Shamble Back

Shamble Back

Sorcery

Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life.

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Tokens

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Shamble Back occurrence in decks from the last year

Latest Decks as Commander

Shamble Back Discussion

meME12 on Would You Like Ketchup With Those Zombies?

4 months ago

I would recommend Shamble Back, it is way better than Vile Rebirth it gains life and is also essentially the same card just better. Also with all of these planeswalkers I would recommend either or both Demonic Tutor to get out one of your combos, The Chain Veil is also great.

zephyr_chang on Fast Zombies Everywhere!

5 months ago

I wouldn't even play one copy of Shamble Back, not to mention 4! Trying working in better interaction such as discard or removal. Inquisition of Kozilek won't break the bank, Fatal Push would also be good in your deck since you have creatures going to the graveyard so often. And on that note, you should try to work in some Zombies that have enter the battlefield effects or effects when they die.

Valengeta on Wasabi413

7 months ago

Here's some cards that you might like. Some are better for sideboard than mainboard, depending on your opponent's decks. Please note that the cards I'm pointing to you here are all 3 CMC or less, so you have a more solid mana curve

White:

Black:

Multi-Color:

I purposely sellected cards that interact with Life, so they can contribute to your main strategy one way or the other. Hope it helps!

azja on Gisa and Geralf Zombies

8 months ago

Creatures:

  • cut Doomed Dissenter since it can't be recast with your commander, and there are plenty of 2/2 zombies for 2 which can
  • cut Festering Mummy because in commander, most creatures will not die with a couple of -1/-1 counters. Consider keeping it if your opponents play lots of mana dorks such as Llanowar Elves
  • cut Ghoulraiser, your commander casts a zombie of your choice from the graveyard anyway
  • cut Liliana's Steward, targeted discard is bad in commander. You and the targeted opponent lose a card, but your other two opponents don't.

My suggestions for possible replacements are Cemetery Reaper, Cryptbreaker, Rot Hulk, Sidisi, Undead Vizier and Undead Warchief.

Sorceries:

  • cut Increasing Ambition, it simply costs too much mana for the effect in my opinion
  • cut Sealed Fate, it's pretty bad unless your opponent just used a Worldly Tutor or something
  • cut Shamble Back, you don't want to exile your own creatures, and it's a pretty poor form of graveyard hate.

Suggestions: Demonic Tutor or the budget replacement Diabolic Tutor, Windfall, Night's Whisper, Reanimate and Buried Alive

Instants:

Suggestions: Cyclonic Rift, Entomb, Swan Song, Pull from Tomorrow

Artifacts:

  • cut Manalith and Nyx Lotus. When you're in 2 colours, you generally don't want to pay more than 2 mana to ramp. Plus if you ramp on turn 2, you'll have 4 mana on turn 3, allowing you to cast your commander early

Suggestions: I think you're a bit low on ramp, most commander decks want 8-10 ramp pieces. Try Arcane Signet, Dimir Signet, Talisman of Dominance, Fellwar Stone, or Mind Stone.

Enchantments:

  • cut Telepathy, it's not worth using a card to see your opponents hand unless you're playing something specific like maybe Sen Triplets.

Suggestions: Animate Dead, Phyrexian Arena, Rhystic Study

Lands:

  • For semi-budget 2-colour deck, your mana base looks pretty good. I would just cut Skyline Cascade, having it come in tapped isn't worth it for it's effect in commander. You can probably just play a basic island in its place.

If you want to upgrade your mana base, avoid lands that come in tapped like Dimir Guildgate. A few suggestions would be Command Tower, Choked Estuary, Darkwater Catacombs, Drowned Catacomb, Tainted Isle, Underground River, Watery Grave.

I hope that was helpful! Here's a link to my The Scarab God commander deck which has a pretty similar zombie tribal theme to what you have. Take a look through it and maybe you'll find more cards that I forgot to mention. If you have any questions don't be afraid to ask!

https://tappedout.net/mtg-decks/27-08-19-scarab-god-edh/?cb=1597359288

Epetecan on Dimir Modern Mill Combo Deck

1 year ago

Ty for the insight, but both Profane Memento and Shamble Back are there to increase survivability against aggro decks. Darkness is nice and I maybe change it for Sphinx's Tutelage .

Another idea: if add another Archive Trap one maybe able to mill 52 cards in the first turn if the stars align.

Gilbobaggins on Dimir Modern Mill Combo Deck

1 year ago

I played with a similar mill deck and found out winnie aggro and control destroyed the deck. If you are dead set on the mill combo I would drop Profane Memento or sphinx tutelage for Darkness and Shamble Back for Set Adrift

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