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Indestructible land creatures

Commander / EDH

XoloX


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So basically you play a simic deck therefore you play an insane amount of lands and as luck would have it 12 of them are indestructible. Those indestructible lands? We make them be creatures!! So why is this good? 1) a lot of single target removal is nonland 2) we want to play lands anyways so why not use them 3) works well with child of alara 4) lot of cool synergy like tyrite sanctum making your lands indestructible gods or trade routes + cards that allow you to play more lands and play them from your graveyard

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45% Casual

55% Competitive