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Sieze Control (Mizzix Precon) Upgrades

Commander / EDH UR (Izzet)

Esern


Sideboard


Maybeboard


This is my version of a budget Mizzix storm precon upgrade. I still had the precon lying around from 2015! Enter the infinite is the only super-major combo piece missing. With a soft replacement being used in Finale of

It's inspired from the following decklists;
https://tappedout.net/mtg-decks/budget-mizzix-storm-cedh/
https://tappedout.net/mtg-decks/250-mizzixs-foresight/
https://tappedout.net/mtg-decks/600-mizzixs-intuition/
https://edhrec.com/commanders/mizzix-of-the-izmagnus
https://www.moxfield.com/decks/eFkXZM94iEeHTknHjzjesw
https://www.moxfield.com/decks/egy8qKUXe0uioh6gb7VrpQ/primer

Below is my rambling notes as I tried to work out a list I could afford...


A very quick summary of the combo's Intuition -> Past in flames + Enter the Infinite + Mizzix Mastery
Do whatever you can to get Enter the infinite in GY -> use Mizzix Mastery to mana cheat it, then draw deck and win

Commonly also uses Isochron Scepter + dramatic reversal (+ 2 mana rocks) for inf mana + inf casts (but this was cut due to cost/availbility of scepter)

Need to build for a version that does not use Intuition (too expensive, but the core tutor for the wincon...)
Likely some form of draw/discard decks so that Enter the Infinite can be cast from grave using past in flames to skip mana cost.
most mizzix builds don't expect mizzix to stick around long enough, all game winning combo's should work with < 4 exp points. Several versions actually just use him just a removal magnet.

Can get enough of the good combo pieces to do a smaller upgrade for ~50-100AUD? No intuition means it's slower but.... it'll work? (unsure on thassa's vs lab man + better counters)
Core combo/wincon pieces (ie: do not removes so long as you can afford em)
Intution* Too expensive, adjust deck to have more draw + discard to manually get a set of wincon pieces / enter the infinite into gy
Enter the Infinite
Past in flames
Mizzix Mastery
Isochrom Scepter + Dramatic Reversal
Lab Maniac / Thassa's Oracle

*the following cards are used as a backup to discard enter the infite) Frantic Search
Faithless Looting
Pull from tomorrow

Fireminds foresight combo pieces 1) Lightning Bolt
2) Desperate Ritual or Pyretic Ritual 3) Reiterate important combo piece in multiple lines
1) Swan Song / 1cmc counterspell (cut for cost, can replcae with weaker 1cmc counterspells) 2) Final fortune / 2cmc take a turn (cut for cost) 3) Intution
Find alternative 3 cost spell*

Jeska's Will enables another set of combos that i didn't really look into Sorcerers Class / Aetherflux Reservoir -> alt game enders if thassa's stopped.
Dockside has a good combo win too but is too expensive so removed
Underworld breach has a combo win too but i think too expensive so remove it
Need some amount of counterspells / protection to actually cast oracle / force the tutors.


Have Done Stage 1 Upgrade Cost me ~75aud, this is what's in the current decklist.
the Maybeboard is stage 2 upgrade, which get's the deck being pretty close to cEDH as you can get without intution / other big budget cards.

Dramatic reversal/isochron scepter combo cut due to cost of isochron scepter in store.

Other cuts due to availability / cost 1x Mystical Tutor 1x Mana geyser 1x Aetherflux Reservoir 1x Big Score 1x Tribute Mage 1x Dramatic Reversal 1x Reality Spasm 1x Isochron Scepter 1x Desperate Ritual 1x Miscast ... whiiich is also OOS Silundi Vision also OOS -> replace with island 1x Remand

Replaced with the following draw/counters/removal purchased cards
1x Tezzeret's Gambit 1x Snapback 1x Peer Through Depths 1x Pirate's Pillage 1x Counterspell 1x Mind's Desire

And these are the final readditions to make up cuts for unafforadble cards. (All from cards i already owned, or where in the precon)
Countermand Calculated Dismissal Goblin Electromancer Chain Reaction Magmaquake Kami of the Crescent Moon Worn Powerstone Seal of the guildpact Repeal Mystical Confluence

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36% Casual

64% Competitive

Date added 4 months
Last updated 4 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 3 Mythic Rares

21 - 9 Rares

23 - 12 Uncommons

28 - 14 Commons

Cards 100
Avg. CMC 2.78
Tokens Ape 3/3 G, Experience Token, Manifest 2/2 C, The Monarch, Treasure
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