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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of Pack Rat.
1 month ago
Might I suggest Pack Rat as (as far as I can tell) it'd synergize amazingly with rat colony and marrow gnawer
3 months ago
5 months ago
Hi there! How is it going? I know this deck was uploaded many years ago, but since it says it was updated two weeks ago from now, I'll drop a comment.
Even though it is a budget deck, you can still put one or two Liliana, Waker of the Dead since it is an economic card that does what you need.
Notes: - 21 lands seems too few for a deck that discards lands to Raven's Crime and also sacrifices lands to Smallpox - 3 copies of Murderous Cut seems too much since you won't be able to quickly drop 15 cards to your graveyard for it's delve. I really like the card, but the safest choice would be to play a singleton (only 1 copy) since you don't to see more than 1 in your hand. So maybe replace 2 copies of it for Fatal Push or Bloodchief's Thirst - Taking out all 8 racks for the whole rat pack would turn your discard cards kinda useless since you won't be getting any advantage out of your empty handed opponent (except for that single Nezumi Shortfang Flip ). So maybe what you should for the second match is to take out the Smallpox and the Wrench Mind and also the Raven's Crime since you will prefer to discard those extra lands to Pack Rat instead of discarding them to Raven's.
5 months ago
MountainMan817 Don't really have a budget, the way I designed this deck Throat Slitter just doesn't add any value, the creatures currently in the deck make more sense together. Ravenous Rats was considered for the deck but is really just a worse version of Rat Colony with the extra ability of causing the opponent to discard a card. Duress allows me to pick the card directly. Pack Rat is already in the deck.
5 months ago
6 months ago
Looks fun. Good replacement if tergrid gets banned. Pack Rat is a good rat to consider.
9 months ago
As an example list that feels a lot more dangerous, while still being fairly “ratty” (and not too expensive):
- 4x Pack Rat
- 4x Piper of the Swarm
- 4x Young Pyromancer
- 3x Dreadhorde Arcanist
- 4x Lightning Bolt
- 4x Fatal Push
- 4x Infernal Grasp
- 4x Unearth
- 3x Extirpate
- 4x Inquisition of Kozilek
- 22x Lands
(This also means you can run Lurrus of the Dream-Den sideboard).
9 months ago
18 mana is absurdly low. As an example, burn runs 19 lands, and only has cards costing 1-2cmc (mostly 1cmc). You have almost no 1-drops, and a card requiring 4cmc, as well as many creatures with activated abilities requiring mana. I think you need 22-23 lands as an absolute minimum.
i’m not sure how much Bad Moon actually helps you here, as the power-increase is low, and it has the chance to also buff your opponents stuff. I also feel like Door of Destinies is probably a bad “finisher card” in that it doesn’t do anything on the turn it comes down, and likely won’t be useful until you’ve cast at least 2-3 rats after its entry. Both of these buff effects feel really weak compared to other modern strategies. I would recommend you’d have better luck playing with more interaction and grinding your opponent down that way - Inquisition of Kozilek would do this deck well.
Metallic Mimic, Rat Colony, and Typhoid Rats all feel too “cute” to be powerful/useful. Imo i’d just be relying on Pack Rat and Piper of the Swarm to win through value-games (running Unearth to recover em if they die), and packing the rest of your deck full of hand-disruption, killspells, interaction etc. But, in any case, i think you need a second colour in the deck to effectively strengthen this deck. There are a lot of options in all of Red (Lightning Bolt, Unholy Heat, Young Pyromancer), Blue (Counterspell, Drown in the Loch, etc), or Green (Abrupt Decay, Assassin's Trophy, Scavenging Ooze). What i’m getting at, is that it’s gunna be really hard to make this deck work well monocolour.
for your sideboard, both Deathmark and Hero's Downfall are pretty bad cards so i’d remove them. You also have, imo, too much graveyard hate (but your meta may require it?). It feels like you need some anti-burn/aggro cards in here.