Description

After playing Yidris for a while, I felt like I needed to go in another direction... the counter kind.

Updates

Changed to a +1/+1 counter deck, because why not.

Comments

Rzepkanut says... #5

the best yidris tech i have seen is using things to give you more mana after attacking, because it basically turns attack steps into Time Walks with cascade triggers:

December 10, 2016 1:36 p.m.

lordkrosa says... #6

Rzepkanut, I highly agree. I want to add Bear Umbra as well as Nature's Will. I just don't have any yet. I have already included Sword of Feast and Famine and it works beautifully!

December 10, 2016 1:48 p.m.

Neotrup says... #7

For Nature's Will and Sword of Feast and Famine you can also stack the triggers so you spend your mana during the End of Combat step to cast instants with cascade, then untap your lands.

December 10, 2016 3:08 p.m.

DonaldFuck says... #9

Cool deck. I own idris as well and i made him more like, creature win-more deck with big creatures. i removed all wheel effects. i think they dont work that well as idris is not a wheel commander. i know that wizards added them so everyone plays wheels with idris. my question is, are wheels so important for the deck? what am i missing?

December 27, 2016 3:08 a.m.

lordkrosa says... #10

They work well with Waste Not, Nath of the Guilt Leaf etc.I often end up with no hand so the wheel keeps my engine fed.

December 27, 2016 5:17 a.m.

DonaldFuck says... #11

I see your points but still i am not so sure. I also noticed that you don't use counterspells. I was glad when i noticed that because i saw so many decklists running counterspells when you don't really need them in this deck. Cascading into a counterspell is the worst thing ever.

December 27, 2016 8:35 a.m.

lordkrosa says... #12

I highly agree. As for the wheeling effects, I only have 4 cards that produce that effect. In almost every game I have played, the wheeling ends up being very benefitial (especially if your playing multiple people). I had a game where Vulturous Zombie was out, and I played Whispering Madness on Vulturous Zombie (4 players including me). The zombie ended up getting 17 +1/+1 counters, and Waste Not gave me an additional 7 2/2 zombies for the creatures that were discarded. I used the black mana produced by Waste Not to equip Sword of Feast and Famine to Vulturous Zombie. When I swung, I took one opponent out, and then used my new set of mana to cascade for the win (I also swung with Yidris). Not to mention Whispering Madness popped again during combat and produced a bunch more nastiness via Waste Not.

December 27, 2016 3:58 p.m.

Rzepkanut says... #13

December 27, 2016 5:37 p.m.

DonaldFuck says... #14

Yes you can do crazy things if you have waste not out. I did some crazy things when i first bought it too. Whispering Madness with waste not equals great fun. I remember after those wheel effects i resurrected all of my opponent creatures with Ghastly Conscription, so imagine the tokens i had on the battlefield. Maybe now i will add 3-4 wheels. Since i dont run tutors i thought the possibility to have a wheel and a waste not is very low. You can have all the wheels you want, but there is only one waste not.

December 28, 2016 12:37 a.m.

DonaldFuck says... #15

Yes Mystic Confluence or Cryptic Command are fine since they have more uses.

December 28, 2016 12:40 a.m.

Omeros says... #16

If you're worried about cascading into counterspells, consider the following:

  1. Focus on cascading into suspend/zero mana cards by casting 1 CMC cantrips

  2. Run Force of Will / Misdirection / Mindbreak Trap as part of a small counter suite

  3. Or at least ensure your counters cost 2+ mana so more of your deck misses them

Cutting all countermagic from the deck leaves Yidris more open to being removed from the board, which seriously reduces your deck's functioning if you are building to rely on cascade triggers. It also leaves you open to any busted things others at your table are doing.

January 13, 2017 3:25 p.m.

lordkrosa says... #17

Very true, and for that very reason, I decided to take the deck in a direction that is much less dependent on him being there. He has basically turned into an accelerator for this deck, not a key part (Which for me has been working out very nicely).

January 14, 2017 11:29 a.m.

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Compare to inventory
Date added 7 months
Last updated 6 months
Exclude colors W
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.41
Tokens 1/1 Spirit, 1/1 Elemental, Kiora, 8/8 Octopus, 3/3 Frog Lizard, 2/2 Satyr, */* Generic, 3/3 Beast
Folders Other People's Decks, EDH
Top rank #23 on 2016-12-13
Views 1885

Revision 5 (6 months ago)

-1 Breaking / Entering main
-1 Vivid Creek main
+1 Maelstrom Wanderer main
-1 Sword of Feast and Famine main
+1 Progenitor Mimic main
-1 Birds of Paradise main
-1 Wooded Foothills main
-1 Whispersilk Cloak main
-1 Drowned Catacomb main
+1 Terminate main
-1 Spelltwine main
+1 Frontier Bivouac main
+1 Drowned Catacomb main
-1 World at War main
+1 Corpsejack Menace main
-1 Ancestral Vision main
+1 Spirebluff Canal main
-1 Grave Upheaval main
-1 Spirebluff Canal main
+1 Volcanic Offering main
and 143 other change(s)

See all