Its back! I may have been a bit critical of Commander 2018 as a whole, but Lord Windgrace has breathed new life into my dream of a Jund lands deck. Here it is reborn.

Finally a Jund commander who cares about lands! I kinda wish he wasn't a planeswalker since those are notoriously weak in commander, but beggars can't be choosers. What is awesome about him though is that his abilities synergize quite well with Omnath, Locus of Rage and The Gitrog Monster .

His +2 lets us discard a card and then draw either one or two depending on if a land was discarded. If The Gitrog Monster is in play that reads "discard a land, draw three cards". Seems pretty great to me.

His -3 brings two lands from our graveyard back to the battlefield which is excellent for triggering Omnath, Locus of Rage .

Overall Lord Windgrace is an excellent value commander.

In previous iterations of this list I always found that the deck seemed to never quite get there. I'd always assemble 2/3's of a combo or prepare for an alpha strike and then I'd lose the game. I believe the reason the deck struggled is because I basically just tried to just shoe-horn The Gitrog Monster into an Omnath, Locus of Rage deck. This iteration however focuses more on using the value generated by The Gitrog Monster and my graveyard to ensure that I can assemble my important pieces. Listed below are specific cards that help fuel this value engine:

Putting Lands into the graveyard

Dredge is a superb mechanic for this deck. It fills the graveyard with lands, triggering The Gitrog Monster . Life from the Loam is likely the best card in the deck. It fills the graveyard via dredge, and then returns lands back to hand for use with other combos. Other useful dredgers are Stinkweed Imp and Dakmor Salvage .

Nyx Weaver fills the graveyard and then can return a single important card to hand at instant speed.

Orcish Lumberjack sends lands to the graveyard while providing significant ramp

Silverglade Pathfinder is a fantastic card to pair with The Gitrog Monster and the numerous landfall payoffs the deck runs. We can turn 1 land in hand into another land on the battlefield and an additional card.

World Shaper self mills cards into the graveyard and can return lands directly to the battlefield.


With so many cards entering the graveyard it is important to have proper recursion. Lands, our most precious resource, can be brought back with Crucible of Worlds , Ramunap Excavator , Splendid Reclamation , Creeping Renaissance , Life from the Loam , Turntimber Sower , and World Shaper .

Lands won't be the only thing entering the graveyard so ways to bring other card types back is important. Creatures can be brought back with Phyrexian Reclamation and Necromancy . Green Warden of Murasa, Seasons Past , Kozilek, Butcher of Truth , Creeping Renaissance and Nyx Weaver provide flexible recursion that can bring anything back.

Omnath, Locus of Rage is one of my all time favorite legends, but past versions of this deck focused too much on just him. This version still can abuse Omnath in multiple ways, but it doesn't solely rely on him. The deck still runs a strong combo associated with him though:

Amulet of Vigor + Perilous Forays + Omnath, Locus of Rage = search out every one of our Mountains, Forests, or Swamps all while burning out opponents. Add in Purphoros, God of the Forge for more damage.

Other Landfall Synergies

Rampaging Baloths and the new Nesting Dragon create a new creature with every land. Avenger of Zendikar gives us an initial large burst of creatures which grow in size.

Lotus Cobra and Tireless Tracker provide added value through ramp and card draw with every landfall trigger.

We also get added value from lands entering the graveyard. Titania, Protector of Argoth and Turntimber Sower make tokens when lands head to the graveyard. Worm Harvest acts as a reoccurring source of creature tokens that grows in power for each land in the graveyard.

Borborygmos Enraged and Seismic Assault provide another angle of attack for the deck. The combo associated with these two cards is Borborygmos Enraged or Seismic Assault + Dakmor Salvage + The Gitrog Monster .

To activate this combo, discard Dakmor Salvage to the graveyard with Borborygmos. The Gitrog Monster 's ability then triggers. If you hit a land then you can pitch it again with Borborygmos dealing 3 damage and drawing again. Instead of drawing, dredge Dakmor Salvage back to your hand. Then repeat the process. Kozilek, Butcher of Truth prevents this combo from accidental mill outs.

Multani, Yavimaya's Avatar and Centaur Vinecrasher are two big, evasive beaters that are extremely hard to kill.

Purphoros, God of the Forge burns our opponents with every token produced.

Exploration , Azusa, Lost but Seeking , Mina and Denn, Wildborn , and Oracle of Mul Daya enable multiple lands per turn

Tutors are important for ensuring that important pieces are acquired for the deck. Entomb which basically reads "Put Life from the Loam into your graveyard" headlines these tutors. Really it is great for finding any card of need, but in most instances I will be searching for Life from the Loam . Crop Rotation basically acts as a second Dakmor Salvage . I am not sure if Crop Rotation or Exploration Map is better here. The rest of the tutors are shored up by the versatile Demonic Tutor and Gamble .

There are a few cards that I am considering that might be good additions:

Courser of Kruphix for more lands

Fires of Yavimaya , Urabrask the Hidden , or Anger for haste.

Red Elemental Blast , Vexing Shusher , or Pyroblast for stopping annoying blue mages from interfering.

Thank you for taking the time to take a look. Please +1 if you like the deck! Also, and more importantly, I would really appreciate suggestions for improvements.


Updates Add

Switched Red Elemental Blast out for Pyroblast ...I just like the latter's art more.

Switched out Eternal Witness for Regrowth . Witness is great, but my deck can't really abuse it like a Meren deck can. I opted for the more mana efficient route.

Switched out Gamble for Vampiric Tutor . I was finally able to acquire a second one (my other is in my Yuriko deck) and it is just a better tutor spell all around.

Switched out Krosan Grip for Nissa, Vital Force . I finally acquired a Nissa, Vital Force who is very strong in this deck. However, I have been undecided about what to actually cut. The three cards that I have considered are Pyroblast , Krosan Grip , and Underrealm Lich . I am not exactly sure if it is correct, but I opted to remove Grip for now. However, Grip has been crucial in stopping Omniscience and Food Chain combos recently so I will likely revisit this. My guess is that I will end up removing the Lich, but I want to try him out a bit longer as his potential is so explosive in this deck.


Compare to inventory
Date added 1 year
Last updated 1 week

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.67
Tokens 1/1 Elemental, 4/4 Elemental, 2/2 Cat Warrior, 3/3 Beast, 0/2 Dragon Egg, Clue, 0/1 Plant, 1/1 Worm, 6/6 Dragon
Folders Uncategorized, EDH IDEAS, Things to Try, Future EDH
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