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| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Pack Rat
Creature — Rat
This creature's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of this.
PhyrexianPraetor on
Mono Black RAT
1 month ago
killerkrok have you considered cards like Pack Rat and Barren Moor?
Pack Rat will help by making more creatures and will really help in the mid to late game when you are drawing lands you won’t need. It also gets bigger due to your other rats.
Barren Moor is nice for when you top deck it and don’t need a land. It is pretty decent throughout most of the game.
CrazyDanPsycho on
Mind-Gnawer
2 months ago
EnbyGolem: Thank you so much! That really means a lot. I know it's outside the box, and that's why I did it.
Is it a great deck? Meh. Is it fun? Hell yeah! And it's purty, to boot! (lol) I just don't like doing things like everyone else, so I went against the Relentless Rats/Pack Rat.
I really do appreciate the kind words. I like that some people actually understand that this is more of a pet project than an attempt at a winning deck. It works, but not great.
PhyrexianPraetor on
Black Devotion V2/// Modern
6 months ago
The changes I am suggesting are not absolutes and are only recommendations of what I would do.
I like what you have here, but I feel that your build is too reliant on certain cards or can benefit from lowering the mana curve.
What I would start with is your “threats”. I would ultimately run either Obliterator or Bloodletter, not both. Both are very good aggressive finishers that force your opponent to remove them and they both add to your devotion count rather decently. The sad truth is that Obliterator requires you to run nothing but coloured mana sources, even with Urborg in the deck you will find that you will rely too heavily on needing Urborg to reliably cast Obliterator. This is what sets Bloodletter apart from Obliterator. Bloodletter may not hit as hard as Obliterator on it’s own, but it can lead to Gary outright ending your opponent and it is slightly easier to cast which will allow you to run utility lands.
If you cut one of them I would run a full set of the one you keep. Whichever one you cut can also let you add in a cheaper creature option. You might want to consider cutting one Voidwalker as well and look at running cards like Emperor of Bones or Pack Rat as mana sinks. Emperor kind of functions like Voidwalker, but can be a 4/4. Rat is a good option when paired with Necrodominance and will more often than not require your opponent to take immediate action against it. You could also look at running Gatekeeper of Malakir
since it can be a removal spell. I would also look at running two copies of Gary since it is five mana.
Now for the lands. I would look at removing the fetches and running a 2/2 split of Silent Clearing and Nurturing Peatland in their place. With Urborg you can use them without losing life and they can be sacrificed at any moment to trigger revolt with Push or to simply draw a card when needed, you also can consider white and green cards for the side-board. I would also remove one copy of Demolition Field for one copy of Ifnir Deadlands since it can be used to weaken an opponent’s threat or remove a small creature that may be a problem. The issue is that it can only be used at sorcery speed. I also would only recommend running two copies of Nykthos. Lastly, I would consider running two copies of both Takenuma, Abandoned Mire and Castle Locthwain by replacing two swamps and filling the last two slots made by the above changes. This way you can get back Sheoldred if needed (of course when Necrodominance isn’t in play) and draw cards when you are top decking.
For your removal I would cut one copy of Meathook along with Bile Blight. Instead I would increase both Necrodominance and Bitter Triumph to three copies each.
Finally, your side board will need some tweaking. I would remove one copy of Damping Sphere, all three copies of Phyrexian Crusader, one copy of Break the Ice and two copies of Leyline. Instead I would add in one copy of Nowhere to Run, three copie of Fulminator Mage, one copy of Ashiok, Dream Render, one copy of Meathook Massacre and add another copy of Feed the Swarm.
Below is what the changes would look like if you implemented all of them.
Main-board: 60 4: Obliterator/Bloodletter 2: Gary 3: Sheoldred 3: Voidwalker 4: Emperor/Rat/Gatekeeper 3: Bitter Triumph 1: Dismember 3: Fatal Push 4: Soul Spike 3: Necrodominance 1: Meathook 3: Inquisition of Kozilek 3: Thoughtseize 2: Silent Clearing 2: Nurturing Peatland 2: Takenuma, Abandoned Mire 9: Swamps 1: Demolition Field 2: Castle Locthwain 1: Ifnir Deadlands 2: Urborg, Tomb of Yawgmoth 2: Nykthos, Shrine to Nyx
Side-board: 15 1: Damping Sphere 1: Nowhere to Run 3: Feed the Swarm 3: Fulminator Mage 1: Meathook Massacre 2: Leyline of the Void 2: Pithing Needle 1: Break the Ice 1: Ashiok, Dream Render
rwn1971 on
Buttercup: Princess Bride
2 years ago
The only synergy Elas il-Kor, Sadistic Pilgrim would have is with Lord Skitter, Sewer King and Pack Rat and possible we could have Spark Double come in as 2nd Skitter than use use Brion Stoutarm to rat tokens . Of course we have Hornet Nest on top of that.
Darb_the_Bard on
Buttercup: Princess Bride
2 years ago
I don't think I'm interested in Jhoira's Familiar in this deck. If you reliably cast two historic spells each turn, then it's essentially Sisay's Ring as it is providing you with two generic mana. If you reliably cast three spells each turn, then it's Thran Dynamo. I suppose it has some upside being a creature with flying, but it also has some downsides since it can't help us cast our non-historic spells. It's good in a deck where you can reliably cast two or more historic spells in a turn, especially in artifact decks where you can combine it with other similar effects and start casting artifacts for zero mana. In this deck, however, I think we are only occasionally casting more than one spell per turn. I think we are normally tutoring with Buttercup and hopefully casting one additional spell. If I decide I want another ramp piece, then I either want to bring back Deathbloom Gardener for the deathtouch synergies or another 2-mana ramp piece that can produce multiple colors. Something like a Fellwar Stone would be one of my next considerations.
Jhoira, Weatherlight Captain on the other hand would be a very good fit. It's another legendary with two colors, so it pumps Buttercup's power by 2. And more card draw is always good. My budget-minded side wants to swap this card in and take out Reki as that would save me at least $5.00. But the deck builder inside me never wants to cut card draw and knows there are weaker cards I could remove. It's a dilemma...
At this point the weakest non-Princess Bride card is Lord Skitter, Sewer King which is only included for the flavor of buffing our Rodents of Unusual Size (Pack Rat). And, yes, I absolutely plan to tutor for Lord Skitter if I draw the Rodents, even though it will never be the smartest move if my goal is to win. The ultimate goal, of course, is to have fun with Princess Bride cards, although I am trying to win some games along the way. So it's a balance between optimizing the deck for power while still "optimizing" for flavor.
All that to say I believe Jhoira deserves a slot but I'm struggling to decide what to remove! Any suggestions are welcome. Perhaps something will come to me after more playtesting...
DreadKhan on
Imperium (Marneus calgar)
2 years ago
Sorry if some of these are pricier than what you're looking for, here are a few cards that are probably pretty good with Marneus. Pack Rat is probably worth a look, even if you use no other rats. Ogre Slumlord is a nice budget source of tokens, since the tokens have Deathtouch you have decent odds of making more tokens if people attack you. Ophiomancer is an interesting way to draw cards, you probably want some sacrifice outlets to draw a card on each turn. Shorikai, Genesis Engine works with or without your Commander, as does Faerie Formation. I think Mirror-Sigil Sergeant is pretty cool if you have your Commander out, you can make quite a few tokens if the Sergeant survives, but each is it's own trigger, so you'll draw lots of cards I think. Jadar, Ghoulcaller of Nephalia is an unusual token generator, though it'll max out at 1 token per turn it offers a way for that token to die each turn to make space. Pitiless Plunderer is probably a shoo-in with your Commander, Plunderer + Ashnod's Altar + Marneus = Draw your deck and infinite ETB/Death triggers. Similar to Plunderer but a bit different, Revel in Riches will draw a card each time an opponent's creature dies, and if you can amass enough treasure you just win on the spot.
If you typically have lots of small tokens as your main attack force you could try Meekstone, this type of card can be annoying if you play it without a plan, but most decks care more about untapping large creatures than you do. That said, it may attract some negative attention, something to keep in mind. There are also things like Propaganda, Ghostly Prison, War Tax, and Windborn Muse to consider, there are other similar cards.
Tsukimi on
Totentanz, Kazoo Kid
3 years ago
Ah the joys and downfalls of building a typal EDH deck! So many fun cards to choose from, until you have to get your list down to 100- we've all been there!
My suggestions to cut are:
Professional Face-Breaker, Pawn of Ulamog, Nezumi Informant, Nezumi Graverobber Flip, Murderous Rider to name a few. You seem to have a really big treasure subtheme but also a good deal of mana rocks. The treasure subtheme seems strong with this build, especially with cards like Mayhem Devil and Mirkwood Bats- So I would definitely recommend cutting more than a few mana rocks like your signets etc. Honestly, there's quite a few random rat creatures you could cut entirely to make more room for cards like Pack Rat and Rat Colony
legendofa on
We killed 1/3 of Europe
3 years ago
What are your thoughts on Pack Rat? It grows alongside Relentless Rats, potentially getting even bigger, and can turn unneeded lands or situational cards into more power. Like Piper of the Swarm, one of them is an army.
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