Enchanter's Bane

Enchanter's Bane


At the beginning of your end step, target enchantment deals damage equal to its converted mana cost to its controller unless that player sacrifices it.

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Set Rarity
Commander 2018 (C18) Rare

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Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Enchanter's Bane occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Enchanter's Bane Discussion

Profet93 on The War Room: A Proper Norin Primer

6 months ago

Potential Cuts Show

Cards to consider.... Show

Boza on Should We Be Worried About ...

11 months ago

Being able to and actually having many cards do it is not the same thing. For example, we have Enchanter's Bane in red that flavorfully makes red destroy enchantments. Being tertiary means you only get it when required - I imagine, a single rare or flavorful mythic in a standard set or a single card in a supplemental set like Commander or Horizons. Niche cards that fulfill a role, rather than a staple of the color.

Randomsome1 on Zu wish you conceded

1 year ago

Very Solid. There are some sub-optimal choices imo, but overall, nicely focused.

Shock is just not worth the slot in EDH. Leyline of Lightning is ok, but can be pretty mana intensive to keep using, especially in a land destruction deck, I don't see it being worth it. Guttersnipe is always nice, but with you creature wipes, you might kill it without a big payout. Keep an eye on how many X spells you have too, you might be shooting yourself in the foot, unless you add more artifact ramp, like a Fire Diamond and Ruby Medallion . Treasure Nabber can put everyone between a rock and a hard place if they are using artifact ramp. You'll also need some more card draw so that your single target removal keeps up with the board. Pyromancer's Goggles can help keep you up with 3 other players. If you fall behind, Acidic Soil and Price of Progress might be nice backups. Mana Web , War's Toll , Tectonic Instability might slow everyone down too.

Where is Blood Moon !? If you want to get pricey, Extraplanar Lens with Snow Covered Mountains is just mean with Blood Moon

Red has a huge weakness: Enchantments. You might want to add some enchantment hate, just in case. Even though they are costly Meteor Golem and Spine of Ish Sah are ok. Enchanter's Bane could fit in here real well.

I know you love your goblins, but I think Stuffy Doll is just better than Mogg Maniac . If you really want to anger people, mass land destruction is best: Ruination , Obliterate , Jokulhaups , Decree of Annihilation , and Impending Disaster are the most well known. Even an early game Tremble could be infuriating. If you your deck can get some tokens, or just fodder creatures Shivan Harvest might be fun. Mine Layer would cause a lot of frustration. So would Price of Glory , but it can hurt you too. I personally love Volcanic Offering because it can make someone mad at someone else. Bend or Break can divert some attention from you too.

Burning Earth Fits this deck pretty well. Maybe, Burning Sands too.

You don't need to take any of these suggestions, but they might be nice ideas for a sub theme, or a different way to think about how the deck could be run. I am not looking forward to this monstrosity lol

CaptainBanana42 on Neheb EDH need help

1 year ago

Hi, I would put some more of the copy effects in the deck like Reverberate . A little trick I learned while playing is if the Niv-Mizzet player counters Neheb you copy the counter with Reverberate or another similar spell. Then you target his counter with your copy of his counter spell. And of course you can use it to copy your big spells immediately or if it would get countert so that the copy resolves nonetheless.

Fury Storm , Increasing Vengeance , Reiterate . These are all good copy effects with upside.

Enchanter's Bane is probably a good card against the Tuvasa player. It does not cost much and will hit the Tuvasa player hard over time.

KayneMarco on

1 year ago

The only enchantment removal available in rakdos is Enchanter's Bane and Nevinyrral's Disk.

KayneMarco on Battle Angels

1 year ago

Since I’m not seeing much enchantment removal how bout the only one in red. Enchanter's Bane. May not be immediate removal but if it’s a big enough cmc it won’t stay around long.

Jayjayrod on Mogis: A Very Silly Commander

1 year ago

Hey Gleeock, thanks for the suggestion! Enchanter's Bane is definitely one of the newer cards I was looking at for Mogis when it first got spoiled, so I'll have to try to find a spot for it when I get a chance. Also +1 on that deck of yours, looks like an absolute headache to try to deal with!

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