - Viscera Seer , - Ashnod's Altar , - Carrion Feeder ,

  3. The Sacrifice (something with persist, or that can somehow remove the +1/+1 counter from Mikaeus, the Unhallowed ) - Lesser Masticore , - Putrid Goblin , - Skinrender if you put the 3 -1/-1 counters on itself each time it enters, - Puppeteer Clique , - Lingering Tormentor ,

  4. ALL THESE TRIGGERS - Bitter Ordeal for infinite exiling of decks, - Falkenrath Noble for infinite damage, - Vindictive Vampire for infinite damage, - Zulaport Cutthroat for infinite damage, - Vengeful Dead for infinite damage, only if sacrificed creature is a zombie, - Blood Artist for infinite damage, - Pitiless Plunderer for infinite mana, - Pawn of Ulamog for infinite colorless mana, - Deathgreeter for infinite life, - Smothering Abomination for infinite card draw,

MORE COMBO

You also have the 3 piece combo of

  1. Sanguine Bond
  2. Exquisite Blood
  3. Anything that either causes you to gain life, or an opponent to lose life - Leechridden Swamp , - Ebony Charm , - Death Cultist , - Nightmare's Thirst

I recommend using instant speed interaction for the 3rd piece of the combo, so you can respond to removal by winning

If you decide to follow The Way of The Combo, you should also add library searching effectz to help make sure you always find your pieces.


LIBRARY SEARCHIN EFFECTZ

Expedition Map for finding lands for ramp, or combo pieces if you go for the aforementioned Leechridden Swamp combo Scheming Symmetry , Behold the Beyond , Demonic Collusion , Diabolic Tutor , Final Parting , Mastermind's Acquisition , Doomsday , Demonic Collusion , Dark Petition

The more combo and storm heavy your deck is, the more search library cards you will want to add.

EXTORT OP

Basilica Screecher , Thrull Parasite , Syndicate Enforcer

Nothing much to add here, but extort is so broken in this deck. Extort will be extra powerful in storm builds.


Okay, it's Mana Time

Caged Sun

COOL LANDS

Castle Locthwain , swamp with benefits, Thespian's Stage , can become a copy of other dank lands like Temple of the False God and Cabal Stronghold , Crystal Vein , pop it on the turn where you're going to try and win, Westvale Abbey  Flip, potential wincon, Leechridden Swamp , potential combo piece and also fun to use with leftover mana, Bottomless Vault , probably sucks but you could use it in a storm deck, Memorial to Folly , Mortuary Mire , Temple of the False God , Myriad Landscape , ramp that looks like a land

Mana Rocks

Cryptolith Fragment  Flip probably not good, Thran Dynamo , super epic, Hedron Archive , Prismatic Lens , Fractured Powerstone , you know you want this for the planeschase ability, Sisay's Ring , Ur-Golem's Eye , Liliana of the Dark Realms , Nirkana Revenant , Paradise Plume , Magus of the Coffers , Black Market

For mana rocks you want the best bang for your buck, since you can just pay life instead of {B}. I like the mana rocks that cost {4} but tap for {2}, and the ones that cost {2} and tap for {1}. The more control heavy your deck is, the more rocks you want.

Ramp

Wayfarer's Bauble , Burnished Hart

Lots of Mana Fast

Cabal Ritual , Bubbling Muck , Spoils of Evil , Culling the Weak , Sacrifice , Dark Ritual , Songs of the Damned

Getting giant bursts of mana is good in any mono Black deck, but you should invest more heavily the more combo and storm themed your deck is, since you want to pop off in a single turn and cast 1,000 spells.

Investments

Basal Sliver , Blood Pet , Bog Witch , Overeager Apprentice , Basal Thrull , Priest of Yawgmoth , Blood Vassal , Soldevi Adnate

A lot of these cards that are single time use mana sources would be great in a storm deck where you would just build up your load until you bust damage all over the faces of those unfortunate enough to be within 50m of you. They're also good in reanimation decks, which could utilize Phyrexian Reclamation to keep getting them back.

Summary:

The more control heavy your deck is, the more mana rocks you want. If you're going for combos then you want more quick mana. The only land I'm gonna have to 100% recommend is Thespian's Stage . Keep in mind that the more nonbasic lands you have in your deck, the less useful cards like Crypt Ghast and Cabal Stronghold will be.


TRIBAL

Zombie Tribal

Corpse Harvester , library search, Cemetery Reaper , lord, Undead Warchief , epic lord, Josu Vess, Lich Knight , wincon, Endless Ranks of the Dead , wincon, Death Baron , lord, Liliana's Mastery , lord, Graveborn Muse , card draw, Zombie Master , protection, Graf Harvest , team evasion, Fleshbag Marauder , saccy, Phyrexian Delver , recovery, Cryptbreaker , card draw, Lord of the Accursed , lord, Shepherd of Rot , hurty everyone, Stronghold Assassin , funny removal, Loyal Subordinate , Liliana, Death's Majesty , potential finisher, Grave Titan , Open the Graves , board wipe protection, especially good if you're going all in on creature aggro, Curse of Disturbance , Awaken the Erstwhile , once you're in an advantageous position just cast this and watch your opponents cry, Tombstone Stairwell , this would be especially epic if you have cards to buff your boys, Risen Executioner , lord

Some cards that could be spicy in zombie tribal. Epic combos would be lords such as Cemetery Reaper and Lord of the Accursed , and fatties such as Army of the Damned and Josu Vess, Lich Knight . Having tons of zombies also combos with Pontiff of Blight . I think that Eldrazi Monument in a zombie build is nightmare fuel.

Vampire Tribal

Sanctum Seeker , Kalastria Highborn , Blade of the Bloodchief , Bloodlord of Vaasgoth , Malakir Bloodwitch , Bloodline Keeper  Flip, Gatekeeper of Malakir , Nirkana Revenant , Drana, Liberator of Malakir , Sadistic Skymarcher , Defiant Bloodlord , Yahenni, Undying Partisan , Butcher of Malakir , Cordial Vampire , Bloodtracker ,

If you decide vampire tribal is better, here are some options. I would only play cards like Blood Tribute if you're going vampire tribal, I don't think it's worth to play unless you can get more value than just chopping 1 player's life in half.

To Go with Your Creature Spam, Sir...

Dowsing Dagger  Flip, Mask of Memory , Necropolis Regent , Bloodforged Battle-Axe , Explorer's Scope , Throne of the God-Pharaoh , Whip of Erebos

Buff My Team!

Sword of the Paruns , Intimidation , Death Pit Offering , Eldrazi Monument , Obelisk of Urd

Summary:

The more of one tribe you have, the more synergy you have. Only include lords if you're all in on that tribe.


REMOVAL

Targeted Removal

Hero's Downfall , Vraska's Contempt , Murder , Murderous Rider , Noxious Gearhulk , Malicious Affliction , New Blood , Ruinous Path , Tendrils of Corruption , Bone Splinters , Liturgy of Blood

Epic Board Wipes

Decree of Pain , Crux of Fate , Kindred Dominance , Bontu's Last Reckoning , Do or Die , Hellfire , Necromantic Selection

Summary: Use more board wipes the more control heavy you want your deck to be. Try to choose targeted removal such that the end cost will only be {1} and some life, so that it will be as cheap as possible. This is especially important in storm builds. Since we play multiplayer quite a bit, you'll probably want to add extra board wipes, especially the ones that draw you cards or come bundled with reanimation.


Wow, I Hate Minorities

Wow, I hate tokens

Ritual of Soot , Force of Despair

Wow, Green is Cancer

Perish

Wow, I hate when other people play spells

Painful Quandary

Wow, I hate when other people attack me

No Mercy , Dread , Koskun Falls

Wow, I hate myself

Season of the Witch (okay, maybe not that much Revenge of Ravens )

Wow, I hate lifegain

Tainted Remedy , False Cure

Wow, I hate real board wipes

Sudden Spoiling , Mutilate , Languish , Massacre Girl , Golden Demise

Wow, I hate burst damage

Palace Siege , Polluted Bonds

Wow, I hate my opponents having creatures

Dictate of Erebos , Grave Pact , Butcher of Malakir

Wow, I hate this one person in particular

Curse of Vengeance , Trespasser's Curse , Curse of Fool's Wisdom


Lifegain

Profane Memento , Crypt Incursion , Vampiric Link , Loxodon Warhammer , Kokusho, the Evening Star , Cavalier of Night , Whip of Erebos

Protection

Rush of Vitality

Benefit from Death

Ogre Slumlord , Shadows of the Past

Cool Card Draw

Moonlight Bargain , Promise of Power , Succumb to Temptation , Ransack the Lab , Infernal Contract , Necrologia , Carnival of Souls , Grim Haruspex , Night's Whisper , Succumb to Temptation , Phyrexian Etchings , Cruel Bargain , Dark Deal , Foreboding Fruit , Live Fast , Painful Lesson , Necropotence

Add more card draw the more stormy you want your deck to be. Also try to add ones that will cost the least amount of mana if you take your commander's ability into account.

Card Draw Requiring Sacrifice

Altar's Reap , Costly Plunder , Morbid Curiosity , Bankrupt in Blood , Skulltap , Merciless Resolve

These will be better in decks where you're sure you'll have tons of creatures. So adding these into zombie tribal would probably be a good idea, since you have things like Army of the Damned and Josu Vess, Lich Knight that produce a million tokens.


Storm Build Cards

Aphotic Wisps , Cremate , Succumb to Temptation , Yawgmoth's Will , Ill-Gotten Gains , Priest of Forgotten Gods , Skirge Familiar , Rain of Filth , Dredge , Gravebind , Nighthaze , Street Wraith

The idea of a storm deck is to cast as many spells in one turn as possible, building up a fat storm counter to execute all who oppose us with our 3 finishers, which are Aetherflux Reservoir , Tendrils of Agony and perhaps Empty the Pits . You'll want lots of cheap spells that only cost {B} mana and replace themselves, such as Aphotic Wisps . One time use mana is also dank here, such as Dark Ritual and Cabal Ritual , and creatures like Basal Thrull and Soldevi Adnate .


Win Cons to think about

thom-le on Doomsday Plot (Lazav)

1 year ago

Both cards have special functions for this deck

  • Silas Renn, Seeker Adept : There are some very useful artifacts in this deck, it's another way to get them back from the graveyard. The 2/2 body with deathtouch can force an opponent not to attack (you).
  • Death Wish : In my playgroup we play with a wishboard. That means, that you have up to 15 cards in exile (like the sideboard). In the current commander rules no wishboard allowed, but as always this is something you have to clear this specific rule with your friedns and opponents before the game. You may change this card with any other of the listed Maybeboard or any other card.

I see that this deck is in a budget view really expensive and I unterstand to switch some cards due budget reasons. To your specific question I recommend the following:

Many cards have the Guilds of Ravnica Dimir ability "Surveil", wich is useful for the commander Lazav, the Multifarious . If you don't play many Surveil cards, than skip Enhanced Surveillance .

elfric on Grand Warlord Radha EDH

2 years ago

hey its absolutely fine to play exile-burn if you know you face indestructible.

thinking about boundless realms is its probably good if you can consitenetly hit the 7 mana turn4. if its not countered your mana for the game should be set.

about cards like disk: randomly putting 1 offs in decks that do not have some tutor-toolboxes will not help. if you need them you dont have them and vice versa. also disk itself is slow.

on the other hand maybe your meta is at a powerlevel where disk can be ok. i think playing from behind is a weakness of rg as there are not that many cards that can turn the table again. the most common way to adress this kinda problem is including one-sided reset cards. for example Bane of Progress in a deck that has just a few artifacts or Perish in a non-green deck.

your deck is very mixed so i dont come up with something.

have fun brewing

The_Dark_Adonis on Fisting the Suns

2 years ago

Overall loving what i'm seeing here. 5C scary cheaty things is always fun. If you would like a couple suggestions check the spoilers.

Suggestions Within Show

Regardless of if you look at the suggestions +1 upvote and i'll likely be using this as a base for my own Jodah EDH in the next few months.

elfric on Reaver - Silas/Tymna Stax

2 years ago

hi there - a couple of questions and suggestions:

are scrap trawler and myr retriever good enough? or are you depending on recursion so much?

what do you want to entomb? i mean yes your commander...artifacts... but thats durdling so much. imperial seal is the better choice here imo.

trading post and divining top cost lots of mana. in stax i would rather have some impact spells instead of durdling too much. i mean top atleast combos with counterbalance but you are also light on shuffle effects. on the fly i have no cards to recommend in that spot but i guess the should be better manasinks to abuse under rule of law effects.

on the good side though as you play more basics intead of all fetches for b2b its very good spot to play Leonin Arbiter. even most singlecolordecks play all 4 fetches and you only play the best 3.

i dont like chain of vapor as it can turnout to lose a card you cannot afford to lose as a trade.

artificers intuition is another manahungry "do (nearly) nothing" but some rare times hit the toolbox hatebutton. same with tolaria west. you tutor at 3 mana for ramp? or is toolboxing between hatecards or slow durdle profit you that much. imo if you tutor in stax you want to make it a bomb. otherwise spending mana to do what you want to do anyway isnt the ost manaefficient way. sometimes its better to come with redundancy and just draw the cards, cast em and your good. combo needs specific cards but they win if they resolve those. if you tutor for combos that dont even win you should probably not tutored for them but played some card like that instead of bad tutors.

have you thought about Hope of Ghirapur?

and now the thing that sprung to mind the first when i saw your deck: where is Mishra's Workshop?

if you add workshop you should also consider Uba Mask / Mindlock Orb. VERY potent stax cards

i see jitte but no creature wipe. Perish, Engineered Plague, Zealous Persecution toxic deluge?

and last question : is ravager really good here?

btw i came for the Mana Vortex. have a nice day.

Durkle on Illusionary Horror (Torpornought)

2 years ago

Yeah that makes sense on the Dark Rituals I suppose. Keep in mind, any input that I have is hypothetical, I haven't actually played the deck myself. Still, I can't help but feel like having the option to just go balls-out with a turn 1 dreadnought seems too good to pass up. Not saying I'm definitely right, it's just a feeling. Besides, like I said, you don't have to just go for a ritual into an orb into a dreadnought every time. Going ritual into thoughtseize and hymn is another line, and is guaranteed to not million-for-one yourself.

Also, another argument for adding more fetches and possibly bauble that I realized after posting my comment: more fetches means more ways to trigger revolt on your fatal pushes.... Not that there are a ton of 3-4 mana creatures to worry about in the format, but still, having more options is always a good thing.

As far as sideboarding, this is a deck where I think slamming 4 Leylines would be best. Tormod's Crypt and Spellbomb don't actually STOP reanimator or dredge, they just slow them down a couple turns. Leylines stop them dead in their tracks. Also, it's extremely easy to board things out in those matchups to make room for 4 leylines. Especially push, which is underwhelming in both matchups. Decay can at least get a Animate Dead or something. Leylines also get a little better if you decide to add ritual since it becomes a little easier to cast if you end up drawing them.

I think the rest of the sideboard completely depends on the meta you're playing in. Green and Black give you a lot of options. Maelstrom Pulse is a good catch-all. Engineered Plague, Perish, Toxic Deluge, etc all seem good in a creature-heavy meta. Random things like Pithing Needle are probably good. Choke is savage against blue decks. Golgari Charm Is pretty versatile, as it can save all of your dudes, get rid of an opponent's problem permanent, or even kill all their little guys. Extra targetted hand disruption could be good. There's no shame in playing straight-up Duress, since you're probably not scared of their creatures anyway. Everyone's so hesitant to give duress any love because it looks like a budget option, but it's actually incredible most of the time. If you end up shaving any pushes/decays from the main, I'd probably put whatever you shaved into the side.

Not sure how helpful all that that actually is, but hopefully it at least gave you some ideas.

Izu_Korasu on Cards that Hate on Specific …

3 years ago

might be easier if you filter that list a bit (otherwise its just an endless search on card databases with basic lands, colors and "destroy"...etc as keywords)

are you just looking to build a database or looking for a specific kind of hate in specific specific colors?

do cards like Invoke Prejudice/Mass Calcify(non-color), Wake of Destruction/Story Circle(choice), Filigree Fracture(hate bonus) count?

or just ones like Volcanic Eruption, Cryoclasm, Reign of Chaos, Display of Dominance, Nature's Ruin, Perish, Reign of Terror, Cleanse, Dark Betrayal or Exorcist

Load more