Prahv, Spires of Order

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Prahv, Spires of Order

Land

: Add .

, : Prevent all damage a source of your choice would deal this turn.

LandoLRodriguez on I AM the Senate

1 year ago

Can't go wrong with this sort of functionality at this price point! While I understand it would certainly complicate the game plan, have you ever considered adding to an Elocutors deck? It would give you access not only to a wealth of fog effects, but also Planewide Celebration. That can of course immediately get you to 5 counters as soon as it has one. One last thought: while its ability is probably prohibitively expensive for modern, Prahv, Spires of Order could turn out to be a lifesaver - literally!

Boza on Prahv, Spires of Order prevention …

4 years ago

No, you prevent a source of damage. A source of damage a single thing dealing you damage. That could be:

For example, if the opponent had Izzet Staticaster and the means to untap it, you can use the single activation of Prahv, Spires of Order to prevent both instances of damage, since they are coming from the same source.

Cloudchaser.Kestrel on Friends? I have no Friends.

5 years ago

So - Prahv, Spires of Order and Azor's Elocutors would be the direction I'd take it.

Also want to introduce you to this resource - if it be of help.

rdean14 on Card creation challenge

5 years ago

Two versions, as I'm not wholly sure:

Bane Alley

Land

: Add .

: Surveil 3

No crimes have ever been reported on Bane Alley


Benalish Amphitheatre

Land

: Add

: Add or remove one lore counter from target Saga.


Create a New Prahv, but a unique activated ability. Prahv, Spires of Order.

DrowZgam3r on

5 years ago

I really like your deck and admire your desire to make inexpensive edh decks. That being said I do believe there are some ways you could improve this deck without breaking the budget.

While you do have plenty of board wipe effects I notice that you only have a few single target removal spells. Board wipes are great but the problem is the fact that they are sorcery speed. The ability to react on your opponents turn is invaluable so I would highly recommend adding one or two more instant speed removal spells. Some notable ones would be

I also think there are some counterspell's you would be better off for running that are pretty cheap.

  • Sinister Sabotage is basically a Cancel with upside and still pretty cheap.
  • Rewind is almost free in the late game.
  • Foil is a budget Force of Will that would fit great in your deck given your high island count.
  • Arcane Denial is just a solid counter spell in EDH since it replaces itself and the advantage it gives your opponent is mitigated by the multiplayer format.
  • I would also recommend running Forbid since you seem to draw so many cards but this one is a little more pricey.
Of all your counterspells I do believe that any of these would be better than Cancel,Mana Leak, or Spell Pierce

The only other general improvement I would recommend would be try to add some dual lands. Even if they come into play tapped, dual lands do wonders to help a deck perform at its best. Some really budget ones I'd recommend are.

And since you do have such a robust instant package I would also recommend considering running Tidespout Tyrant as another finisher type card.

I really do like your deck and what you have made so far, but I would like you to at least consider these options to further improve your deck.

RUST-O on

6 years ago

Imprisoned in the Moon, is a must have. Plus its dirt cheap.

Azorius Charm / Jeskai Charm > Roil Spout

Ghost Quarter, Rogue's Passage, Prahv, Spires of Order = sweet utility lands.

freakingShane on ☭ Soviet Russia: The Deck ☭

6 years ago

I have one final bit of advice and then I think the deck will be fantastic. I recommend upping the number of Islands you have and taking out some Plains.

I copied your deck and messed with the basic land ratio, and it looks like having 15 Islands and only 6 Plains is what you need to have a balanced mana base. Of course, this may not be necessary, but it may be something to consider.

Lastly, I'd say scrap Prahv, Spires of Order and put in Buried Ruin. Prahv is great for Azorius flavor and is a decent land in general, but I think Ruin is more synergistic with your "artifacts matter" build.

Anyway, I'm glad I could help at all with this deck! You did a great job with making Brago overlord of all, haha.

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