|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Mythic Rare|
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Creature — Phoenix
At the beginning of combat on your turn, if you've cast three or more instant and sorceries this turn, return Arclight Phoenix from your graveyard to the battlefield.
Arclight Phoenix Discussion
11 hours ago
Yea I love Irencrag. If she were real; I'd treat her like a lady. Otherwise glad they could could help. I ran a similar deck without any bolts or anything using Tormenting Voice and Faithless Looting + Arclight Phoenix . Less competitive but great synergy. Hope you bash some heads at an FNM soon!
2 days ago
I have a thread that you can post this on if you are looking for help with it called Quick, Thoughtful Deck help. As for my own suggestions, I see 15 Instants and 3 Sorceries. A certain card, Arclight Phoenix , seems like a very good choice for your deck as it makes the discards from your Thrills and Scions less awkward. Also, consider taking out the one copy of Ionize and Electrodominance for two copies of either Ral, Izzet Viceroy , Jace's Projection , or even a card like Bag of Holding . Ral can deal with the opponent’s big threats while also letting you filter through your deck, Jace’s Projection can get pretty out of hand with extreme card draw, and Bag keeps your discarded spells able to be returned to you. As for any other advice, Niv-Mizzet, Parun seems pretty okay in here, and Mystic Sanctuary to get back some of your spells doesn’t seem half bad either.
1 week ago
In the Sideboard:
2 weeks ago
I noticed your 9/30/19 update stating that you included Thrill of Possibility to the main deck, however it is still appearing in the maybeboard. Regardless, here are some of my thoughts on the build:
I would definitely suggest adding both Thrill of Possibility and Chemister's Insight to the main deck if not already included, as they provide a way to trigger your double draw on the opponents turn as well as yours. For these inclusions, I would remove Cavalcade of Calamity and maybe Discovery / Dispersal . The extra few points of damage from Cavalcade of Calamity aren't worth a slot in the deck if it does nothing without Improbable Alliance or Stolen by the Fae .
Additionally, adding more copies of The Royal Scions allows you to trigger your second draw on your turn without using mana, leaving you able to play more instant speed effects on your opponents turn. Consider main decking spells such as Negate , Quench , or Ionize to benefit that plan. These will be your primary removal sources, with the ability to fall back on instant speed card draw or bounce spells if the opponent decides not to play anything. Keep in mind Run Away Together requires you to have a creature on the board as well, so it may be worth it to try Unsummon instead.
Finally, Goblin Electromancer is always a solid inclusion in a deck like this. I'd refer you to any Arclight Phoenix decks that capitalize on its ability to play multiple 2 mana spells in a given turn.
I hope these helped, and let me know your thoughts!
1 month ago
Lonelyyoshi1 Looks better! I'm not high on Jace, Arcane Strategist , I feel like he doesn't work towards your milling game plan. I personally wasn't aware of Sphinx's Tutelage or Fraying Sanity that Kjartan suggested. Those would be awesome and keep you on curve. I also forgot about Ashiok, Dream Render . 3cmc planeswalker that mills four when he comes into play, he exiles your opponents graveyard, and stops opponent from searching is library. Now, i don't play a lot of modern but last i checked Arclight Phoenix was a popular deck. I remember seeing a recursion deck and i believe fetch lands are common. Lets just shut all of that down! Not sure how competitive you want to be but Ashiok, Dream Render would be a monster in this deck.
There are some other blue planeswalkers from war of the spark that could also be helpful. Narset, Parter of Veils Kasmina, Enigmatic Mentor Narset will stop card draw by your opponent and allow you to dig for mill pieces. Kasmina will help protect your creatures by taxing your opponent and she has synergy with Sage's Row Denizen and Psychic Corrosion . Not really suggesting but it's something to look at. Sorry for the wall of text....
1 month ago
So I had R Phoenix before the banning and sense then I've been looking for something to do with them. It occurred to me that Tome Scour fits really well with Arclight Phoenix and Gurmag Angler . Unfortunately just 4 targets is not consistent enough to run but then I thought about Bloodghast .
Here's what I've come up with Grixis Bird
This is just a rough rough draft done with very little testing but the little that I did felt great. The ability to double bird AND angler on then 2 is insane.
I could use some help with the mana base and sideboard. I've never played 3 colors and I'm not sure how to optimize it while mitigating life loss. I have like a $400 budget for new cards so unfortunately tarn is out of my price range, some day I'll be able to pick them up.
Thanks for any advice that you can give me!
1 month ago
54 VIEWS | IN 1 FOLDER
- Gavony Township vs Humans and E-Tron
- Bojuka Bog vs Phoenix and anything else
- Stirring Wildwood when I need to block Arclight Phoenix or Mantis Rider
- Field of Ruin and Ghost Quarter vs tron and UW and Jund
- Sejiri Steppe on a board stall. This card seriously wins games.
- Blast Zone to beat awful things like Ensnaring Bridge . This might be moved to the sideboard.
I wasn't sure what else to play, so I'm playing Collected Company and Eladamri's Call . Eladamri's Call feels like bad Green Sun's Zenith , but it is nice to tutor up Collector Ouphe or Scavenging Ooze or Tireless Tracker .
I own the lands to splash other colors but I don't know what cards to splash for. Wrenn and Six is too expensive.
The deck feels clunky. Especially against Phoenix. I have the tools to wreck them but sometimes they're 1 turn too late or they simply have Lightning Bolt or 2 bolts and I can't stick a critical creature.
Any suggestions for the main deck or sideboard? Thanks!
Arclight Phoenix occurrence in decks from the last year
All decks: 0.22%
All decks: 0.08%