Legendary Creature — Human Cleric

, : Regenerate target creature.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Masters Edition III (ME3) Common
Legends (LEG) Rare

Combos Browse all


Format Legality
Casual Legal
Unformat Legal
Custom Legal
Tiny Leaders Legal
Canadian Highlander Legal
1v1 Commander Legal
Oldschool 93/94 Legal
Legacy Legal
Vintage Legal
Pauper Legal
Highlander Legal
Oathbreaker Legal
Limited Legal
Pauper EDH Legal
2019-10-04 Legal
Duel Commander Legal
Leviathan Legal
Commander / EDH Legal

Ragnar Discussion

SynergyBuild on Commanders by Power Level [EDH Tier List]

2 years ago

thegigibeast here are some of my thoughts on the matter, dunno if it helps!

Wait... Myojin of Seeing Winds is tier 5? That is the best Omni-Show deck in the format, being surprisingly powerful with proper gameplay, running as a controling sort of deck before dropping Omniscience and going all Super-Saiyan and drawing the deck and casting it all for free. It uses it because when you get Omni out you can cast your commander, then Chain of Vapor, Into the Roil, Snap, and Blink of an Eye it to hand and draw into more bounce and card draw to draw more bounce to bounce Myojin and keep storming off until it hits Enter the Infinite and wins. Surprisingly a really sweet list. Tier 4?

Also, Ragnar is Tier 5? That is the second best commander for creature-based bant stax decks, very close to Derevi. I mean, protecting the other creatures you run is really important, and Mother of Runes and Sylvan Safekeeper can't do a ton against sweepers like Austere Command, so Ragnar really helps the list. Tier 3 for me.

Ayesha Tanaka is a reasonably powerful commander for Azorius Stax, stopping many cards such as Basalt Monolith's untap, Grim Monolith's untap, Dramatic Reversal, Strionic Resonator, Aetherflux Reservoir, etc. Tier 4.

Dosan the Falling Leaf is a reasonably well-powered elf-ball commander, helping out stopping almost any interaction on combo-turn. It really is good, despite not being an elf, it is low-costed enough to be cast on turn two from a turn one elf, and easily go off turn three given little hate. Tier 3.

In tier 4... well there are a lot I disagree with:

Adun Oakenshield is a powerful midrange-combo commander, being good with Hermit Druid lines in a way most aren't. The line is a simple one, using Morselhoarder, Devoted Druid, Dread Return, Necrotic Ooze, and Walking Ballista, yet also is surprisingly powerful with the ability to use the commander to rebuild if the combo is disrupted, using Krosan Reclamation to bring cards back into the deck immediately and Riftsweeper to shuffle back in the Reclamation, the list also can use Adun to bring back key cards to attempt to recombo out the very next turn, given sufficient mana. Backup wincon in Survival of the Fittest/Protean Hulk/Apprentice Necromancer in case you can't access the druid. Tier 3 (Similar to Xira Arien in terms of as a card and power level).

Anafenza, the Foremost has been already discussed, and is much, much more powerful as a stax/hatebears commander than a load of currently much higher rated lists. Tier 2-3?

Arcanis the Omnipotent may not see a lot of play, but instantly wins with Mind Over Matter and is easy to compare to as a slightly worse Azami, Lady of Scrolls. Tier 3.

Dragonlord Dromoka is a commander that always surprises me as a really impressive commander for stax. It even has a relatively effective wincon in beatdown. Being able to stop interaction on your turn, laying out a thicker field of stax, every following turn, while also having a commander that is difficult to interact with (dependent on interaction) is really much stronger than people expect when they see the 6 cmc. Tier 3.

Eladamri, Lord of Leaves is another good option for elfball, leaving extremely little interaction. It can be targetted itself because it was errated, but it is a cheap, effective wall against targetted removal, and so should be considered more often in comparison to other lists. Tier 3 is my pick.

Heidar, Rimewind Master I have only seen once, and it didn't do amazingly, but after I looked at the list was a reasonable Dramatic Reversal Isochron Scepter list that uses all snow lands except for an Ancient Tomb using Scrying Sheets really well. The commander isn't amazing, but the interaction hitting nearly anything while being able to synergize with the countermagic suite the deck runs really seems good in the grindier games, in which it disables most other decks' combos for a turn or so if it sticks. Tier 3?

Linvala, Keeper of Silence is one of the better mono-white stax lists, along with Hokori, Dust Drinker, I would imagine they are better in the current metagame than most would expect. Tier 3 seems reasonable for both.

Masako the Humorless should be tier 5. I don't think this ability is useful at all in cEDH, and when we have Atogatog in tier 5, a commander that could replace many old Scions and Najeelas in the C-Zone and no one would notice in tier 1-2, this card shouldn't be considered tier 4.

I will write up lists for these if you want, but I think most speak for themselves.

Bokamoso on Exalted Voltron

2 years ago

Between the commander options, I am in favor of Rhox War Monk by a longshot. The lifelink is more valuable than regenerate, especially because of the potential for exalted to increase the lifelink gains; Rhox War Monk can immediately become a threat. The bigger body is better too, makes it harder to kill and regenerate isn’t as important. At the end of the day, the fact that tapping Ragnar is part of the cost to regenerate puts it out of the running. Without vigilance, you could not regenerate the same turn you attack and you don’t want your voltron to be doing anything other than attacking. My vote: Rhox War Monk.

SynergyBuild on Commanders by Power Level [EDH Tier List]

2 years ago

Kiyomei, If you want decklists, below are WECIC (Why Every Commander is Competitive) lists:

My best Zirilan of the Claw list:

Mono-Red Stax (WECIC)

Commander / EDH SynergyBuild


My best Hope of Ghirapur list:

My best Commander Greven il-Vec list:

My best Shanna, Sisay's Legacy list:

My best Jerrard of the Closed Fist list:

Gruul Stax (WECIC)

Commander / EDH SynergyBuild


My best Skullbriar, the Walking Grave list:

Golgari Combo (WECIC)

Commander / EDH SynergyBuild


My best Unesh, Criosphinx Sovereign list:

My best Tishana, Voice of Thunder list:

Simic Combo (WECIC)

Commander / EDH SynergyBuild


My best Sol'kanar the Swamp King list:

Grixis Combo (WECIC)

Commander / EDH SynergyBuild


My best Ragnar list:

Bant Control (WECIC)

Commander / EDH* SynergyBuild


My best Halfdane list:

Esper Control (WECIC)

Commander / EDH* SynergyBuild


My best Llawan, Cephalid Empress list:

thrane on Group Hug

2 years ago

Ragnar, good colors and you can regenerate peoples creatures!

DaHolyTyler on Derevi Blitz

3 years ago

Would rather just remove the creature than Armament of Nyx

Terramorphic Expanse and Evolving Wilds are good for landfall but not here

There are better lands than guildgates that are still cheap (like life lands)

Suggested lands Azorius Chancery, Glacial Fortress, Simic Growth Chamber, Hinterland Harbor, Prairie Stream, Canopy Vista, Port Town, Fortified Village, Sungrass Prairie, Skycloud Expanse

Utility Lands: Gavony Township, Moorland Haunt, Faerie Conclave, Bant PanoramaDuelist's Heritage > Fireshrieker

Creature Buff: Wilt-Leaf Liege, Always Watching , Gaea's Anthem

Leonin Sun Standard is ok, but I'm not a huge fan.

Mask of Memory > Rogue's Gloves

Removal: Bant Charm Treva's CharmArmy of Allah is meh. Misthollow Griffin is too costly. Hovermyr won't block too much with 2 toughness, so vigilance isn't too great, making 2 mana cost, too much. Aven Sunstriker cost too much for its power.

Other: Finest Hour, Angus Mackenzie, Flurry of Wings Sunscape Familiar, Grand Arbiter Augustin IV, Deepfathom Skulker, Gravitational Shift, Windreader Sphinx, Archon of Redemption, Skyblinder Staff

In memory of DnD Characters: Ragnar

Arvail on Bant General

3 years ago

Derevi is insanely good, but he draws tons of hate. Rafiq's a little linear and sort of builds himself in many cases, so people often find him boring. Still, if you like voltron, he's nice. Arcades Sabboth, Ragnar, Rubina, and Treva aren't good at all. Angus Mackenzie's super expensive, but he can be fun. Jenara, Asura of War is great if you just want to play Bant battlecruiser. Phelddagrif's a pretty archetypal group hug commander, but lots of people don't like playing against that.

Honestly, Roon of the Hidden Realm is the most versatile Bant commander. He can be built to be sorta competitive or incredibly casual. He's traditionally played as a flicker commander, but you can do other things with him too.

DarkLaw on Most Useless Commander?

4 years ago

MagicalHacker Tbf even if I agreed at looking at color identity, I would say that Myojin is more useful than those countless vanillas from legends because, although the color are hardly easy to work with, it actually inspires a deck theme/strategy, and is therefore more likely to be used. Ignoring competitiveness (because that isn't all that commander is about), which commander would you rather run: Lady Orca or Myojin? I'd definitely take Myojin.

The main reason why the color-identity-counting-towards-the-usefulness-of-a-commander argument is such a Logic Knot is because language is. Being able to run more cards is definitely a commander benefit. But a deck is clearly otherwise independent from the commander. The deck does not change the commander's usefulness, and vice versa. So, then, it is certainly okay to argue that color identity matters, but then it is arguable whether or not the cards in the deck matters, and therefore whether or not color identity matters. Anyway, I am now officially tired of delving into the language of this discussion, and I just want to go back to hating cards from legends. Apart from Ragnar. Ragnar has a cool beard.

Trein on The Jenara is a lie, or; The morph deck that could

4 years ago

As a big fan of morph I understand that Bant is the colors for a commander deck, however why Jenara? Treva, the Renewer Helps you recover life from how slow morph can be. Ragnar at least helps keep the morphs alive so you can block sooner. Rafiq of the Many gives your 2/2 enough ummph to be scary to block especially if you might make it into something huge and scary. Why not get more out of your commander other than color combinations? Also consider running Ugin, the Spirit Dragon (unless it is a money thing) his board wipe is literally meant for colorless morphs and can single-handedly win you the game.

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