|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar||Rare|
Combos Browse all
Destroy all nonland creatures.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Price & Acquistion Set Price Alerts
|Have (27)||Caldazar , Brandbrower21 , CAPT.Shock , Nemesis , ZombieFood , asinausk , EliGjerdingen , failurechild88 , pskinn01 , Sparky41 , Riders_of_Brohan , DudeMan1031 , ecurps , moonmonster , GoldGhost012 , KB2187 , golgarigirl , Wolfninja , philktoken8998 , PTsmitty , jhTheMan99 , rakdos24 , Zhorus_The_Bauqret , Swamy , Spinalripper , VampireArm , DrLitebur|
Planar Outburst Discussion
2 weeks ago
Yes, DanaBarrosReincarnate, I've been trying to fine tune the deck. Bontu the Glorified and Gonti, Lord of Luxury were both really close to making the cut, but a 4th Gifted Aetherborn is just better at getting us though the early game, and beat out Gonti for that reason. Bontu was competing too much with Yahenni for our creature fodder, and just wasn't effective enough. It also competes with Vampiric Rites.
I'm still not sure about the vampiric rites. The one-of copy just hasn't been very relevant in games to date. There are a lot of games where I would not mind drawing at as the game went on, so it is staying for now.
I've added one Grasp of Darkness and taken away a Fatal Push. It seems like a good balance. I don't really want any more low-curve creature removal; those cards are dead in a control matchup, which tends to be our hardest fight.
I've made some changes to the sideboard. Zombies have been tricky, but adding in 3 Trespasser's Curse has been really helpful, also against aggro and drake haven decks. To make room I removed 1 Anguished Unmaking, 1 Fragmentize, and 1 Planar Outburst.
I like Pick the Brain but it just doesn't slow down control enough, which is the main reason to chose it (the fact that we take a card from the opponent's hand is the benefit of this card, while the other options are guaranteed to remove all of the target cards). Instead, I split the sideboard to 2x Lost Legacy and 2x Dispossess.
2 weeks ago
My deck wants to establish a board presence early game with tiny, efficient creatures and then be able to bring them back late game after a board wipe (Planar Outburst and Yahenni's Expertise) with embalm and Renegade Rallier.
3 weeks ago
SteemedMuffins, Yes, Planar Outburst is better, I think. Mainly because it has Awaken, which is one of the win cons in this deck, but also to clear the way for your Awakened lands and manlands, as they are not killed by it. You shouldn't need the lifegain from Fumigate as you're fogging everything anyway. Remember, Repel the Abominable works against anything, including burn spells, Chandra emblems and planeswalker damage.
Dynavolt Tower usually deals 6-12 damage in a game. Mostly to finish off players, but also to clear opponents small creatures after Planar Outburst or, and this is what I use it for mostly, to damage Planeswalkers. Planeswalkers are hell for this deck if you don't manage to get a Deadlock Trap out early. And especially with the new Gideon, you'll need a way to damage him before his 0-ability gets too annoying.
3 weeks ago
Is Planar Outburst better than Fumigate? and how often does Dynavolt Tower come in as a wincon? I have been thinking about building a list similar to this that just uses Dynavolt tower to win to be even more evil.
1 month ago
Abzan Battle Priest: Malisimo. Todo lo que tenga Outlast es malo. Es de las peores habilidades que sacaron en el ultimo tiempo. Es demasiado lenta. Y no ganas un partido curandote. En vez de usar algo que hace que no te mueras, usa algo que gane el partido.
Abzan Falconer: Idem. Le doy el beneficio de la duda porque da volar, y es bastante relevante. Pero a la larga la vas a terminar sacando.
Briarbridge Patrol: Si queres robar carta, usa mejor Duskwatch Recruiter Flip, que no depende del combate ni del estado de la mesa. No estas jugando eldrazis o bombas incasteables como para que tengas una necesidad de hardcastear tu mano. El mazo tiene una curva relativamente baja, para ser Commander.
Kessig Cagebreakers: Lo veo poco relevante, lento. Funciona solo cuando estas perdiendo. Que se yo...le doy el beneficio de la duda.
Asceticism: Redundante. Hace lo mismo que el comandante, y probablemente este en mesa seguido. No es mala carta, pero ya tu comandante hace el 70% de esa carta. Usa el slot en otra cosa
Raking Canopy: Poco relevante. No sabes si va a haber criaturas voladoras en mesa, no sabes si van a ser 4/4, o mas.
Wrap in Vigor: No previene la ira mas comun de todo el formato. No sirve.
Reclaiming Vines: Idem
Day of Judgment: Para que???? Estas jugando casi 10 cartas para que lo tuyo sobreviva a una ira, y vas a jugar iras?? no tiene el mas minimo sentido...
Planar Outburst: Idem
Throne of Empires: No hace nada que quieras hacer en el mazo.
1 month ago
no problem :)
Honestly, I don't have too much for big creature masses my opponents might accumulate. Dictate of Erebos helps a lot, but aside from that theres not much else. From playing it against friends, usually my massive amounts of Saproling tokens hold off attackers, especially with Goblin Bombardment as backup, and Elspeth, Sun's Champion's -3 too. I was thinking maybe putting in a Planar Outburst or another card along those lines, but I am not sure what to take out. Any suggestions?
Hope this helped, and thanks for the comment!
2 months ago
HerculesMorse I have played this deck with couple of my friends and i must say that if you have good starting hand it's amazing. Only issues I have are well curved flyers or Planar Outburst with other removal.