|Commander / EDH||Legal|
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|Magic 2015 (M15)||Rare|
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: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
Sliver Hive Discussion
1 week ago
Hey, this is absolutely amazing, and I am so jealous I didn't think of this sooner. I love tribal decks, and this would be the ultimate one. You just use all the best cards from all the best tribals, it's that simple. Also, not saying you have to, but naming wizard for morophon is clearly the best option.
Lands that care about creature types: Eldrazi Temple , Primal Beyond , Elephant Graveyard , Seraph Sanctuary , Swarmyard , Ally Encampment , Cavern of Souls , Haven of the Spirit Dragon , Unclaimed Territory , Sliver Hive
Card draw for casting creatures (draws a lot of cards (possibly entire deck if you have judah out): Guardian Project , The Great Henge , Beast Whisperer , Primordial Sage , Zendikar Resurgent , Soul of the Harvest
I will most likely have more ideas, and will post them soon, but one of my classes is starting now.
1 month ago
Traditional sliver aggro basically mandates Aether Vial , which is anything but budget, but sliver combo gives options.
If you are looking at a Basal Sliver deck, its worth looking at Adaptive Automaton / Changeling Outcast / Haakon, Stromgald Scourge . Torment of Hailfire gives another 'I win the game' card, and Bitter Ordeal gives another, but frankly any storm card will work. Even Ignite Memories . Changeling also lets you run different 'ramp sac' options in Skirk Prospector . Weather the Storm will be spectacular sideboard.
Lands are where it gets tricky. You want green for gemhides etc, and multicolour to fix for other slivers. Sliver Hive will fix most problems, but it got expensive at some point. Ancient Ziggurat doesn't fuel your spells, but when trying to combo into them with basal, that matters less. Playing mostly green/black and leaning into Llanowar Wastes and friends is likely the best option.
3 months ago
Well you do have the Sliver Hive Sliver Hivelord and The First Sliver going for you as well as some others that are quite nice. I would throw in about 5 or so more lands and the Sliver Overlord and Sliver Queen and I am not sure what else. Unfortunately those two cards alone are going to cost you around 50$ and 150$.
4 months ago
most things that your opponent will use to target Phantasmal Image are things that would kill it anyway, so thats not really an issue. being able to copy any stackable sliver effect is huge though. as for the rainbow lands, you shouldn't have too many of those anyway. i use Sedge Sliver and Collected Company in my build as well, and almost never have trouble getting blue for Phantasmal Image . maybe it'd be easier for me to explain if i just list my manabase.
4x Bloodstained Mire 4x Polluted Delta 1x Godless Shrine 1x Overgrown Tomb 1x Blood Crypt 1x Watery Grave 1x Stomping Ground 1x Breeding Pool 1x Steam Vents 4x Sliver Hive 1x Mountain 1x Forest 1x Island 1x Plains 1x Swamp
thats 24 lands. 12 of which can produce/fetch for green, 13 of which are or fetch for a swamp, and 12 of which produce/fetch for blue. and thats before taking into account that Manaweft Sliver can make blue, or you can just Aether Vial / Collected Company the Phantasmal Image into play.
4 months ago
Scorprix Sentinel Sliver is in there because of my meta. I find that having blockers up is a necessity in a meta full of other tribal decks, and in my own experience, it's been a really nice card as a two of. Since I've received so much critique about it, however, I have decided to change it out for some different Slivers.
As for Phantasmal Image I dislike it for two main reasons:
1) If it gets targeted by anything from my opponent, it gets blown up. That's incredibly easy for my opponent to do. As someone who mains Ponza as a modern deck, I have literally killed Images by buffing them with Kessig Wolf Run . It's one of the reasons I really dislike playing it in most of my tribal decks barring Spirits.
2) Cavern of Souls , Unclaimed Territory , and Sliver Hive do not produce colored mana for Image, unless I specifically name Illusion for two of them, which shuts off those two lands' ability to make mana for the majority of my creatures. Furthermore, this is a CoCo deck with Slivers and Sedge Sliver , arguably the best or one of the best three drop Slivers in Magic. That means I need lands that produce green mana and swamps to reliably cast and benefit from two of the best cards in my deck. Since Image does not synergize well with Cavern of Souls and Unclaimed Territory (it would be a different story if Image had changeling as an ability), that means I would have to add more blue-producing lands which is difficult in a deck that runs 5C Slivers and requires the aforementioned green and black sources for CoCo and Sedge.
Hope my reasoning helps clear up some of your questions!
4 months ago
Scorprix: getting to 4 mana is usually not hard with 24 lands. i've been using 5c slivers in modern for over 3 years now, and my only rainbow land is Sliver Hive (can't afford Cavern of Souls yet). the rest is fetches, shocks, and basics. i almost never have problems getting the colors i need.
4 months ago
Scorprix: the only colored spells that humans deck cast, is humans. thats why the mana base works for humans. it would not work in a sliver deck that needs green for Collected Company , or black for Sedge Sliver 's regeneration. Sliver Hive , Unclaimed Territory , and Ancient Ziggurat cannot produce the green or black mana necessary for those.
4 months ago
Why not 4 Sliver Hive and 4 Unclaimed Territory ? That way it's built more like the 5C human's manabase which has proven itself effective and consistent enough already. Could even try 4 Ancient Ziggurat and just adjust the SB accordingly.
Sliver Hive occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%