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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Absolute Virtue
Legendary Creature — Avatar Warrior
This spell can't be countered.
Flying
You have protection from each of your opponents. ((Remember the acronym debt.) This can't be damaged, enchanted, equipped, blocked or targeted by anything controlled by your opponents. Anything controlled by your opponents attached to this immediately falls off.)
Rhadamanthus on Card interaction Question for Commander
8 months ago
You're going to risk confusing yourself more if you think about things "targeting" when they don't actually target, because the word "target" has a specific rules meaning and whether or not something actually targets matters a lot for various card interactions and rules interactions. Declaring an attacking creature does not target. Any effect that does not specifically use the word "target" in its rules text (either printed on the card or packed into the rules for a keyword ability on the card) does not target.
The easy way to remember the full effects of protection is with the letters DEBT:
- Damage is prevented
- Enchanting/Equipping is not allowed (or Fortifying, but that's just one weird card from Future Sight)
- Blocking is not allowed
- Targeting is not allowed
The reminder text on Absolute Virtue summarizes the above and leaves out blocking since it doesn't matter (you, the player sitting there in real life, can't attack so it's irrelevant whether something can block you).
theNeroTurtle on
test
8 months ago
Decree of Silence Nine Lives Rest in Peace Solemnity Web of Inertia
An Offer You Can't Refuse Counterspell Cyclonic Rift Dovin's Veto Fierce Guardianship Force of Negation Force of Will Mana Drain Oblation Pact of Negation Path to Exile Swords to Plowshares
Lightning Greaves Swiftfoot Boots
Boromir, Warden of the Tower Giver of Runes Grand Arbiter Augustin IV Mother of Runes Pippin, Guard of the Citadel Selfless Savior Skrelv, Defector Mite Vexilus Praetor
Academy Ruins
Adarkar Wastes
Ancient Tomb
Command Tower
Deserted Beach
Flooded Strand
Floodfarm Verge
Gemstone Caverns
Glacial Fortress
Hall of Heliod's Generosity
Hallowed Fountain
Island
Kor Haven
Mana Confluence
Maze of Ith
Meteor Crater
Mystic Gate
Nimbus Maze
Plains
Prahv, Spires of Order
Reflecting Pool
Rogue's Passage
Sea of Clouds
Tundra
Dovin, Grand Arbiter Land Tax Rhystic Study Smothering Tithe Tithe
Arcane Signet Chrome Mox Grim Monolith Mana Vault Mox Amber Mox Diamond Mox Opal Sol Ring
Augur il-Vec Hunted Phantasm Infiltrator il-Kor Invisible Stalker Latch Seeker Looter il-Kor Soltari Champion Soltari Crusader Soltari Foot Soldier Soltari Lancer Soltari Monk Soltari Priest Soltari Trooper Soltari Visionary Spirit en-Dal Thalakos Deceiver Thalakos Dreamsower Thalakos Mistfolk Thalakos Scout Thalakos Seer Thalakos Sentry Zealot il-Vec
Academy Rector Enlightened Tutor Idyllic Tutor Intuition Mystical Tutor
theNeroTurtle on
8 months ago
Decree of Silence Nine Lives Rest in Peace Solemnity Web of Inertia
An Offer You Can't Refuse Counterspell Cyclonic Rift Dovin's Veto Fierce Guardianship Force of Negation Force of Will Mana Drain Oblation Pact of Negation Path to Exile Swords to Plowshares
Lightning Greaves Swiftfoot Boots
Boromir, Warden of the Tower Giver of Runes Grand Arbiter Augustin IV Mother of Runes Pippin, Guard of the Citadel Selfless Savior Skrelv, Defector Mite Vexilus Praetor
Academy Ruins
Adarkar Wastes
Ancient Tomb
Command Tower
Deserted Beach
Flooded Strand
Floodfarm Verge
Gemstone Caverns
Glacial Fortress
Hall of Heliod's Generosity
Hallowed Fountain
Island
Kor Haven
Mana Confluence
Maze of Ith
Meteor Crater
Mystic Gate
Nimbus Maze
Plains
Prahv, Spires of Order
Reflecting Pool
Rogue's Passage
Sea of Clouds
Tundra
Dovin, Grand Arbiter Land Tax Rhystic Study Smothering Tithe Tithe
Arcane Signet Chrome Mox Grim Monolith Mana Vault Mox Amber Mox Diamond Mox Opal Sol Ring
Augur il-Vec Hunted Phantasm Infiltrator il-Kor Invisible Stalker Latch Seeker Looter il-Kor Soltari Champion Soltari Crusader Soltari Foot Soldier Soltari Lancer Soltari Monk Soltari Priest Soltari Trooper Soltari Visionary Spirit en-Dal Thalakos Deceiver Thalakos Dreamsower Thalakos Mistfolk Thalakos Scout Thalakos Seer Thalakos Sentry Zealot il-Vec
Academy Rector Enlightened Tutor Idyllic Tutor Intuition Mystical Tutor
legendofa on Card interaction Question for Commander
8 months ago
As long as you have protection from opponents, you can't be targeted by any spell or ability your opponents control. So for the planeswalker example, your opponent can't choose you as a target to begin with. For an outside case like Kaya, Spirits' Justice's -2, only your creature is being targeted, not you, so it would still be exiled.
Annihilator isn't a targeting ability (it doesn't use the word "target" in its rules text or reminder text), and neither is attacking. A creature with annihilator (e.g. Ulamog's Crusher) can attack you through Absolute Virtue, and you will still sacrifice your stuff. You just won't take any damage from that creature.
theNeroTurtle on Card interaction Question for Commander
8 months ago
I have already asked about Absolute Virtue before. I can not be directly effected, but here is the question... can I still be targeted?
For example, someone can resolve a loyalty counter on a planeswalker with me as the target... it just doesn't do anything. Same thing with attacking... I can be targeted with attacking creatures during an attack phase so that triggers may occur, but won't take damage. Is this correct?
The reason I ask this is because my pod plays annihilator a lot. I want to be sure they can still target me with an attack, which would still resolve the annihilator obviously, but since I have protection, that doesn't mean they still can't target me during attack phase for triggers to occur, right?
That is what I would think. Just checking.
Rhadamanthus on Need clarification about a card …
9 months ago
The AI summary results you found were incorrect. With the way a Large Language Model (LLM) works, it's essentially doing a highly sophisticated autocomplete for a discussion about your topic. LLM responses are most reliable on topics with a lot of content represented in the training data. In this case, I get the feeling not enough has been written about effects that give a player "protection from opponents" for the LLM approach to give an accurate answer. It likely gave you results that were based on a combination of what's been written about protection in general as well as things written specifically about True-Name Nemesis, which would have had a lot more content built up over the years than Absolute Virtue has at this point.














