Clear the Mind
Target player shuffles their graveyard into their library.
Draw a card.
Printings View all
|Ravnica Allegiance (RNA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Clear the Mind occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Clear the Mind Discussion
4 days ago
I played a deck like this on Arena. Nasty combinations! I have I would maybe side board Clear the Mind. I know you use some escape cards but may help.
5 days ago
Looks really nice, but no Laboratory Maniac as well as the Lab-man Jace? Also as a heads up, Syr Konrad, the Grim only works if creatures go to the graveyard, or creatures leave your own graveyard. Bouncing them won’t trigger him.
2 months ago
Merfolk is always a potent tribe, but I do see some incongruous elements that ought to be obviated.
For the basics of a deck, I have some recommendations as for what may be excluded.
Storm the Citadel is a fine card, but it's restrictive and must be done on your turn, with a board state. Removal is best when it can be used both if you're ahead or behind in the game.
Kiora, Behemoth Beckoner only draws cards off of six creatures in the deck, and thence doesn't bolster much. Lords help, but card draw is more applicable when it's not dependent on your board-state. Curious Obsession falls unto the same category.
Spark Double is quite restrictive that doesn't do much on its own. Cloning the commander doesn't do much, either, so a worthy target isn't always available.
I'm not quite sure why Clear the Mind is in here.
Geode Golem doesn't actually cheat the cost of the commander by too much, so perhaps it doesn't merit inclusion.
Tidal Flats is a card selcouth to me, and I don't quite understand its purpose. It can mess up blockers, sometimes. The opponent needs to have no open mana, otherwise, it's useless. That's very easy to play around and I'd prefer just a kill spell.
You have an awful lot of lands in here. A deck-building strategy I adhere to is fewer lands in place of draw spells. They have more utility late-game and can still find lands if need-be.
As for the theme of the deck, I have some potential implementations.
Kiora's Follower is an on-tribe creature that synergizes with the strategy, and ramps. Only great. :)
Stonybrook Banneret spells itself out.
Cytoplast Manipulator is a splendid option for your counters theme.
As for removal, Reality Shift , Krosan Grip , Pongify , Beast Within , Rapid Hybridization , Kenrith's Transformation , Incubation / Incongruity , and Imprisoned in the Moon . Kill spells that strand a commander on the battlefield are always annoying to deal with.
At last, Vigean Graftmage seems perfect.
Alas, welcome to the format, and may you slaughter the opposition with your irriguous fiends. :D
I do have my own list if you wish to peer upon it: The River Anew
3 months ago
I really like the idea of the deck.
Into the Story is just super expensive to cast and does very little for this deck.
I would play multiple Ashiok, Dream Render s and try to use his -1 ability every turn. They will hopefully be recycled from your graveyard back into your library to be re-played at a later stage.
My version of this deck would be something like Mono Blue Mill copy M
4 months ago
4 months ago
A good early chump-blocker for this deck like Vampire of the Dire Moon might help you get established.
Kaya's Wrath just seems like you are admitting defeat - kill all your own best creatures for a possible extra turn of play. I would tend to go with something like Aid the Fallen to support your Forever Young and this would simplify your lands.
4 months ago
I also really like the idea of playing Venture Deeper (the Merfolk Secretkeeper adventure), summoning Merfolk Secretkeeper then playing Unsummon to bring the card back to your hand to start the cycle again. Clear the Mind could then recycle earlier copies of itself and Unsummon to your library. The combination seems like it could be a whole lot of fun to play - feeding Drowned Secrets with mill triggers, but this complex combo will, unfortunately, tend to play out just a bit too slowly. Any ideas on how to build this sub-theme into something more substantial?