Creature — Elemental Shaman
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
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|Commander / EDH||Legal|
Stigma Lasher Discussion
3 weeks ago
Generally this deck plays very well against other decks as long as you're making sure to spread out the damage as much as possible. It might seem like a smart idea to target a player and remove them then go on to the next, but politics wise its suicide. If your keep the damage relatively even amongst all your opponents they won't realize how dangerous you are until too late. It struggles against aggro and other superfriends lists but generally can do enough damage to wipe out most other builds. I'd consider Stigma Lasher if you find yourself in a meta with a lot of lifegain decks.
1 month ago
Build a Selesnya deck and run things such as Darksteel Mutation , Lignify and Song of the Dryads . If you want to make it Bant instead and have counterspells, you now have access to Imprisoned in the Moon . There is also Humility , Overwhelming Splendor , Kasmina's Transmutation and Kenrith's Transformation .
Basically you're going about the deck in the wrong way. Stop trying to "kill" him and start trying to "out pace" him.
You can also prevent him from even gaining life; Leyline of Punishment , Erebos, God of the Dead , Stigma Lasher , Forsaken Wastes , Everlasting Torment , Witch Hunt , Havoc Festival , Rampaging Ferocidon , and Archfiend of Despair .
You're going to want solid enchantment removal. For those, you have; Tranquil Path , Back to Nature , Paraselene , Bane of Progress , Primeval Light , Tranquility , Rampage of the Clans , Fracturing Gust , Austere Command , Tempest of Light and Merciless Eviction .
I'd highly recommend you go Bant and just ignore the Rakdos options I have given you, but those are there in the event you want some extra possibilities.
So you have two things here; Prisons & Mass Removal. They are working against each other, so you want something that protects your own boardstate; Teferi's Protection , Avacyn, Angel of Hope , Darksteel Forge + Mycosynth Lattice , Starfield of Nyx + Eldrazi Monument , Soul of New Phyrexia , Heroic Intervention , etc.
I'd recommend you run all of them, actually. Put Tuvasa as your Commander so you always have access to card draw. He basically turns your first enchantment each turn into a cantrip (Trading 1 card for 1 card).
6 months ago
Tetsuko Umezawa, Fugitive
Adamaro, First to Desire
Chandra, Novice Pyromancer
1 year ago
Darth_Savage on 100%
1 year ago
Hi Cyb3rguerrill0, Well Arc Runner doesn't have trample, so it can be chump blocked with ease. I'd replace it with Lightning Serpent or Hellspark Elemental. I'd also run 2 copies of either Tyrant of Discord, Nova Chaser or Hound of Griselbrand to make best use of Incandescent Soulstoke. If you have a sideboard, you might also want to consider some elemental hate bears Tunnel Ignus and Stigma Lasher...
1 year ago
Making cuts in mono-red has been the hardest for me out of the decks I play. I personally just couldn't get a lot out of Vedalken Orrery in my group. Since your list has the tools to get attackers through consistently and relies on doing so, maybe creatures like Rakka Mar and Stigma Lasher are good fits as well? Your list has reminded me of many useful cards for my Etali list like Dolmen Gate and Berserkers' Onslaught so I'm super excited to revisit it. Thanks for sharing it :D
1 year ago
Oof! That meta is tough, hopefully some deck variety gets added to those games once they play those prototypes enough. The unique politics angle/pillow is difficult to play when the meta is primarily low-interactivity, alternate wincon stuff, especially when it is the majority of your table. I was going to suggest Kambal, Consul of Allocation but I saw you already added that. Painful Quandary seems like a fit... Sunscorch Regent can keep your life total level and provide a severe counterattack if a storm does not COMPLETELY end the game. I enjoy Stigma Lasher, Malignus,Tainted Remedy
1 year ago
I like the deck. It looks aggressive and fun at the same time, with a bit of randomness due to all the "discard your hand and draw seven cards" effects. Just a few things:
Leyline of Punishment is something of a nonbo with your other damage prevention and lifegain, it seems. Same with Skullcrack. I can see why they're in there, but at the same time they hamper your defenses. Stigma Lasher's ability works better in this regard, so long as someone doesn't hit you with it. Platinum Emperion is also good, as it at least locks your life total in place. I'm curious as to your thoughts for including these pieces?
Also, why Possibility Storm?