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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Breath of Darigaaz
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
NTakamura on Sacrifice card effect in red …
2 years ago
I am fine tuning my Gadrak, the Crown-Scourge deck to be a sacrifice deck where I sacrifice my own creatures to get treasures. I also have some sweeping burn spell to get more creatures like Fault Line and Breath of Darigaaz. So then it got me thinking are there cards in red or colorless that makes other player sacrifice creature/ Permanents? Some example I have so far are Goblin Assassin and Crack the Earth. If want to see the decklist to better see what I have going on here is the list.
Spell_Slam on Chandra Tribal (Everyone's Here!)
4 years ago
The Chain Veil is not just for Liliana! You could make great use of it here.
Gamble is a pretty decent tutor. Most of the time.
Crawlspace seems pretty important for saving you and your Chandras from being overwhelmed. There's also Smoke that can be pretty effective.
Why play Twist Allegiance when you could play Insurrection for just 1 more mana and win the game?
Braid of Fire doesn't do very much for you. The mana disappears after your Upkeep phase, so you can only use it for instants and activated abilities. You have a few uses, but overall it seems pretty limited.
You could use a lot more board wipes. Earthquake, Breath of Darigaaz, Fault Line, Rolling Earthquake, Starstorm, Subterranean Tremors, Blasphemous Act... Take your pick! These also play well with damage doublers and Repercussion. I would take out some of your targeted removal for it. Even Lightning Bolt doesn't stack well in multiplayer.
There's definitely better card draw out there than Wild Guess. If you don't want to shill out for Wheel of Fortune, there are fine subsitutes out there. There's also Outpost Siege, Bedlam Reveler or if you want to stay cheap, there's also Light Up the Stage.
Optimator on
4 years ago
All owned:
Braid of Fire - Molten Disaster - Chain Reaction - Magmaquake - Viashino Heretic - Wildfire - Pyrohemia - Violent Eruption - Starstorm - Pyrokinesis - Street Spasm - Rolling Thunder - Boil - Arc Lightning - Steam Blast - Breath of Darigaaz - Slagstorm - Flame Jab - Pyroclasm - Flamebreak - Volcanic Fallout
Guttersnipe - Quicksmith Rebel - Mad Prophet - Harsh Mentor - Charmbreaker Devils - Ryusei, the Falling Star - Izzet Chemister - Lobber Crew - War Elemental - Angrath's Marauders - Ash Zealot
Teecane on Atarka
4 years ago
You should def get rid of Crucible of the Spirit Dragon, it's real bad bro :(. Also Savage Twister is not bad but I feel like you could get more asymmetrical effects like Breath of Darigaaz, Mizzium Mortars, Bonfire of the Damned.
I feel like you might enjoy some ETB damage enchantments like Impact Tremors, Pandemonium, etc, or some red wheel effects, to make sure you draw enough. In general though, I've learned a lot from your synergy and your card choices seem very apt for a budget deck. Your mana seems pretty balanced too. Nice deck!
Suns_Champion on Ain't no Hallar back girl
4 years ago
Okay buddy here we go!
I think we need to fix a lot of things here. Ramp is an easy fix, we'll get some more instant/sorceries that get lands because they are safest. Then we'll work on getting more counters on Hallar in more efficient ways. We'll also swap out some of your kicker spells for other kicker spells that do better things.
Cards to look at:
- Snake Umbra It's protection and draw
- Ordeal of Nylea Counters and ramp
- Wolfbriar Elemental an "eh" kicker but lots of tokens if you get the mana
- Vigor awesome against Neheb and Torbran
- Verduran Emissary kicker and removal
- Thicket Elemental kicker and free creature, but it costs a lot so maybe not
- Pir, Imaginative Rascal another hardened scales
- Mold Shambler kicker and removal (better than Thicket Elemental)
- Citanul Woodreaders kicker and draw (better than Thicket Elemental)
- Rishkar's Expertise draw and free spell
- Greater Good is good for drawing cards in the event a board wipe or removal happens. Yeah you have to discard 3 but who cares when you're hopefully drawing 8+ by sacking Hallar
- Return of the Wildspeaker another draw or a buff
- Hunter's Insight Since Hallar has trample you'll definitely get cards, but this can be 3 mana draw 8+ if he's unblocked
- Canopy Surge cheap kicker that also hits players so you can bring them down lower
- Chandra's Ignition boardwipe/damage players
- Breath of Darigaaz cheap kicker that also jits players
- Quest for Pure Flame cheap damage doubler to help you close a game. One Hallar activation puts 3 counters on it.
- Hour of Devastation solid boardwipe that hopefully won't kill Hallar
- Tectonic Reformation For cycling lands
- Solidarity of Heroes cheap kicker that doubles counters
- Heroic Intervention protection
- Savage Offensive cheap kicker that's a combat trick sorta
- Blade of the Bloodchief might be good with Elenda and Teysa sacking all those creatures.
- Primal Vigor double counters
- Llanowar Reborn easy +1 at the cost of it coming in tapped, great in opening hand
- Jiang Yanggu, Wildcrafter mana and +1s
- Rishkar, Peema Renegade mana and +1s
- Forgotten Ancient more counters
- Farseek 2 mana ramp
- Sakura-Tribe Elder 2 mana ramp
- Rampant Growth 2 mana ramp
- Nature's Lore 2 mana ramp
- Kodama's Reach 3 mana ramp and guaranteed land drop
- Cultivate 3 mana ramp and guaranteed land drop
- Explore 2 mana ramp and draw
Cards to maybe cut
- Azusa, Lost but Seeking only good early game or if you're drawing a ton of cards, replace with any 2 mana ramp card
- Elvish Visionary replace with Explore
- Grand Warlord Radha Looking to go lower on creatures, replace with 2 mana ramp spell
- Grunn, the Lonely King replace with cheaper kicker or at least a kicker that draws cards or is removal
- Loyal Guardian replace with better +1 counter option
- Rummaging Goblin Replace with better draw
- Savage Ventmaw 2 mana ramp spell
- Servant of the Scale replace with better +1 counter
- Skizzik replace with cheaper kicker or at least a kicker that draws cards or is removal
- Untamed Kavu replace with cheaper kicker or at least a kicker that draws cards or is removal
- Fog You know I don't like these but I know you like them. I'd replace with Heroic Intervention
- Magmatic Insight replace with Tectonic reformation
- Expedite replace with draw spell
- Darksteel Ingot 2 mana ramp
- Gruul Locket 2 mana ramp
- Gruul Cluestone 2 mana ramp
- Repercussion is way, waaaaaaaaaaaay to risky now with Neheb AND torbran. replace with anything really
- Forced Adaptation Replace with better +1 or doubler
- Radha, Heir to Keld replace with 2 mana ramp spell
So with all that I hope you're mana will be more consistant and your draw will be more powerful, then you'll be able to dump more counters on Hallar and snipe some wins. If not, your kicker spells will have more impact because they'll draw or remove or ramp. Focus on the 2cmc ramp cards, then swap out the kicker spells, then get those draw cards in there.
Here's a Deck you can also look at
Brynx on Torbran, Thane of Incremental Damage
4 years ago
Thanks for the suggestions. Volcanic Fallout is currently on my list of cards to try to fit into the deck. Electrickery seems underwhelming in comparison.
Magebane Armor would make a good combo with Pariah's Shield . Other than that I don't often have issues with Torbran dying to my own sweepers, due to his effect's asymmetrical nature. Pyrohemia and Breath of Darigaaz are the only two of my own spells that I can remember killing Torbran.
Tempt with Vengeance and Repercussion would both be effective inclusions to the deck, but they are out of it's price range.
I experimented with Flame Fusillade while I was first putting the deck together, and I wasn't impressed. If the deck was more focused on making lots of tokens, I could see it working.
discipleofgary73 on Come On Baby Light My Fire
5 years ago
Okay, I love the flavor of the deck. I think the damage aspect could still be improved, but I also think it's very hard to focus. So, I apologize for throwing all of these options at you:
Gratuitous Violence
,
Fireblast
,
Curse of Bloodletting
,
Seething Song
,
Mordant Dragon
(I think this would stack),
Claws of Valakut
,
Jaws of Stone
,
Breath of Darigaaz
,
Cosmotronic Wave
,
Ashling the Pilgrim
,
Embercleave
,
Heartless Hidetsugu
,
Koth of the Hammer
.
As for cuts, I (without thinking very much and just reacting to a first read through) am leaning towards: impact tremors, stolen strategy, vicious shadows, war's toll ( I don't think this will stack with mana barbs and burning earth, but I could be totally wrong), red elemental blast, sarkhan the masterless, and ugin the ineffible.
JohnMichaelBushman on
5 years ago
I also suggest considering the following cards: Fault Line , Sulfurous Blast , Volcanic Fallout , Acidic Soil , Breath of Darigaaz , Cave-In , Cerebral Eruption , Earthquake , Flamebreak , Kaboom! , Molten Disaster , and Steam Blast .
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