|Commander / EDH||Legal|
Printings View all
|Duel Decks: Mind vs. Might (DDS)||Uncommon|
|Modern Masters 2017 Edition (MM3)||Common|
Combos Browse all
Creature — Human Shaman
When Burning-Tree Emissary enters the battlefield, add to your mana pool.
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Burning-Tree Emissary Discussion
1 week ago
We love this build! The cards you've put in grant so much value and the combo's you can do with Burning-Tree Emissary are hilarious. Considering the many avenues you have for dealing quick damage, have you considered adding Scab-Clan Mauler? Other creatures that came to mind were Keldon Marauders and Initiate's Companion .
Have fun playing this!
PB80 on Surrak test
1 week ago
Rampant Growth needed a test slot and mana curve and base allowed for this card out
Domri Rade just not productive enough
Burning-Tree Emissary again missing productivity
Aid from the Cowl like this card but just a little bit too slow for now
Acidic Slime one turn to slow for this current build
Void Winnower too slow, great card but by the time he is on the field I have either won or lost
Gaea's Blessing kozilek seems a better choice
Rite of Replication very productive but needed a slot for testing
Kozilek, Butcher of Truth Extra heavy hitter and anti deckburn
Vivien Reid nice deck filter, and toolbox, ult helps my smaller creatures a lot
Wheel of Fortune get to my cards and combo’s faster and disrupts my opponents
Windfall get to my cards and combo’s faster and disrupts my opponents
Nimble Obstructionist extra creature, extra draw option and combo counter
Voidslime combo counter
Disallow combo counter
Jace, Unraveler of Secrets extra toolbox and ult helps a lot.
2 weeks ago
First up, flat improvements.
Elvish Mystic - more cheap dorks is great if you want consistancy. They'll even spook your opponent into playing around Elvish Archdruid. If you want to run a lot of 5 drops you can also look at Pentad Prism.
When you don't have Lightning Bolt, there are alternative burn spells- especially in the 2 drop slot. Roast does a good job clearing out creatures. Fling (and its little brother, Thud) is devastating. The scry2 on Magma Jet is very powerful in budget decks, especially when you're frantially digging for that last point of damage. Searing Blaze can put in work.
As for alternative creature choices, things like Keldon Marauders hit like trucks in bushwhacker lists. Hidden Herbalists sometimes sees play in Burning-Tree Emissary lists alongside bushwhacker, but demands a fetchland most of the time- which is less than budget-friendly. Token generators like Dragon Fodder, Mogg War Marshal and Goblin Instigator are amazing in 8-whack lists. Skirk Prospector can back that up to power out some surprisingly resilient red and green 5 drops- of which there are too many to count, but Samut, Voice of Dissent and Stormbreath Dragon are particularly notable. Haste is very strong on a decent body, and there are lots of cards that offer it.
Bad news- costing 1 mana is mostly just lightning bolt's thing, and it defines the format. In paper, keep an eye out for damaged white border copies- they're playable sleeved, and way cheaper, and you will play them in the future.
Skullcrack or Atarka's Command are basically mandatory for decks that lose to Feed the Clan and friends. Sometimes you can make Flames of the Blood Hand work- you should have the mana to support it. If you're always going to race a deck that has lifegain, your sideboard cards should stop them gaining life, be it Everlasting Torment or Rain of Gore style (should you be looking at a longer, grindier game), there are options if you search them out.
Most of all, have fun. A lot of the most optimised decks are boring- if you love a card, play it. I still run Incandescent Soulstoke ramp at FNM sometimes. Sometimes it even wins.
3 weeks ago
Yeah, it's an all-in deck and it flat out loses if you haven't won by turn 4. :)
Goblin Heelcutter is a weaker card in many matches, but when it shines, it's fantastic. I haven't got any Goblin Chainwhirlers for the deck yet, so that's why it's left out and the reason I choose Mogg War Marshal over Burning-Tree Emissary is the synergy with Foundry Street Denizen, where the marshal gives an additional trigger the turn after it comes into play. It's also better against a sweeper if you pay the echo cost.
So far, I've won 2 FNMs with this build :)
1 month ago
I really reccomend focussing in on your gameplan. Being both aggro and midrange is being midrange- If you aren't pushing for the finish with burn turns 4/5 with no board state, its best to plan and play like you are midrange.
Take a look at more 1 drops to hit with the bloodrush effects. Having a 1 drop with an upside that wants to get hit by pump spells/have creatures in the graveyard will do a lot. As its stands you're almost sharing a curve with living end cascade, which will be awkward to play. Essence Warden and some 'graveyard matters' to get upside from bloodrush might work- Gnarlwood Dryad is likely your best bet backed by something like Permeating Mass- just trying to make it feel bad to block and hitting hard when they don't.
Things like Burning-Tree Emissary need you to be casting spells with the mana they make to create tempo- remember that it can't be stored to cast bloodrush unless you are flashing it in in combat.
1 month ago
Here is what I am working on right now. While the Pyromancer Ascension was a key theme to the deck it just proved to be too slow. I never once got it off with an eldritch. Adding Neheb, the Eternal has proven very strong in early testing. The Burning-Tree Emissary was a strong addition as well as it allowed many good free casts. The Goblin Guides have also been a huge boost in consistency. I will continue testing and update you, but this seems to be a better direction.
1 month ago
I like the path you are on a lot, but as you said, any deck can improve. I think you are right to switch out cut to ribbons with Bolt. Bolt can hit players, walkers or creatures right out of the gate and that matters so much more than the aftermath of ribbons. Sprouting Thrinax is definitely your all star. Deadeye tracker is cool, but I can think of other better 1 drops for your deck. Namely Goblin Guide! And the biggest change I can offer is there's no reason to skip good even cmc creatures. For one, it makes your tokens grab a two drop which can be crucial. And in general I think you will find better options. Though in the five drop range you could grab Reality Smasher which you won't need to hard cast so no worry about the colorless mana. You can also consider Burning-Tree Emissary since a 1 cmc cast from eldritch evolution is better than three. That two mana can cast you a one/two drop creature or another non-creature spell.
I will make up a version of the deck with a few of my suggestions and let you know so you can look at it. Thanks for posting!
1 month ago
A pity that the Ape does not work with Superion (at least not directly).
Have you maybe considered Ghalta, Primal Hunger? On paper you could double the value from your mana giving creatures, just not sure if it's fast enough.
On the other hand Reckless Bushwhacker seems good as a way to speed things up.