Oath of Druids

Oath of Druids


At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Latest Decks as Commander

Oath of Druids Discussion

EVEN-ELITE on 2015 Vintage Championships: Brian Kelly's Oath

3 weeks ago

Obviously, the "competitive meter" that TappedOut uses is totally wack. This deck is the definition of competitive. If someone playing this can get an Oath of Druids on to the battlefield on the first turn, then the game is essentially over in three more turns unless the opponent has removal.

MAESTROJRmtg on Thrasios and Tymna made an Oath...

1 month ago

DreadKhan thanks for the comment! The absence of Thassa's Oracle was due to the fact that I was writing the initial decklist here, then meddling with it when playing against my computer.

As for the Flashhulk combo, I guess I'm not sure of what to find with the Hulk. Also, it might not be in the player's best interest to bring out many more creatures in the wake of Oath of Druids.

Gleeock on Karazikar Discussion

2 months ago

*Oops!! I meant Oath of Ghouls instead of Oath of Druids - shows you how much a pet oath of druids is for me

Gleeock on Karazikar Discussion

2 months ago

Probably a good dose of recursion for all players would be good. Keep the wars just raging with things like Oath of Druids, Endless Whispers, & make sure you have lots of ways to keep the field full of creatures. You at least shouldn't have to use an extreme amount of slots on card-draw since the commander has a-plenty. Ramp may be tough. I love non traditional ones like Shiny Impetus & Curse of Opulence

Gleeock on Thantis the Warweaver: Never Ending War

4 months ago

Oath of Druids forces so much aggression. Or players choose not to activate and get left in the dust.

Gleeock on Any group hug experts here?

4 months ago

Another way to look at group hug is the gifting slug/hug hybrid... The type I usually play. I have Sidar Kondo of Jamuraa & Ludevic, Necro-Alchemist deck that will gift & goad and empower everyone a little more aggressively & tosses some of the pillow options. Includes fun stuff like: Oath of Druids , Crescendo of War , Oath of Lieges , Marisi, Breaker of the Coil , Nils, Discipline Enforcer , Combat Calligrapher , Shiny Impetus , Curse of Verbosity ... IMO these more aggressive effects are more worthwile than any Ghostly Prison effect. It is a more aggressive way to hose control decks at times.

Strangelove on Atraxa, Planeswalkers' Voice

5 months ago

Hey Rilakai, +1 :)

@your reddit post

Here's a Kethis deck I put together that turned out to be crazy fun: Superfrens Tokens/Reanimator. I wanted to play only planeswalkers that made tokens. Because Kethis, the Hidden Hand is basically Yawgmoth's Will / Underworld Breach , I found cards like Oath of Druids that could turbo self-mill, kind of like Hermit Druid . Primevals' Glorious Rebirth and Urza's Ruinous Blast became my go-to wincons. Planewide Celebration is probably another.

I've played vs. several Atraxa decks and they're usually very similar. Often she plays as archenemy and often relies on 10+ mana combo wins (like Teferi + Chainveil). What I liked about Kethis was that I didn't care if my planeswalkers died.

Imo, go beyond "planeswalkers" as a theme and narrow your focus to #tokens, #+1/+1 counters, etc. This lets you play around weaker planeswalkers, making your deck less threatening and more versatile and unique.

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