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Turntimber Ranger
Creature — Elf Scout Ally
Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.
SteppinOnDaBeach on
I-can't-believe-its-not-dragon tribal
5 months ago
Maskwood Nexus + Turntimber Ranger = ouch, that's a lot of good bois
Amazingly cool and unique deck!
lagotripha on
modern big bois and their infinte tokens
11 months ago
I like this idea. It reminds me of the old Presence of Gond or Turntimber Ranger combo lists.
I feel like getting redundant options for ivy lane is the most important thing - Blade of the Bloodchief +sac outlet will let you get a lot of sacrifices in, Rite of Passage / Urban Daggertooth , Thornbite Staff and Blasting Station will get a lot of etb triggers. Triskelion and Death's Presence exist. Fecundity has been a combo staple for a while. Llanowar Reborn offers a way to get the first counter on herd.
Altar of the Brood is a neat alternative wincon.
If you want to go the old Turntimber Ranger route, there are more changeling options, and alternative lines like Deeproot Elite to take advantage of whichever changeling effect you are using.
lagotripha on
HA
1 year ago
Allies is far from solved. Most competitive lists I've seen have tended towards 3-5 colour aggro, but it is an open field. Go wide with +1+1 counters will do good.
You can pretty much run Champion of the Parish as 'extra allies' since allies are humans in most lists.
Harabaz Druid opens up infinite mana with an untap effect. Turntimber Ranger goes infinite with 'all creature type' granting effects. Both jank out wins but I've never seen it be really great.
Kabira Evangel is amazing for pushing through damage with 'pseudo unblockable' and offers protection in vial lists. You might want the 'blank' 1 mana allies (equipment guy, the 2/1 and the other one I forget) to even out a curve.
+1+1 synergy is probably the best bet - I've tried to get three colour with Oona's Blackguard working as a grindy list, but it was a little too clunky, but might still be worth a sideboard slot in some matchups.
Elasar99 on
Run with the hunted
1 year ago
Have you thought about adding the combo of Maskwood Nexus and Turntimber Ranger to get as many wolf tokens as you want? It could be funny
Daedalus19876 on
Jesus the warlord [PRIMER]
1 year ago
Senko-San-1: I'm very sorry, I'm misinformed on the Turntimber Ranger interaction. I didn't realize he had "may" in his ability. You can just stop when you want to, no draw involved.
Daedalus19876 on
Jesus the warlord [PRIMER]
1 year ago
I feel like this definitely needs a Gilt-Leaf Archdruid :) Also, just to be clear, you know that Turntimber Ranger + Maskwood Nexus causes the game to be a draw, right?
plakjekaas on Kaldheim Brainstorming
1 year ago
Turntimber Ranger goes infinite with itself after the wolves become allies
plakjekaas on How do you Guys Feel …
1 year ago
It's a cool idea, but bustedly abusable if you'd try. Making everything a sliver for example is problematic. Vanquisher's Banner is insane with this. Turntimber Ranger goes infinite with itself. Crux of Fate will be silly. Flamekin Harbinger becomes Worldly Tutor. Gilt-Leaf Archdruid... Those cards are powerful because you need to impose restrictions on your deck to make them effective, but this commander removes all those restrictions entirely. It honestly breaks the game. However, depending how you would build the deck, everything could fall apart if your opponents can keep your commander off the table. You'd be stuck with a bunch of tribal lords without other members of the effected tribes. Very all or nothing.
For a less busted but more balanced and still powerful, similar idea without the need for a custom commander, you could check out this episode of MtGGoldfish' commander clash where the Ur-Dragon deck is a deck that plays a lot of changelings and a lot of seemingly random tribal synergies. The deck is build so, that your creatures mostly already have all creature types, so that you wouldn't need this effect from your commander.