Burning-Tree Emissary


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Uncommon
Modern Masters 2017 Edition (MM3) Common
Gatecrash (GTC) Uncommon

Combos Browse all

Burning-Tree Emissary

Creature — Human Shaman

When Burning-Tree Emissary enters the battlefield, add to your mana pool.

Price & Acquistion Set Price Alerts





Recent Decks

Burning-Tree Emissary Discussion

NV_1980 on Viashino Cascade

1 week ago


We love this build! The cards you've put in grant so much value and the combo's you can do with Burning-Tree Emissary are hilarious. Considering the many avenues you have for dealing quick damage, have you considered adding Scab-Clan Mauler? Other creatures that came to mind were Keldon Marauders and Initiate's Companion .

Have fun playing this!

Regards, NV_1980

PB80 on Surrak test

1 week ago

Latest update.


Rampant Growth needed a test slot and mana curve and base allowed for this card out

Domri Rade just not productive enough

Burning-Tree Emissary again missing productivity

Aid from the Cowl like this card but just a little bit too slow for now

Acidic Slime one turn to slow for this current build

Void Winnower too slow, great card but by the time he is on the field I have either won or lost

Gaea's Blessing kozilek seems a better choice

Rite of Replication very productive but needed a slot for testing


Kozilek, Butcher of Truth Extra heavy hitter and anti deckburn

Vivien Reid nice deck filter, and toolbox, ult helps my smaller creatures a lot

Wheel of Fortune get to my cards and combo’s faster and disrupts my opponents

Windfall get to my cards and combo’s faster and disrupts my opponents

Nimble Obstructionist extra creature, extra draw option and combo counter

Voidslime combo counter

Disallow combo counter

Jace, Unraveler of Secrets extra toolbox and ult helps a lot.

lagotripha on Stunt Driver

2 weeks ago

First up, flat improvements.

Elvish Mystic - more cheap dorks is great if you want consistancy. They'll even spook your opponent into playing around Elvish Archdruid. If you want to run a lot of 5 drops you can also look at Pentad Prism.

Temur Battle Rage outperforms Ghor-Clan Rampager in every deck I have tested it in.

Abrade does everything strike does, but it kills Ensnaring Bridge too. (also, that price has ticked up- look for standard played damaged as it rotates out).

When you don't have Lightning Bolt, there are alternative burn spells- especially in the 2 drop slot. Roast does a good job clearing out creatures. Fling (and its little brother, Thud) is devastating. The scry2 on Magma Jet is very powerful in budget decks, especially when you're frantially digging for that last point of damage. Searing Blaze can put in work.

As for alternative creature choices, things like Keldon Marauders hit like trucks in bushwhacker lists. Hidden Herbalists sometimes sees play in Burning-Tree Emissary lists alongside bushwhacker, but demands a fetchland most of the time- which is less than budget-friendly. Token generators like Dragon Fodder, Mogg War Marshal and Goblin Instigator are amazing in 8-whack lists. Skirk Prospector can back that up to power out some surprisingly resilient red and green 5 drops- of which there are too many to count, but Samut, Voice of Dissent and Stormbreath Dragon are particularly notable. Haste is very strong on a decent body, and there are lots of cards that offer it.

Bad news- costing 1 mana is mostly just lightning bolt's thing, and it defines the format. In paper, keep an eye out for damaged white border copies- they're playable sleeved, and way cheaper, and you will play them in the future.

Skullcrack or Atarka's Command are basically mandatory for decks that lose to Feed the Clan and friends. Sometimes you can make Flames of the Blood Hand work- you should have the mana to support it. If you're always going to race a deck that has lifegain, your sideboard cards should stop them gaining life, be it Everlasting Torment or Rain of Gore style (should you be looking at a longer, grindier game), there are options if you search them out.

Most of all, have fun. A lot of the most optimised decks are boring- if you love a card, play it. I still run Incandescent Soulstoke ramp at FNM sometimes. Sometimes it even wins.

ZBRMusic on Keld Goblins

3 weeks ago

Yeah, it's an all-in deck and it flat out loses if you haven't won by turn 4. :)

Goblin Heelcutter is a weaker card in many matches, but when it shines, it's fantastic. I haven't got any Goblin Chainwhirlers for the deck yet, so that's why it's left out and the reason I choose Mogg War Marshal over Burning-Tree Emissary is the synergy with Foundry Street Denizen, where the marshal gives an additional trigger the turn after it comes into play. It's also better against a sweeper if you pay the echo cost.

So far, I've won 2 FNMs with this build :)

lagotripha on RG Aggro Fightclub

1 month ago

I really reccomend focussing in on your gameplan. Being both aggro and midrange is being midrange- If you aren't pushing for the finish with burn turns 4/5 with no board state, its best to plan and play like you are midrange.

Take a look at more 1 drops to hit with the bloodrush effects. Having a 1 drop with an upside that wants to get hit by pump spells/have creatures in the graveyard will do a lot. As its stands you're almost sharing a curve with living end cascade, which will be awkward to play. Essence Warden and some 'graveyard matters' to get upside from bloodrush might work- Gnarlwood Dryad is likely your best bet backed by something like Permeating Mass- just trying to make it feel bad to block and hitting hard when they don't.

Things like Burning-Tree Emissary need you to be casting spells with the mana they make to create tempo- remember that it can't be stored to cast bloodrush unless you are flashing it in in combat.

thorsgaming82 on Eldritch Ascension

1 month ago

Here is what I am working on right now. While the Pyromancer Ascension was a key theme to the deck it just proved to be too slow. I never once got it off with an eldritch. Adding Neheb, the Eternal has proven very strong in early testing. The Burning-Tree Emissary was a strong addition as well as it allowed many good free casts. The Goblin Guides have also been a huge boost in consistency. I will continue testing and update you, but this seems to be a better direction.

thorsgaming82 on Eldritch Ascension

1 month ago

I like the path you are on a lot, but as you said, any deck can improve. I think you are right to switch out cut to ribbons with Bolt. Bolt can hit players, walkers or creatures right out of the gate and that matters so much more than the aftermath of ribbons. Sprouting Thrinax is definitely your all star. Deadeye tracker is cool, but I can think of other better 1 drops for your deck. Namely Goblin Guide! And the biggest change I can offer is there's no reason to skip good even cmc creatures. For one, it makes your tokens grab a two drop which can be crucial. And in general I think you will find better options. Though in the five drop range you could grab Reality Smasher which you won't need to hard cast so no worry about the colorless mana. You can also consider Burning-Tree Emissary since a 1 cmc cast from eldritch evolution is better than three. That two mana can cast you a one/two drop creature or another non-creature spell.

I will make up a version of the deck with a few of my suggestions and let you know so you can look at it. Thanks for posting!

pytawidmo on UG Speedy Goliaths

1 month ago

Interesting deck, Burning-Tree Emissary with Myr Superion seems sweet.

A pity that the Ape does not work with Superion (at least not directly).

Have you maybe considered Ghalta, Primal Hunger? On paper you could double the value from your mana giving creatures, just not sure if it's fast enough.

On the other hand Reckless Bushwhacker seems good as a way to speed things up.

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