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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Giver of Runes
Creature — Kor Cleric
: Another target creature you control gains protection from colourless or from the colour of your choice until end of turn. ((Remember the acronym debt.) It can't be damaged, enchanted, equipped, blocked or targeted by anything of the chosen colour. Anything of the chosen colour attached to the target creature immediately falls off.)
NV_1980 on
Anti Venom Horrifying Healer
4 months ago
This looks positively scary; nice job! Out of curiosity: why didn't you include Lightning Greaves/Swiftfoot Boots? Giving your voltron hexproof seems kinda logical. I see you've included Giver of Runes but not Mother of Runes; might be worth considering as your battlecruisers (including anti-venom) are your main mechanisms for winning with this deck so they need plenty of protection and a bit of redundancy doesn't hurt. Something similar could be said about Grand Abolisher and Myrel, Shield of Argive.
One more thing that's really noticeable: your deck doesn't have anything for dealing with opposing enchantments or artifacts. You could consider cards like Disenchant, Generous Gift, Heliod's Intervention and Return to Dust.
NV_1980 on
White Waifu Shield Bash
4 months ago
Hi theLegendred. I've played Avacyn for some time. Opponents I faced would keep counterspells and/or removal in reserve specifically for Avacyn's appearance (yup, she's considered that much of a threat). I found the following cards to deal with this:
- Aegis of the Gods/Metropolis Reformer: hexproof for yourself, which prevents opponents from targeting you with abilities/spells, amongst which are spells that force you to sacrifice your own creatures (which is one of the ways in which your opponents can still get rid of Avacyn, eventhough she's indestructible).
- Chimil, the Inner Sun: bit of an expensive piece of kit, but it's been pulling its weight regardless. Avacyn doesn't need to worry about counterspells no more and the value brought forth by the discovery ability is absolutely awesome in a battlecruiser deck.
- Defense Grid: makes countering spells a lot more expensive.
- Eight-and-a-Half-Tails/Giver of Runes/Mother of Runes: helps in case you don't have stuff like Lightning Greaves/Swiftfoot Boots on the field yet to equip to your most valuable creatures.
- Silence: cast this before casting Avacyn. Of course, this spell can still be countered, but that means one less counterspell held in reserve.
Wouldn't say it's necessary to include all of these, but including some will make a difference for sure. Good luck with the deck.
CommanderNeyo on
Soul Sisters
4 months ago
Those are good reasons not to include her, I was worried she might be too slow. My initial thinking was that, with Starfield Shepherd you are basically paying 3 mana for a 1 mana creature, and Haliya is probably better than grabbing a soul sister. What I didn't think about is that you can grab any of the other creatures you might be missing, like Ocelot Pride, Speaker of the Heavens, or Giver of Runes, so there is a lot of utility (as well as 2 creature etb triggers for the sisters).
Crow_Umbra on
Watch the Party Die [Primer]
10 months ago
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I gave the edge to Giver of Runes for having an additional toughness, and can also protect from colorless, which is a bit niche.
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I addressed this in the Draw & Tutor part of my primer:
"Imperial Recruiter - An excellent option for this deck, especially given the potential for repeat uses. Recruiter of the Guard could be another supplemental option to Imperial Recruiter. She would be able to tutor up 18/34 creatures, with some overlap with the 22/34 that Imperial Recruiter can tutor."
I gave the edge to Imperial Recruiter since it can grab options like Professional Face-Breaker, Yawgmoth, Thran Physician, Preston, the Vanisher, and Burakos, Party Leader
.
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Hall of Heliod's Generosity is more so a contingency in case I recur any of my enchantments. It's niche, but I like it.
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I run Vault of the Archangel in my Mardu/Orzhov aggro decks, espcially if they have the Treasure support in the mid-game to threaten or actually use the activation. It's worked for me before.
Cloudy2024 on
Clerical Air
11 months ago
so cool! I think that Giver of Runes might be a good addition to the main list. also Vito, Thorn of the Dusk Rose instead of Marauding Blight-Priest. overall I think it's working up to something great! definitely upvote worthy!
Craeter on
Galadriel, Blinker of Valinor
1 year ago
Lovely deck mate, Teleportation Circle would be good in here! Maybe more protection too: Giver of Runes
and Flawless Maneuver. Jeweled Lotus got banned from Commander recently, so could easily cut that.
DeinoStinkus on
Equip
1 year ago
You need Hammer of Nazahn, Grafted Exoskeleton, Shadowspear and Open the Armory. Mana Crypt, Mana Vault, and Mox Opal if possible.
Cuts:
Adaptive Automaton (clunky, what are you choosing??)
Benalish Marshal (too mana intensive for so little impact)
Bladegraft Aspirant (same)
Burnished Hart (too slow)
Chief of the Foundry (too much mana for so little impact)
Eivor, Battle-Ready (way too expensive)
Kassandra, Eagle Bearer (not really cost efficient since you don't have the spear)
Militia Bugler (not good)
Mother of Runes -> Giver of Runes
Novice Knight (not good)
Thraben Inspector (not really refined for your game plan)
Darksteel Plate -> Mithril Coat
Explorer's Scope (not good)
Haunted Plate Mail (not good)
Ring of Thune (not good)
Sword of Hours (not good)
Sword of the Paruns (not very good)
Hieromancer's Cage -> Borrowed Time
Pacifism (not good)
Council's Judgment (this card sucks)
gzusvictory on
Halvar, Divine Voltron
1 year ago
I do like the Excalibur a lot! It alone can be lethal with our commander. The challenge comes down to finding a way to cheat it into play. Cheating casting costs of our equipments seems more difficult than cheating equip costs. It helps a lot that our equipments are artifacts, which fits the historic category.
Haystack is nice. Reminds me of Mother of Runes, but cannot protect itself or provide evasion. Keep in mind that it cannot target our creatures that have protection from white since it’s considered a white artifact, and with it not being a creature, it cannot be equipped. There is the advantage of having the ability to use it the same turn it comes out. I can see a common play pattern of playing Haystack prior to playing the threat, and leaving up the additional two mana of course. I know we were also trying to keep our artifact count down and I am curious what we would take out for it. I do like that it can make one of our creatures dodge practically any board wipe. Phasing has some advantages over hexproof, indestructible, and color protection. Timing can be a bit of a challenge not having our threat return to defend us until our next untap rather than the end of the turn we use the Haystack. Not a fan of having to keep up mana up when there’s things like Giver of Runes, which can activate for free (and also did not currently make the deck). I would probably recommend adding Haystack if your playgroup is removal heavy, otherwise it’s a bit too defensive to speed up our game plan of taking out our opponents. I am personally more of a fan of spells/abilities that I can use that can protect our commander without interrupting a lethal attack, like a new card I pulled yesterday Flare of Fortitude
| Have (2) | Azdranax , gildan_bladeborn |
| Want (1) | armman |



