Shivan Fire

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Dominaria (DOM) Common

Combos Browse all

Shivan Fire

Instant

Kicker (You may pay an additional [[symbol:4] as you cast this spell.)

Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.

Shivan Fire Discussion

Sephyrias on Feather WAR Standard Deck

6 months ago

I don't think you want those cards that are only worth playing when targeting multiple of your creatures. You only run 17 and there are tons of playable cmc 3-4 boardwipes in Standard.

I'd say you should also consider Shivan Fire . Dreadhorde Arcanist can flash it back as a Shock and you get some removal for bigger blockers lategame. Not every card has to evolve around Feather (chances are that she's gonna eat all the removal).

ExplosivesAreUs on Sculpt me an Empty Hand

6 months ago

Thank you for the explanation on Vicious Rumors and Ashiok, Dream Render , the choices make a lot more sense to me. I do see the graveyard hate of the Sentinel Totem as being worth keeping in the sideboard, as it helps shut down Rekindling Phoenix , Find / Finality , Pteramander , Enigma Drake , Search for Azcanta  Flip, and Arclight Phoenix , as well as the few jump-start cards you often see, such as Risk Factor and Chemister's Insight . This feels like a really nice variety of targets for what is, as you said, an extremely low opportunity cost to play the totem. I'm really skeptical about Urgoros, the Empty One as a finisher, and if you're just playing him for flavor/as a pet card, you can skip the rest of my spam. Otherwise, he seems really weak as far as dimir finishers go. While drawing one/making your opponent discard is fine, six whole mana for a 4/3 flyer seems extremely vulnerable to a vast multitude of commonly played removal spells like Lightning Strike , Lava Coil , Kraul Harpooner , Collision / Colossus , Vivien Reid and Shivan Fire as well as other, more niche spells like Skewer the Critics . As a comparison to Urgoros, we can take the new God-Eternal Kefnet . Kefnet not only dodges 3/4 damage burn removal, but also comes down much earlier while also dodging exile effects like Vraska's Contempt , Conclave Tribunal , the aforementioned Lava Coil and other sad endings your game-ending threat could meet. To top this, Kefnet provides an identical clock to Urgoros, with the added advantage of letting you rip discounted sweepers/removal off the top to stabilize a board in the midgame, or use a draw/targeted discard spell for some tasty card advantage. Alternatively, if you find that you don't need Kefnet's resilience due to your ability to protect Urgoros, I think Doom Whisperer is a stronger contender for the slot, as he lets you keep surveiling to spam fake news and sift out poor topdecks/flood. Doom also has the relevant addition of greater p/t, granting your finisher a speedier clock as well as incidental resistence to many of the previously mentioned removal spells, all for a lower cmc than Urgoros.

Enral on Four Color Guildgates

8 months ago

fredfabian29: I like that idea since I don't face a lot of control matchups in BO1.

stensiagamekeeper: Deafening Clarion sounds good right now and you're right about mono-blue since I've faced quite a few yesterday. If I see an uptick on it I might have to mainboard Shivan Fire / Lava Coil .

stensiagamekeeper on Four Color Guildgates

8 months ago

I hear B of 1 is inundated with mono-red and mono-white. You could have a second version that mainboards Deafening Clarion because of how good it is in those matchups especially considering how good the lifelink option is with your fatties. Maybe sideboard it as well in the other one depending on the meta.

Also mono-blue has been doing really well in the pro scene all of a sudden so I'd expect to run into that a little more often especially in the higher tiers. For that reason I'd consider possibly running some Shivan Fire or Sky Tether in the side so that you can interact with Curious Obsession in time for it to matter.

If I had to suggest what to cut from the sideboard to make this happen perhaps some of the control hate because you don't seem to have that many dead cards against them game 1 (although i can see an argument for boarding out Circuitous Route ). Also if you're adding shivan or tether maybe cutting Lava Coil s could be correct if you think it's worth the respective tradeoffs.

Freezingfist on Poor Man's Mono-Red

11 months ago

Are you new to Magic, RandomAsian137? If so, Welcome to the Fold!

Standard... budget mono...

I'd run Shock and Lightning Strike over Shivan Fire and maybe drop a few of the enchantments. That can go to the face as well as removing creatures. Fight with Fire is another good option that can hit a larger creature early on, or dome them for 10 late... can even one-shot kill if The Flame of Keld procs 3rd saga goes off with the kick.

Fanatical Firebrand is also one of the best 1Drops. I'd consider adding just for the utility of having another aggressive play and can just tap-sac to ping damage.

I like all the spell-play opportunity with Fire Urchin. I'm wondering if using that and something like Maximize Velocity to give it haste would be worth it... could discard a land, and cast it again for another trigger. I don't know if it's better than your build... but it's got me thinking.

Regardless, looks fun. Hope this helps.

Any thoughts on sideboard?

Mr_mine24 on izzet counterburn

11 months ago

if you add a 2nd Thousand-Year Storm I would take out a Shivan Fire

Grixis776 on Should Teferi be banned

1 year ago

Lightning Strike, Shock, Lava Coil, and Shivan Fire aren’t needed and frankly I don’t get why anyone would want these in a Control deck. If you really must play a 3rd color black has better options, but anyway. These all can be replaced with bounce spells such as Blink of an Eye, more counterspells and/or if not already in the deck, Opt. As for more cheap removal, There is Baffling End to get rid of more early plays and some decks may be able to make Isolate work for any pesky one drops. Also a great early blocker is Shore Keeper it can keep early Aggro decks at bay for a time if it is not removed immediately and can generate card advantage late game. Thoughtbound Phantasm could also work if running lots of surveil.

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Shivan Fire occurrence in decks from the last year

Standard:

All decks: 0.1%