Genju of the Realm
Legendary Enchantment — Aura
(2): Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Genju of the Realm Discussion
1 month ago
1 month ago
Hey guys! For those who don't know me, I'm Tiff and I like to build fun and underplayed commanders. My playgroup has tasked me with coming up with a new deck or theme that hasn't been done to death so I wanna open up the discussion with you guys; What should I build?!
I want something crazy and unique or maybe something never been done before. Any cool suggestions or decks you've always dreamed of?
I'm super janky so anything goes.
Genju of the Realm no creatures only enchant lands is a weird example.
Or Xira Arien Oogie Boogie (Grist) all bugs.
3 months ago
My enchantment deck was a 5-color deck, houseruled to be led by Genju of the Realm , then Chromanticore . Then, as of our second visit to Theros, I felt I had enough gas to cut the red and black and run Tuvasa the Sunlit .
My temur token clone deck used to be Brudiclad, Telchor Engineer , added green with Tana, the Bloodsower + Thrasios, Triton Hero , changed to Riku of Two Reflections after I got tired of Thrasios' shenanigans, switched to Tana, the Bloodsower + Sakashima of a Thousand Faces after getting annoyed with Riku, did a stint as Esix, Fractal Bloom , and then I realized I live for the stupid stuff red adds to the deck that I went back to Tana + Sakashima.
4 months ago
11 months ago
Hii!! love your idea of Genju of the Realm commander!! I love the "illegal" commanders, a new whole world of posibilities, I have a illegal Nephilim commander deck :)
Just to give some ideas to the Genju of the Realm 's deck in case you build it with that card as your commander. I'd be great to kill people with commander damage! so, to achieve that asap you can use some double strike combat tricks and extra-combat pashes, like: Nantuko Mentor , Overwhelming Stampede , Pathbreaker Ibex , Nylea's Colossus , World at War , Seize the Day , Scourge of the Throne , Berserk , Blood Mist , Savage Beating , Hadana's Climb Flip when it's flipped, Psychotic Fury , Moraug, Fury of Akoum , Aggravated Assault , Relentless Assault and more...
I found super-epic to kill your opp hitting them with ur massive land-commander!!
1 year ago
1 year ago
Green and White have a distinct advantage in enchantment removal, so they all are better, making Growing Rites of Itlimoc Flip immediately a powerful contender. The oaths being so plentiful imply heavy walker usage too. Oath of Teferi is very strong overall, and so white seems powerful in both walker and enchantment removal. Lich's Mastery is a powerful combo enabler, Sanctum of All is incredible and 5 colors, Genju of the Realm is also powerful, though less so in my opinion, and also five colors, Whip of Erebos could be a strong option for reanimator, but including ones listed so far by myself and others, there are only 10 playable commanders here ;-;