Draw three cards, then discard a card.
Printings View all
|Double Masters (2XM)||Common|
|Core Set 2019 (M19)||Uncommon|
|Masters 25 (A25)||None|
|Tempest Remastered (TPR)||Common|
|Tenth Edition (10E)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
Combos Browse all
|Commander / EDH||Legal|
Sift occurrence in decks from the last year
Latest Decks as Commander
1 month ago
So the problem with those cards for me and this deck is I don't run a ton of graveyard recursion other than GnG, so a card like Sift is identical to Concentrate. I'd just as soon draw the cards normally in case I whiff on a creature to put in the bin. In my research I've found that almost all Blue cards like Sift are costed at the Common rarity, so non-discarding card-draw cards are often better on-rate.
Rain of Revelation is strictly better than Sift too, but this deck doesn't really play at instant speed so the effect is diminished once more. I could see Pull from Tomorrow being more of a stand-out now that I think of it.
1 month ago
I played a lot of G&G, and have found that cards like Sift are amazing. Anything that says "draw X, discard
10 months ago
1 year ago
I know you're looking for non-wheel card draw. I don't love cantrips in EDH unless there is a number-of-spells-matters effect in play but they can smooth out a deck a bit. Ponder , Preordain , Portent , Sleight of Hand , Serum Visions , etc. The sweet spot in around 3-5 CMC for me, ideally drawing CMC -1 but there aren't a ton of spells that efficient. I don't love Divination in EDH (2 for 3) but it's the gold-standard in 60-card decks for a quickie hand refill. There are tons of efficient cards like Divination too.
There are a ton of "draw 3, discard 1" for 4 or 5 mana, which are okay. Sift , Trial of Knowledge , and Amass the Components , for example. Many are costed for being commons, which isn't where you wanna be in EDH. There should be plenty of good, efficient cards to draw from though. At the same time, you have a lot of great high-CMC draw, like Consecrated Sphinx and Thought Reflection, so having a few Divination effects might smooth out your draws.
Some suggestions: Concentrate , Windfall , Cathartic Reunion , Plea for Power , Tidings , Nin, the Pain Artist , Finale of Revelation , Mind Spring , Braingeyser , Stroke of Genius , Blue Sun's Zenith , Fact or Fiction , Chart a Course , Ugin's Insight , Treasure Cruise , Dig Through Time , Kumena's Awakening , Fevered Visions , Honden of Seeing Winds , Reverse Engineer , Read the Runes , Precognitive Perception , Distant Memories , Arcane Encyclopedia , Endless Atlas , Trail of Evidence , Theft of Dreams , Borrowing 100,000 Arrows , Nezahal, Primal Tide , Kefnet the Mindful , Cavalier of Gales , Combustible Gearhulk , Thassa, God of the Sea , Shared Discovery , Secrets of the Golden City , Vivisection , Weight of Memory , Recurring Insight , Breakthrough , Niv-Mizzet, Parun , Deep Analysis , Gush , Invoke the Firemind , Expansion / Explosion , Chandra, Flamecaller , Dragon Mage , Wild Guess , Tormenting Voice , Arch of Orazca , Runehorn Hellkite , Conqueror's Galleon Flip, Kraum, Ludevic's Opus , Ludevic, Necro-Alchemist , Commune with Lava .
1 year ago
This is really cool! I don’t play azorius at all but this deck looks like a lot of fun. I’ve also never heard of the 8x8 rule. Where does that come from?
Have you experimented with cards that have similar abilities to ones you’re using like Imposing Sovereign , Blind Obedience and Frozen AEther ? Kismet and Loxodon Gatekeeper have higher CMCs but they cover all the bases as far as what enters tapped. I would probably run one of them over Court Street Denizen since you’re only running about 13 white creatures. Ah wait... unless you have enough stuff that bounces creatures back then i guess my suggestion is a moot point.
Grand Arbiter Augustin IV seems like a shoe-in to help Lavinia hold down your opponents. But may not work for you if you’re looking to have creatures with ETBs.
I only really noticed you have Sift for card draw. What else do you have? Cause I must have missed some.
Anyway, Azorious is not my specialty but I hope I sort of helped. Good luck! +1
1 year ago
I love this deck, but I don't think Vector Asp works the way you want it to. Since its name is in its infect ability, Lazav won't gain infect, if I am interpreting the cards correctly.
Also, at a glace, it doesn't seem like there is enough hand-cycling to get the creatures you want in your graveyard out of your hand, but I haven't played this deck so I can't be sure. How does it work out? I would think you'd need a couple more cards that allow you to rummage so that you can get the big boys out of your starting hand and into your graveyard. (I only see three cards that let you do this ( Merfolk Looter , Ancient Excavation , and Sift )... but maybe that is enough? I'm just gonna mention Jace's Archivist , Zephyr Scribe , and Dark Deal to help you do this--two of those cards also disrupt other players' hands, great to play/activate after a player has just tutored. Taigam's Scheming is also a mention, as it is effectively a Surveil 5 at sorcery speed without the keyword, but honestly I think the deck probably does this well enough. I wouldn't know without playing around it myself. But I love this deck, so I think I will :)
1 year ago
I‘d suggest replacing Sift with Chemister's Insight , simple because you can cast it 2x. Remove Air Elemental s and Riddlemaster Sphinx , add 3x Dream Eater , his ability with flash works Great,... and of course you could consider splashing for Teferi, Hero of Dominaria . That would also give you The Option to go for a more Control approach with your Mill,... maybe think about that. GL with your Deck, Have Fun!
1 year ago
1) Not a fan of infinite combos!
1a and 3) I originally put in Mnemonic wall/ Dream stalker but because they arent Wizard or Human, I took them out. This is because I put in Path of Ancestry for scrying.
2) Yup, originally had it in and I took it out because I'd thought 1 was enough. On this idea, should I be going for the Wincon 1 combo all the time?
3)Darting merfolk only bounces herself so she has less versatility than the Shrieking Drake or Dream Stalker. The idea I had originally was for my commander to be the main target of bounce/flicker effects.
4)Although bouncing is good, I suppose you mean this combo must be paired with the Peregrine Drake? I guess I could see it as a way to stall the game. At the end of the day, my main wincon is to mill the opponents out.
5)I thought it would be interesting to put in a cantrip that is mill-themed haha. I'd opt for Opt instead because its instant speed and I dont have copies of serum visions/preordain.
I have Secrets of the Golden City already inside. However, instead of the traditional Counsel of the Soratami/ Divination, I used Vision Skeins , Words of Wisdom because they are at instant speed, and helps in the game plan a little. I also used Taigam's Scheming , Contingency Plan , Sift , Strategic Planning , Compulsive Research because they help to run through my deck faster, and also has a discard clause for Delirium trigger.