Mortal Combat

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Torment (TOR) Rare

Combos Browse all

Mortal Combat

Enchantment

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

Mortal Combat Discussion

SideBae on Muldrotha EDH Self Mill

2 months ago

Cephalid Vandal helps mill a lot.

Tainted Pact can exile your whole deck, as your list is really singleton and doesn't have doubled basics. Demonic Consultation is similar. These can win the game with Laboratory Maniac .

Lotus Petal is a good mana-source in this deck. Lion's Eye Diamond is similar and much better, though it's about $200 these days.

I think taking out Mortal Combat for Jace, Wielder of Mysteries is probably a good idea. Mortal Combat needs to stick on the field for at least a full turn iteration in order to trigger, but Jace, Wielder of Mysteries can win on the turn he comes down. Also, he fits as an interchangeable part with the Laboratory Maniac win condition.

Vintage Xerox cantrips are worth inclusion. Ponder and Preordain belong in any blue deck, and Brainstorm is good if you have enough shuffle effects. You're not running fetches, but I think with your self-mill cards like Stinkweed Imp and Hedron Crab you may have the ability to avoid a Brainstorm lock anyway.

Plaguecrafter is a repeatable edict effect -- it even sacrifices itself.

A big reason to play green in EDH is because of the access to mana-dorks. Llanowar Elves , Birds of Paradise and Elves of Deep Shadow are all worth including, and Priest of Titania , Bloom Tender , Deathrite Shaman and Arbor Elf are worth at least considering, too.

Doom Whisperer ? This is a good way to build card-advantage.

Mishra's Bauble is a good second Urza's Bauble , if you wanted that effect.

Mindslaver is a card worth thinking about. You can hard-lock one opponent by just repeatedly dropping and sac-ing it.

Ashiok, Dream Render and Narset, Parter of Veils are great in any blue EDH deck, especially since Narset, Parter of Veils pairs REALLY well with Windfall .

Seal of Primordium is good as a second Caustic Caterpillar . It also doesn't use up the creature permanent-type with Muldrotha, the Gravetide and costs less to cast and activate.

City of Brass and Mana Confluence are good sources of colored mana in three-color decks.

Good luck! That's all I got.

Non-Linear on Mono-Black Gold (Shirei, Shizo's Caretaker)

4 months ago

I love shirie and this comes from love too

You have too many creatues, I know that the shtick is "weak creature re-animation" but there are other synergies you could use too. Genesis Chamber and Grave Pact are excellent in Shirie.

Too many of them are weak to begin with but then get bigger with sacrificing or discard, if you want to have a lot of creatures I would suggest Mortal Combat too for max synergy and some graveyard protection. Witchbane Orb .

xaarvaxus on Atraxa altered reality

8 months ago

Fauna Shaman to search up Biovisionary or your transmute creatures to search for Gift of Immortality or Arcane Adaptation and to fill up the yard for Mortal Combat .

You have a pretty low CMC curve so you can probably cut back to 38 lands without trouble though I don't really see any ramp...

If you have Dark Depths you should probably run Thespian's Stage as well.

Not a lot of removal in the deck so you're relying on combo-ing out pretty quickly I would think. I see a bit of infect strategy in there as well. Has that come up all that often?

I'm seeing only 99 cards total, is that an open flex slot?

triproberts12 on DEMONY BOIS

9 months ago

Thrumming Stone is an absolute must in Shadowborn Apostle decks. I would cut some of the demons and add in a few more Apostles to enable it and some tutors to find the stone or Secret Salvage , too (cool tech, btw, haven't seen that one). Also, if you're going off, Patriarch's Bidding acts just like Secret Salvage . Mortal Combat is also a nice combo piece along the lines of Liliana's Contract .

Harashiohorn on One-Trick Pony: Lazav!

1 year ago

Entomb is just too good to not run. Phyrexian Dreadnought combo's well with Lazav, since when he copies the ETB doesn't trigger, and playing it but failing the ETB makes it go right to the yard to enable the combo. Invisible Stalker lets you give hexproof easily.

Going in another direction, Glimpse the Unthinkable and other mill cards provide a way to quickly stack your graveyard, while Phyrexian Reclamation and Recall let you recur the things you want back. If you're stacking your graveyard you might as well add in Living Death, type effects (Bonus points for All Hallow's Eve).

Tainted Strike gives Infect as another means of grabbing that 1 hit kill. Warped Physique can be either a pump spell or removal once you've gotten your graveyard full. Mortal Combat provides a fun alternative wincon, if you want.

Wonder and Filth both give you benefits just for being in your graveyard.

For protecting your graveyard, your best bet is probably just counterspells. Things like Silent Gravestone only work with non-targeted reanimation.

K1ngMars on Rat Deck

1 year ago

Seguendo la linea di analisi che ti ho descritto nel vocale e partendo dal principio che piuttosto che una carta scarsa è meglio un Relentless Rats, ti dico:

  • Dirty Wererat è scarso, toglilo.
  • Mortal Combat è forte se giochi un mazzo che si automilla/scarta molto, altrimenti rischia di diventare inutile, io la toglierei.
  • Death Denied è situazionale, rischi di non usarla affatto, così come Gravepurge. Il tuo obbiettivo è avere tante creature in campo, non tante creature al cimitero per usare queste due carte. Togli entrambi e metti il Beacon of Unrest, che può anche riprendere il Thornbite Staff (anche quello di un avversario), che è una win condition.
  • Go for the Throat è forte, ma ti serve? Idem per Malicious Affliction. A te le creature non nere o non artefatto non interessano, perché tanto sono quelle che non possono bloccare i tuoi ratti con paura. Toglili entrambi e metti Archetype of Finality, così il giocatore in difesa ci pensa due volte prima di bloccare un topo 1/1, o ad attaccarti.
  • Thousand-Year Elixir ti fa stappare Marrow-Gnawer una volta sola, mentre Sword of the Paruns te lo fa fare quante volte vuoi, switchale.
  • Trova un posto per Illusionist's Bracers. Sacrifichi un solo topo, ma fai l'abilità due volte. Magari togli un Relentless Rats, o mettila al posto di una delle carte non terra che toglierei, come i due qua sotto.
  • Gnat Miser e Locust Miser mi fanno pensare, perché sono facilmente counterati da una Reliquary Tower, nel caso toglili. In effetti, il tuo non è un mazzo fatto per far scartare... non hai Nekusar, the Mindrazer in zona di comando, ecco. Io li toglierei.
  • Swarmyard è forte, ma vale 10 euro? Come rapporto prestazioni/prezzo, meglio una Swamp.
  • Terramorphic Expanse in un mazzo monocolore è utile come i cavoli a merenda, metti una Swamp.
  • Sign in Blood la usi una volta e basta, mentre Carnage Altar, Vampiric Rites e Phyrexian Vault le riusi. Io cercherei di metterle tutte e tre al posto di carte che sarebbe meglio togliere o di qualche Relentless Rats.
  • Whip of Erebos non mi sembra particolarmente adatta qui, toglila. Non hai bisogno né di lifelink, né di recursion che poi esilia. -Crypt Ghast e Caged Sun servono se hai cose grosse da lanciare, non per lanciare tante cose piccole (perché in quel caso finiresti solo per finire le carte in mano e basta), io le toglierei, tanto la tua curva è bassa.
  • Profane Command, Life's Finale ed Extinguish All Hope non ti servono molto, poiché ti riprendi in fretta dai boardwipe. Metti piuttosto qualcosa che fa resistere Marrow-Gnawer ai boardwipe, come ad esempio Unhallowed Pact, Undying Evil, Supernatural Stamina o Rescue from the Underworld (almeno i primi tre mettili). Se ci pensi, io, nel mazzo di Meren of Clan Nel Toth, non ho nessun boardwipe, però funziona lo stesso, perché ho modi diversi di interagire con la board. Il tuo mazzo, in modo diverso, fa la stessa cosa. Se stai attaccando con 10 ratti con paura e deathtouch dall'Archetype of Finality o semplicemente casti Sudden Spoiling (che puoi castare anche se non sei tu il giocatore attaccante) dopo che il giocatore in difesa dichiara i bloccanti, o dopo che tu hai dichiarato i bloccanti, non è quasi la stessa cosa?
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