Burning-Tree Emissary

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Uncommon
Modern Masters 2017 Edition (MM3) Common
Gatecrash (GTC) Uncommon

Combos Browse all

Burning-Tree Emissary

Creature — Human Shaman

When Burning-Tree Emissary enters the battlefield, add to your mana pool.

Price & Acquistion Set Price Alerts

DDS

MM3

GTC

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Recent Decks

Burning-Tree Emissary Discussion

Asder on Two Very Similar Combo Decks

2 days ago

Thomasin4413 its a blue green deck despite what the colour pie thing shows. it just says that because of Burning-Tree Emissary.

Oloro_Magic on Help Choosing a Deck for ...

6 days ago

You could probably squeeze it into some kind of zoo deck with Burning-Tree Emissary, Reckless Bushwhacker, Kird Ape, and Wild Nacatl for that price if you really tried. Zoo used to be very good so this seems like a solid place to start.

hungry000 on Gruul Creatures

1 week ago

Your deck is all over the place, so it's really hard to give suggestions. It would all work a lot better (and be easier to give advice) if you'd focus on one thing: aggro, stompy (big creatures), ramp, some sort of creature value deck (that's the vibe I got from Cream of the Crop and the mainboard Reclamation Sage), etc. As it is right now, there are too many 2-ofs that are trying to do different things for me to really know what to focus on.

But the general advice that I can give you is that your deck is far too slow for modern. The goal is to consistently kill your opponent by turn 4 or be capable of stalling the game until you can kill them. Judging by your hubs you want an aggro deck, so probably make the goal to win by turn 4, and cut cards accordingly; without any ramp spells, I suggest cutting any creature over 4 mana and only having a few that are 4 mana.

There are also a bunch of cards in here that are pretty sub-par, such as Tattermunge Maniac and Blitz Hellion. Before suggesting better cards, though, I'd like you to focus your deck first (aggro, ramp, midrange, or value) so I can better understand what you want out of it. Here are some thoughts I had when I first looked at your deck:

  • I kind of sensed a Bloodrush theme from Ghor-Clan Rampager and Wasteland Viper

  • Burning-Tree Emissary and Simian Spirit Guide made me think of a board-flooding aggro deck (the type that loses to board wipes)

  • Cream of the Crop and Mul Daya Channelers made me think valuetown. For a second I thought Cream of the Crop returned creatures from the graveyard and I was like "oh that makes sense with the Bloodrush" but then I read it and was confused again

  • obviously the big spells made me think you were going for ramp, except there really wasn't any

If you want help focusing your deck once you decide on what you want to go for, feel free to ask me for help and I'll suggest some cards. I'm pretty good at that type of stuff.

ShadyWonderBoy on Naya Zoo Help

1 week ago

Hello everyone! I am looking to get some help with my Naya Zoo deck. I don't want to go mid-range with it I want it to stay a fast paced aggro deck I have tried using Hidden Herbalists and I am thinking of using it again the combo with Burning-Tree Emissary and Reckless Bushwhacker is great. I am thinking of using Vexing Devil and Tarmogoyf. Please let me know what you all think.

Here is my Zoo deck. Naya Bushwhacker Zoo

ZBRMusic on Keld Goblins - New from DOMINARIA!

2 weeks ago

I just won an FNM with a Keld Goblins (8 Whack based) deck ;)

I'm not completely sold on the Fanatical Firebrand. I think Foundry Street Denizen works better, and Mogg War Marshal over Burning-Tree Emissary.

Also, been a fan of your videos and particular narrative since the beginning :D

Check out my deck: Keld Goblins

TheGeneralAdvisor on Ash’s stompy draft 2

1 month ago

Substitutions I would make all depend on your collection really. But in terms of good creatures, theres a litmus test (sort of).

  1. Does it have a major impact on the board? Lets compare your Rust Scarab to Indrik Stomphowler. They both destroy something, but one does it right away, and one is situational that your opponents can play around. Theres very few situations where the Scarab is gonna be better than the stomphowler, and very rarely do you want to play around niche situations. So basically, does the creature add value to your deck, and are there better options, and if the answer is no, that creature is probably good.

  2. Does it serve a purpose outside of the theme? Elvish Mystic probably falls in this category. Its a good ramp card and is probably worth running. Sakura-Tribe Elder is another good one. They help you thin your deck and ramp to the mana you need to explode all over the place. Theyre good to go. Coal Stoker and to some extent Burning-Tree Emissary? Not as impactful and sometimes the mana isnt getting used. So those could probably be cut.

  3. Is it a great card? Seems simple enough, but some cards are just fucking great, like Bloodbraid Elf. Its a 3/2 haste for 4, which is okay, but that cascade... so hot. Free cards are value trains to ride all day. 2 for 1s, creatures you can play by themselves and just sit there being badass (think Geth, Lord of the Vault type cards), those are great shit for edh.

  4. Does it fit your theme? Obviously you dont have to necessarily have a theme or follow one tightly, but some people like to, and Im one of those people, so this is a huge part of my decision making when it comes to card inclusions. For your theme, youre beating face all day every day, whippin out that damage and not giving a fuck. Your creatures should follow suit. Rubric Thar does that just fine.

Thats a basic way to figure it out.

Also, Krosan Grip.

Aj899 on Red Green Hydra Deck

1 month ago

Some card draw could really do wonders for this deck my dude. Harmonize and Crimson Wisps are both cards I run in my hydra deck and they serve their collective purposes rather well. Unless you have Utopia Sprawls I'd recommend swapping out Nissa, Worldwaker for Nissa, Vastwood Seer  Flip. Kalonian Hydra might be good to work towards your Mayael's Aria strategy. I'm also quite fond of Dragonmaster Outcast, while he's not all that hard to deal with on his own, it's a pretty good turnout for a 1 mana investment. Managorger Hydra is my favorite hydra, since it's a creature that interacts with the board on your opponent's turn. If nothing else, it acts as a threat that demands a kill spell or a counter spell. I was never all that fond of using Burning-Tree Emissary myseslf, I much prefer to use Sylvan Advocate since it is still viable later on in the mid-game. Hope I was of at least some help!

DangoDaikazoku on Berserk

3 months ago

LiveForChaos Great suggestions! I had looked at Burning-Tree Emissary before, but I was turned away originally by the fact that it adds one green mana in addition to the red mana but now that I think of it the green can go towards colorless costs, and if I run Emissary maybe that would be more incentive for me to play Manamorphose to mana-fix and hopefully get the draw power I want in this deck. Heartlash Cinder looks really good on the surface too, although I worry that it's susceptible to being bolted or chump blocked despite the high burst potential. I have considered Blood Moon and Magus of the Moon before as well, except they would hit my Nykthos, Shrine to Nyx and kill my ramp combo. Regardless I'm going test these out and thank you for the suggestions.

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