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Teamwork 101

Commander / EDH

4ty1


Maybeboard


Ally based edh deck here to fear.

I enjoy this deck! It's quite versatile, handles many situations with how people play, it is creature heavy however and I can find sometimes recovering fast enough from board wipes.

I have left out infinite combos: Conspiracy or Xenograft with Turntimber Ranger etc.

I have dual lands in because I have some decent proxies that my play group all have. I think they could be replaced by shock lands or bounce lands and the deck would work just fine.

The one thing I do find, is that I don't have many mana rocs, so I tend to tutor for Harabaz Druid most games with either General Tazri or Worldly Tutor and others.

Let me know of any suggestions or comments!

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