Incubation / Incongruity

Incubation / Incongruity

Sorcery

Incubation

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.


Instant

Incongruity

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Latest Decks as Commander

Incubation / Incongruity Discussion

Kukkakaali on Tuhmeliinit Cube

5 months ago

Version 2.5. No more oyster: - Jaya's Greeting + Young Pyromancer - Chandra's Pyreling + Risk Factor - Chandra's Spitfire + Heartfire Immolator - Spelleater Wolverine + Warlord's Fury

- Aven Eternal + Blink of an Eye - Giant Oyster + Talrand's Invocation - No Escape + Vapor Snag - Witching Well + Mistral Singer - Of One Mind + Peek

Version 2.6. Kaldheim and Strixhaven boosters: - Colossus Hammer + Access Tunnel - Camaraderie + Fall of the Impostor - Cliffhaven Kitesail + Hall of Oracles

- Kin-Tree Invocation + Binding the Old Gods - Boneyard Lurker + Infuse with Vitality - Kiora, Behemoth Beckoner + Moritte of the Frost - Incubation / Incongruity + Quandrix Cultivator - Spellheart Chimera + Prismari Command - Final Payment + Humiliate - Zealous Persecution + Killian, Ink Duelist - Kaya, Bane of the Dead + Closing Statement

- Parhelion Patrol + Glorious Protector - Oppressive Rays + Doomskar - Pouncing Lynx + Codespell Cleric - Inspiring Captain + Leonin Lightscribe

- Concentrate + Behold the Multiverse - Kasmina, Enigmatic Mentor + Saw It Coming

- Fleshbag Marauder + Brackish Trudge - Blight-Breath Catoblepas + Sheoldred, Whispering One - Audacious Thief + Unwilling Ingredient - Hagra Constrictor + Tergrid, God of Fright  Flip - Blood Beckoning + Go Blank - Murder + Poison the Cup - Lazotep Reaver + Umbral Juke - Herald of the Dreadhorde + Feed the Serpent

- Inordinate Rage + Infuriate - Heightened Reflexes + Claim the Firstborn - Furious Rise + Tormentor's Helm - Syr Carah, the Bold + Breakneck Berserker - Fire Servant + Rune of Speed

- Ranger's Guile + Snakeskin Veil - Reclaim the Wastes + Big Play - Scute Mob + Dragonsguard Elite - Loathsome Chimera + Regrowth

mrweaselman on Blue Green Counters

6 months ago

For creatures, seems like you have the deck split three ways between graft, adapt, and evolve. I would recommend taking out the graft creatures like Plaxcaster Frogling and Aquastrand Spider , I just don't think graft is a very good mechanic. I would also take out Skatewing Spy , considering most of your creatures have either evasion or a relevant activated ability already. Also Feral Hydra feels like it's easily outclassed other cards. That's eight creatures out, 28 to begin with feels high, so maybe add a combination of 2-3 Lorescale Coatl and 2-3 Avatar of the Resolute . Also this one is just my opinion, but I feel like something like Verdurous Gearhulk could be a better finisher than Vorel of the Hull Clade , especially since your 3 drop slot is pretty packed and you curve out at 4.

For non-creature spells, Plasm Capture is a little bit too high costed and the payoff isn't too relevant to you, consider taking it out for another Cancel or Frilled Mystic , however you may just want to take out all the Cancel for Mana Leak s. If you took out eight creatures and only replaced 4-6, then you have room for some more spells like Incubation / Incongruity .

For land, add 2 either Temple of Mystery or Yavimaya Coast and take out the Thornwood Falls . Overall, looks decent and has an adaptive enough game plan to be fun (pun intended)

NoopyNolife on Modern Conclave Constrictor (+1/+1)

8 months ago

Hi BubonicPlague7 and wallisface, thank you both for your thoughts, I really do greatly appreciate them. I agree the deck would function as either GB or GW and that it would greatly reduce the strain on the mana base, but for now I would really like to make a build work with the full 8 copies of constrictor and mentor.

BubonicPlague7, Hardened Scales is sadly out of my budget range for now (though I own one copy). I agree Dromoka's Command works wonders for the deck, though I think as a 4 of its too often a dead card (2cmc put 2 counters on a creature is not worth it). I'll scale up to 3 to test it out, I think it might be a meta call.

Hi wallisface, I agree with most of your comments. Inscription of Abundance might indeed be better fit as a sideboard card, I'll move 2 to the board to try it out. I'll replace the charm and Incubation / Incongruity by 2 more Huatli's Raptor though that will be 2 flex creature slots, since I'm sure there's better cards fit there.

Between harsh mulligans and a desire for more protection spells and creatures, I'm looking for a solid source of card draw. Gambit and Inspiring Call are slow and awfully clunky spells, any recommendations on keeping the hand filled without them?

Rancor would be nice! I've also been toying with Felidar Umbra and the likes, any thoughts on that?

I hard disagree with your take on Ajani though, on a budget the card does exactly what the deck wants, and often ends the game when it lands or buys an extra turn with the lifegain. Lurrus seems fun, I just don't think playing the 2 drops without actually getting counters makes it worth it in this deck. With Avatar of the Resolute it would be better, but I don't think the deck affords another prohibitive 2 drop (that works poorly as a 2 drop as none of the one drop creatures enter with a counter).

wallisface on Modern Conclave Constrictor (+1/+1)

8 months ago

Some thoughts. I think you want to build this as an aggro stompy deck - as it’ll want to close the game out early.

From a competitive modern standpoint, i don’t think the following cards you’re running are worth it:

  • Inscription of Abundance is kindof good but maybe better as a sideboard option against decks where you need to fight creatures to death. I think this mostly just doesn’t get enough value.

  • Selesnya Charm doesn’t do enough for you.

  • Inspiring Call gets you good card draw, but doesn’t apply pressure, and will likely give your opponent enough breathing room to stabilise

  • Incubation / Incongruity isnt good imo, you want to be applying pressure every turn in the form of creatures.

  • Tezzeret's Gambit is again, useful, but slow. I don’t think its worth it in this build.

  • Hardened Scales i don’t think fits here, just cause its not a creature that can swing for damage.

  • Ordeal of Nylea ... if it’s not Rancor it ain’t worth running. Auras are generally bad cause they turn your opponents killspells into bombs. Play Rancor instead cause you get it back.

  • Ajani, the Greathearted it waaay too slow to be useful.

I think what you want is more creatures that can threaten the opponent, as well as trample in the form of Rancor , and a quick-finish combat trick in the form of Aspect of the Hydra

Amoebamantis on Toyota AE86

8 months ago

Thanks for the suggestions! I agree, Ponder would be great, but for right now, it's a bit too expensive for me to justify grabbing a playset. Brainstorm sounds like a nice pick as well, but I don't know if this deck could handle a slower mana base. I could possibly use Vortex Elemental (and maybe I could be fine with a few Evolving Wilds) to make Brainstorm good in the deck. Pili-Pala infinite mana is pretty cool, but I would need some other pieces in the deck to make it worth using (mana activated card draw engine into Walking Ballista).

Since all of the important draws to get in the deck are creatures, I feel like Incubation / Incongruity could work out really well.

Elijia on Winota Werewolves

1 year ago

Thanks for the feedback and suggestion, The_Legionarre! I really do appreciate it.

The problem I'm having with Instigator Gang  Flip is finding space for it. I sincerely don't know what to pull. The problem with Instigator gang is that is quite expensive for a 20 land deck that also contains Winota, Joiner of Forces and Huntmaster of the Fells  Flip. If I push for a higher curve, I need to include more lands as well, which further exacerbates the problem I'm having.

The space that I'm having trouble with is Immerwolf, Incubation / Incongruity or Duskwatch Recruiter  Flip. The deck is pretty slim on removal as well, so I don't know viable slimming down there is.

Maybe I could go higher than 60, if we're being realistic, but if I go higher, it just becomes a pile of good things, as opposed to a thought and gameplay exercise. IDK. I am having a blast with it so far, though.

Thanks again! :)

KongMing on Ugin Flash

1 year ago

The CMC of the deck is really high, how about Growth Spiral to help you ramp out? Alseid of Life's Bounty can also really help to protect your combo, but dies to Shatter the Sky (although it can keep your Champion alive through the wipe if you choose to sac it that way...). Grafdigger's Cage might be worthy of sideboard.

Some other one-drops that might help you accelerate (and take advantage of all those lands that come in untapped Turn 1): Adventurous Impulse, Arboreal Grazer, and Incubation / Incongruity.

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