Example for Why Every Commander is Competitive


Control with some stax thrown in, the combo is Hermit Druid + Nexus of Fate to make infinite turns, with some flashback recursion to support it (Krosan Reclamation and Memory's Journey). This list is a lot of answers, fast-paced countermagic, sweepers, and a lot of removal. Card draw and ramp build up the rest of the lists, with a basic Hermit Druid landbase.

When playing this list, only answer cards that give long-game value to a player, or win them the game immediately.

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