Hi! I really like your decks, but I love the deathtouch one! I think you are a good decker, would you mind check my deck please? :) thanks for your time Blue/White Control ( FNM Quarters )
August 20, 2017 2:50 p.m.
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Hey, sorry for the very slow response. Thanks for the compliments. I'll try to get you some thoughtful feedback on your deck within the next couple of days.
August 22, 2017 11:21 a.m.
djnewellmit, I have, and it was in the deck for a while. It was just a bit klunky, and in the current meta it's just too slow (pay 2, tap). It doesn't seem like it, but creature removal is quite common at the moment, so having to equip it gets in the way as well. I had better luck without it in the deck.
I'm also playing a slightly different build than I have here-- still testing, though, so I haven't updated. Will probably do that in the next few days.
Thanks for the suggestion!
August 21, 2017 8:26 p.m.
coltmacmtg, I have tried Dissenter's Deliverance main board and used the cycling for card draws. It works okay, but I think there are better strategies. The current version I play takes some of the removal from the sideboard and moves Clear Shot and Ambuscade to the sideboard (though this is still experimenting, so it's not the build you see above).
Your suggestion is worth noting-- any time card draw can be reasonably included, it is beneficial to a deck! Thanks for the suggestion!
August 20, 2017 1:12 a.m.
I would suggest that you drop Inferno Jet. That's a really expensive spell. If you want the direct burn, Burn from Within is more versatile for your mana. A coupe more creatures might even be better. Maybe 2x of one of these: Dragonmaster Outcast, Bomat Courier, Village Messenger, Scrapheap Scrounger (which could be nice to get a creature back if you face aggro decks or sweepers), or maybe Falkenrath Gorger.
Supernatural Stamina is an okay card, and it has its uses. However, I think you need to make room for some additional cards, and, that would be the obvious target (after Inferno Jet) to cut. Abrade would probably be better. Brute Strength might be good as well.
Hungry Flames is okay, but seems a bit expensive. By the time you get to the 3 mana range, you really want to be looking for more for your investment. Hanweir Garrison might be better at the 3 mana spot than this removal.
Just some suggestions! Interesting deck. Good luck with it!
August 18, 2017 3:36 p.m.
Calispotato, thanks for the suggestions! I'll look at them carefully and tinker with them. Thanks again!
August 10, 2017 11:04 p.m.
For the short time it has left in standard, you might try Kiora, Master of the Depths. It's a pretty inexpensive planeswalker that has a couple of cool abilities. I would say it's underrated, but, as you note, U/G doesn't have a strong supporting cast, per se.
August 9, 2017 9:32 p.m.
August 9, 2017 5:47 p.m.
Toolcraft Exemplar and/or Inventor's Apprentice could be nice additions to this deck. I get the tilt you're putting on your creatures (all affect crewed vehicles in some way), but thought that these creatures might be able to help as well. Not sure how to fit them in, but it's just a thought/suggestion.
Good luck! +1 from me!
August 9, 2017 5:46 p.m.
I think 2x Zulaport Cutthroat and 2x Blessed Alliance would be great instead of the 4x Chaplain's Blessing. There's a couple of extra creatures and some versatility added this way. Just a thought. Good luck with the deck! +1 from me.
August 8, 2017 12:15 a.m.
tovare, I completely understood what you meant. To be honest, I have been testing a build that has removed Brute Strength and I think it is working better (only removal and creatures and Always Watching ). I'm likely to try that build at FNM to see how it goes. It has faired well against mono-black zombies (about 70% wins), and it's done okay against mono-red Ramunap (but not great, only about 50% wins).
Thanks again for the suggestion!
August 3, 2017 11:41 p.m.
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|Playing since||Battle for Zendikar|
|Avg. deck rating||33.15|
|Good Card Suggestions||312|
|Last activity||1 day|