Shivan Fire

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Common

Combos Browse all

Shivan Fire

Instant

Kicker (You may pay an additional [[symbol:4] as you cast this spell.)

Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.

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DOM

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Shivan Fire Discussion

Freezingfist on Poor Man's Mono-Red

1 month ago

Are you new to Magic, RandomAsian137? If so, Welcome to the Fold!

Standard... budget mono...

I'd run Shock and Lightning Strike over Shivan Fire and maybe drop a few of the enchantments. That can go to the face as well as removing creatures. Fight with Fire is another good option that can hit a larger creature early on, or dome them for 10 late... can even one-shot kill if The Flame of Keld procs 3rd saga goes off with the kick.

Fanatical Firebrand is also one of the best 1Drops. I'd consider adding just for the utility of having another aggressive play and can just tap-sac to ping damage.

I like all the spell-play opportunity with Fire Urchin. I'm wondering if using that and something like Maximize Velocity to give it haste would be worth it... could discard a land, and cast it again for another trigger. I don't know if it's better than your build... but it's got me thinking.

Regardless, looks fun. Hope this helps.

Any thoughts on sideboard?

Mr_mine24 on izzet counterburn

1 month ago

if you add a 2nd Thousand-Year Storm I would take out a Shivan Fire

Grixis776 on Should Teferi be banned

2 months ago

Lightning Strike, Shock, Lava Coil, and Shivan Fire aren’t needed and frankly I don’t get why anyone would want these in a Control deck. If you really must play a 3rd color black has better options, but anyway. These all can be replaced with bounce spells such as Blink of an Eye, more counterspells and/or if not already in the deck, Opt. As for more cheap removal, There is Baffling End to get rid of more early plays and some decks may be able to make Isolate work for any pesky one drops. Also a great early blocker is Shore Keeper it can keep early Aggro decks at bay for a time if it is not removed immediately and can generate card advantage late game. Thoughtbound Phantasm could also work if running lots of surveil.

SynergyBuild on Should Teferi be banned

2 months ago

Ummm... so what do you replace with all of the single-target removal, Seal Away can't replace Justice Strike, Lightning Strike, Lava Coil, Shock, and Shivan Fire, heck, it can barely replace any of them.

Icbrgr on Arena: Turning Skred Red into ...

2 months ago

agreed its nowhere near as good in all areas... more so just attempting to mimic it as close as possible...at least deck philosophy of skred red.

  • Shivan Fire caught my attention because of its ability to grow in the late game in the way skred gets stronger as more snow permanents are in play... perhaps Banefire would be more suitable in this aspect... idk still just an idea t this point.

  • mimicing Blood Moon is by far the toughest thing to do... is this the main thing you were getting at with not having the same factors in standard as modern Boza?... Blood Sun/Alpine Moon seem to be dead in all scenarios i typically come across/can think of in arena....but Damping Sphere might be good in those izzet matchups with Guttersnipe/Electrostatic Field/Niv-Mizzet, Parun... otherwise just might be nice to slow the creatures from being all dumped into play in one turn against the merfolk matchups or similar.

  • Sarkahn is no koth but i figure he's a better option than Chandra, Bold Pyromancer (i think anyway...) Have his abilities be used to ditch the least useful card in hand to hopefully topdeck something more relevent and his other ability to lay down a threat like Verix Bladewing and still leave mana open for another burn spell of even just pay that kicker cost.... his ultimate of 4 5/5 flyers is kinda cool but yeah its not koths emblem by a long shot.

Icbrgr on Arena: Turning Skred Red into ...

2 months ago

I have a crazy idea that maybe I can take a proven deck type like skred red and perhaps i can pull it off as a "strictly worse" variant in MTG Arena...like instead of Koth of the Hammer have Sarkhan, Fireblood...instead of Blood Moon have Damping Sphere/Blood Sun/Alpine Moon..... and instead of Skred... have Shivan Fire ext ect ect.

Here is the Deck list idea... anyone have any thoughts on this idea or suggestions?


MTG Arena: Mono-Red

Arena [BETA]* Icbrgr

369 VIEWS | IN 1 FOLDER


multimedia on Mono-Red Midrange

3 months ago

Hey, good ideas, but consider going bigger?

Consider Legion Warboss, Siege-Gang Commander and Experimental Frenzy? The Goblins work well to bring a go wide strategy with Steam-Kin and Frenzy is a busted card advantage engine for red especially with Steam-Kin.


Consider this example:

Other Spells


Good sideboard cards to consider are: Banefire (control), Fight with Fire (Lyra Dawnbringer), Lightning Mare (control), Fiery Cannonade (aggro and tokens), Shivan Fire (Llanowar Elves), Risk Factor (control), Dire Fleet Daredevil, Sorcerous Spyglass (Planeswalkers), Sentinel Totem (Golgari).

Good luck with your deck.


SynergyBuild on

3 months ago

Okay, sorry, I was at FNM so couldn't get back in a timely manner.

Love the list, toss in Sinister Sabotages over Cancels, if you have the momey for them.

On a budget, I would drop a copy of Essence Scatter or two to add in a Disdainful Stroke and if you drop two, a Negate. I would normally drop the Niv Mizzets for the board and go up a Firemind's Research and a Guttersnipe.

I feel 4 Shocks are a bit much, dropping one or two for Shivan Fires could allow more versatility in this list.

In the sideboard, a couple Disdainful Strokes, a Shock we dropped mainboard, and the Niv Mizzets is a full 15 with good variety in answers to the standard metagame.

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