Chaplain's Blessing

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Chaplain's Blessing

Sorcery

You gain 5 life.

Sliverguy420 on Lifegain-how much to be worth …

1 month ago

Chaplain's Blessing may give more life than Healing Salve, but i wouldn't call it the better card overall. life gain effects, especially one-time use effects that don't do anything else, don't see play not because of the ratio of life : mana, but because life gain by itself doesn't win the game, just stalls the game. and that goal is better accomplished by just using removal. a card could be a 1-mana instant "gain 10 life" and still not see play except in one specific deck with a particular combo. even then, the player will likely just opt for an infinite lifegain combo

Bookrook on Lifegain-how much to be worth …

1 month ago

Life gain started out pretty bad with Healing Salve. WOTC has been printing better versions like Chaplain's Blessing, but none of those are playable. Is there an amount of life per mana that would be playable? I’m talking about cards that are one-time use instant/sorceries, not recurring stuff. No other effects like Revitalize, just raw life gain. What’s a suitable amount that would be playable?

EchoSpice on Guide to Immortality

1 year ago

Vito, Thorn of the Dusk Rose is great in lifegain decks, and also goes infinite with Exquisite Blood

Also, Chaplain's Blessing as a quick, cheap lifegain cantrip

Rhadamanthus on Nykthos Paragon

1 year ago

Sorry, your follow-up question made me realize I didn't read Nykthos Paragon closely enough the first time.

Since it says "you may", that means you get to choose whether or not to get the counters each time it triggers. So if you don't want to get counters from a particular trigger, you can choose not to do it and wait for another opportunity instead. You don't have to play around with timing or responses, so that means Chaplain's Blessing will work just fine if you choose not to place counters for Oloro's triggger and then cast the Blessing during your main phase.

If Paragon's ability was written to specifically say "this ability triggers only once each turn" like on Academy Wall or Morbid Opportunist, then you'd be stuck with using whatever life-gain event happened first in the turn. The "you may" and "do this only once each turn" in the text of Paragon's ability give you more choice in the matter.

proterran98 on Nykthos Paragon

1 year ago

Thank you. What if you have Chaplain's Blessing instead of Healing Salve?

I guess what I’m really asking is the “do this only once per turn” applying to putting the counters on or does this trigger once and only once on the first time a gain life effect triggers?

wallisface on Budget midrange anti-burn lifegain

1 year ago

Some thoughts:

  • you have a super-low threat-density… only Speaker of the Heavens poses any real threat. I think you need far more ways to pressure the opponent.

  • cards that only gain life are pretty universally bad, as they don’t further your own boardstate at all, and so are generally just costing you a card. I would recommend ditching all of Light of Hope, Chaplain's Blessing, Light of Hope, and Chalice of Life  Flip in this vein, as they’re all pretty-universally useless.

  • I don’t see a game ever going long enough to cast Felidar Sovereign… and even if you can cast it, i don’t see you managing to be on 40+ life so late in the game.

  • you have no creatures with decent etb effects, so there’s not a lot of reason to bounce anything - Cloudshift seems bad here.

  • you currently have no way to interact with your opponent (i.e. for killing their stuff). Just letting your opponent do what they want is never a good idea - it gives them free reign to build a bigger boardstate and beat you down with it.

wallisface on Life gain cat deck

1 year ago

dUCKY1234 Chaplain's Blessing is waaaay worse than Revitalize. Both are bad cards, but at least Revitalize replaces itself with a new card in your hand, so its not actively hurting you. Cards that only gain life are pretty universally bad, and Chaplain's Blessing does nothing but that, making it a really bad choice.

Generally speaking, if you are wanting to run a deck around lifegain, you're wanting big payoffs for doing so, but also that all those cards that gain you life still do other things towards progressing your board state (at the very least, providing a blocker).

dUCKY1234 on Life gain cat deck

1 year ago

i would remove revitalize for Chaplain's Blessing

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