Fight with Fire


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Fight with Fire


Kicker (You may pay an additional as you cast this spell.)

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

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Recent Decks

Fight with Fire Discussion

Murphy77 on Sarkhan's UnsealWIN

1 day ago

Pelakka Wurm is just too difficult to cast. I also would not count on kicking Fight with Fire.

I like the idea of replacing Gift of Paradise and Grow from the Ashes with Colossal Majesty, which should give you a lot of added card draw. Wayward Swordtooth would then let you cast any surplus lands and might quickly transform into a big-hitting creature. Prowling Serpopard can actually do a lot in this type of deck if you are playing against a control deck with cards like Essence Scatter, you also want as many triggers as possible for Sarkhan's Unsealing and Colossal Majesty. I prefer Lathliss to Verix, but that may be a personal preference. If you have some, Glorybringer would fit right in.

Finish off with some instant burn, like Lightning Strike

multimedia on Sarkhan’s Dragons

4 days ago

Hey, nice budget post rotation Dragon deck.

Consider Verix Bladewing? It's a mono red four drop Dragon. Consider Skirk Prospector? One drop Goblin it can be early game play to support Dragons or potentially turn two Sarkhan. Prospector can sac itself to make one red mana for ramp to play a Dragon or Sarkhan faster. Later on when you don't need it, it can be fodder to discard to Sarkhan's loot ability.

Consider this creature base:

  • 4x Prospector
  • 3x Egg
  • 3x Verix
  • 4x Demanding
  • 3x Queen

Consider this other spells base:

  • 4x Sarkhan
  • 4x Hoard

  • 3x Shock
  • 4x Strike
  • 3x Spit

  • 23x Mountains

Helm, Rift and Sparktongue can be sideboard cards, but you honestly don't really need any of them. Some good budget sideboard cards for red: Fight with Fire (kill bigger creatures, other fliers), Banefire (for control matchups, kill a Planeswalker), Fiery Cannonade (wreck tokens or weenie aggro), Act of Treason (steal your opponent's big creature or flier and attack with it), Smelt (instant artifact removal), Vance's Blasting Cannons  Flip (more repeatable draw for midrange and control matchups).

Consider this sideboard:

  • 3x Fire
  • 2x Banefire
  • 3x Cannonade
  • 2x Smelt
  • 2x Cannons
  • 1x Act

  • 2x empty spots

Argy on #1 Red Aggro by Wyatt Darby

1 week ago

Daggerfella it's in my Dominaria folder so that I, and anyone else, can playtest against it.

I did, however, answer the questions that you asked.

Apart from about Fight with Fire.

That spell is so versatile in that it can get rid of an annoying Creature early on for less than Banefire, OR deal final player damage, OR take out some late game blockers.

Banefire has to be cast for 6 or more to be uncounterable. I like it, but can see the value of Fight with Fire.

LikeSpider943 on Standard Dragons

2 weeks ago

Sideboard 2 By Force for God-Pharaoh's Gift decks, 3 Chandra, Torch of Defiance for value and control matchups, 3 Chandra's Defeat for red aggro, 3 Aethersphere Harvester for any aggro, 2 Treasure Map  Flip for grindy matchups, and finally 2 Fight with Fire for more good removal.

Daggerfella on #1 Red Aggro by Wyatt Darby

2 weeks ago

How well does this work? Have you used this deck?

ive got a similar deck Mono-Red Ramunap Chainwhirler (if you wouldnt mind any criticisms, id be honored as i respect your opinion as a fellow Red Player, and because i eventually want to go to a big event with this deck before much of it cycles out)

Im curious as to they have opted to use Fight with Fire as opposed to Banefire; since you would prefer to use Banefire because of it being better against Control Players since they CANNOT Stop the damage.

24 seems a little bit high for the land count, did they have too many land when they played?

Im surprised not to see Pia Nalaar in the sideboard as this sees alot of competitive play especially against control match ups.

vomitpile on Hour of Wurms

2 weeks ago

I have a pretty similar list but have 2 maindeck Banefire over Fight with Fire. I feel like it scales better since this deck can realistically make 12-15 mana and it becomes uncounterable. It can also be early removal if need be since I have 2 copies which is cool. I'm considering 2 Nicol Bolas, the Ravager  Flip in the maindeck and 1-2 The Eldest Reborn somewhere in the 75 for a black splash, something you might consider yourself if you need earlier threats with added removal/disruption/recursion from the saga. I have 2 Sweltering Suns as well and might go 3 and 3 with it and Hour of Devastation if Bolas makes it in since he doesn't die to it and this deck can get the planeswalker side more easily than anything else in standard I think. Good luck!

Arc_N7_Mereel on Want opinions before *FNM/SS*

3 weeks ago

Daggerfella yea I figured that is why you went with banefire, and I agree it's a better card in a lot of way, but a 5 dmg for 3 in Fight with Fire is solid early game against mana ramp opponents and other 4-5 toughness, early game creatures. I figured the theme was quick quick quick, so thought fight with fire would clear any early big hitter to allow you to establish a better field. I agree Glorybringer is a little higher, but there is nothing more effective than a 4/4 flyer with haste. Maybe only having 2 would provide some big hits in the those games that stretch to mid game or later. At the very least it can be fodder for Hazoret the Fervent. It may be a better side board piece for adjustments if your main strategy fails in the first game.

Guttersnipe is the most annoying to play against for me personally. It's a blocker at the very least and a MAJOR hit each turn coupled with Lightning Strike or Shock

Also I just thought of Insult, which coupled with the above and what you have, is nasty.

Daggerfella on Want opinions before *FNM/SS*

3 weeks ago

Arc_N7_Mereel the reason i have Banefire in the deck is because i replaced Fight with Fire in the sideboard because its ultimately the better card. and i only use banefire as a sideboard card because fight with fire and banefire are best when matched up against control decks or mid-range decks.

Ive thought about the glory bringer as ive used it alot in the past, one problem i always have is that it is high cost and in alot of match ups against control, its utterly meaningless

The Jaya would be a good idea once Chandra cycles out, especially with the effect that she has as her last planeswalker ability.

the guttersnipe is something ive been considering but the decks focus is haste but ill probably be putting this in sometime in the near future because you have convinced me

would you say to move the bomat down? i play with 4 so i can get a new hand easily by turn 4-5

BTW the only deck i see is a 3 color deck on ur profile

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