Creature — Vampire Wizard
, Discard a card: Transform Elusive Tormentor.
Printings View all
|Shadows over Innistrad (SOI)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Elusive Tormentor Discussion
5 months ago
Only a double-faced card can actually transform. For your example with Elusive Tormentor Flip, this just means nothing happens and Lazav, the Multifarious is still a copy of the Tormentor. However, for your example with Jace, Vryn's Prodigy Flip or Liliana, Heretical Healer Flip there's a special rule that says Lazav will go to exile and stay there.
711.8a If a player is instructed to put a card that isn’t a double-faced card onto the battlefield transformed, that card stays in its current zone.
5 months ago
6 months ago
I... think the valid challenge right now is a build-around Grixis commander...?
Zahel, The Deathless One
Legendary Creature - Vampire
Whenever Zahel, The Deathless One deals combat damage to a player, return target instant or sorcery spell from your graveyard to your hand.
Whenever Zahel, The Deathless One becomes the target of a spell or ability on your turn, transform it.
Zahel, Rancorous Mist
Legendary Creature - Vampire Mist
Hexproof, Protection from Creatures
Zahel, Rancorous Mist cannot block.
During your combat phase, after your opponent declares blockers, you may transform Zahel, Rancorous Mist.
It's a play off of Elusive Tormentor Flip from Shadows over Innistrad, but made into a commander that can soak up a fair amount of removal, and recycle your instants and sorceries. That's build-aroundable, right?
I made sure he was killable by adding the "transform only if it's your turn" idea. In theory, you could attack while a mist, transform face up, then transform him again after the combat damage step to keep him protected. However, you can never deal the 2 base power in damage if you want to pump him during combat. Also, while hexproof, he is never indestructible, so boardwipes still work.
7 months ago
The rule you're looking for is this one:
- 711.4a While a double-faced card is outside the game, in a zone other than the battlefield, or on the battlefield with its front face up, it has only the characteristics of its front face.
It should be noted, Insidious Mist has hexproof, so your opponent's kill spell will have to be a sweep effect, not a targeted effect. Additionally, Insidious Mist has indestructible, so your opponent's kill spell will also have to be one that reduces its toughness, because "destroy" effects won't work. Something like Mutilate could do the trick. Killing it in response to transforming it would also work (before it becomes Insidious Mist ).
7 months ago
Example, I get an Elusive Tormentor Flip on the field, then flip it to become Insidious Mist . My opponent has an Anafenza, the Foremost on the board. I do nothing else and end my turn and my opponent responds by hitting the Elusive Mist with a kill spell which resolves, so the replacement effect exiles it instead.
1 year ago
I have a few vamps lists in the back catalogue. I've tended towards mono-black because I like to pretend to be 'the rack' for bad matchups, but I've played with mardu too.
The big question is what payoff you are looking at. You can go anywhere from pure aggro to midrange value, and since so many of the pieces work well together, the majority of options are viable.
If you have even a modest collection of vamps you can always bring something fresh to FNM which plays off the same manabase and uses the same hand disruption. This means that there is a vamps list that will work well in practically any meta, and sitting down against vamps you could be facing almost anything from pure 'small vamps/discard/burn' aggro right up to 'solemnity/unlife/ad nausiem/blood baron'.
I'm gonna try and give a quick overview of sets of cards and what they do. None of these sets are perfect, so tournament play is patchy, but some may sit in your local meta in a dominant position- use judgement and don't be scared to mix and match.
With all the small lifelinkers ( Indulgent Aristocrat , Gifted Aetherborn , Vampire Cutthroat do a lot). You play a very grindy game going over most aggro with lifelink and under most midrange with sac value. Card filtering makes a lot of value here, and things like Bloodghast / Faithless Looting (despite the meta being all graveyard hate all the time) put a lot of work in.
Madness vamps has Bloodghast engines and obscenities like Olivia, Mobilized for War / Haakon, Stromgald Scourge for vampire knight tribal, and similar 'high synergy/bad combo' setups can pack massive amounts of hand disruptiuon while cheap lifelink/deathtouch gums up the board.
Gaining a lot of life with more disruption into cards like Blood Baron of Vizkopa / Elusive Tormentor Flip is also viable, if you are comfortable executing a more old-school control list in your meta.
1 year ago
If i have The Mimeoplasm enter as Elusive Tormentor Flip can i use the discard effect to transform the Mimeoplasm into Insidious Mist ? If yes, does it lose it the counters it got from the second creature?
1 year ago
Your deck gives me a chance to suggest a card the I've wanted to use, but never quite seen the right setup for, but more on that in a bit...
Conventional wisdom is that you shouldn't mix creatures with infect and those without, outside of mana dorks. It is also that you shouldn't rely on auras, as they give your opponent a 2-for-1. Invisible Stalker though will wear any aura quite happily since it has hexproof, it also can't be blocked. A card like Slippery Scoundrel might also be ok, though 10 permanents is a lot. Neither of these were the card I mentioned in my opening, that card is Elusive Tormentor Flip this card is interesting because it transforms into a 0/1 hexproof, indestructible, can't be blocked creature and can then be flipped back to deliver the 4 damage. It doesn't lose any auras attached when it transforms, so that means a 4/4 infect and the gag is you can transform it back to Insidious Mist in response to your opponents removal.
There is also a decent draw spell with proliferate Tezzeret's Gambit and proliferate on a stick Thrummingbird, both of these are worth consideration. 27 land is a lot, 23-5 would be fine and this gives you more slots. Your also wanting to play control, so Temple of Deceit or Fetid Pools is a lot better than Submerged Boneyard, Halimar Depths might also be worth considering. Moving on, a pump spell might be a good idea Virulent Swipe or Supernatural Stamina for example.