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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Scrapyard Salvo
Sorcery
Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.
hiddengibbons on Card creation challenge
1 year ago
Heavy metals
Artifact
Cards in your graveyard are artifacts in addition to their other types.
In Kuldotha, the Air Guitar competitions routinely result in fatalities
Yes! Finally a card to make Scrapyard Salvo a super game winner
Repeat
tumamaenmondongo on Pauper Eggs
4 years ago
You should try Implement of Combustion , Implement of Improvement and friends instead of flask, petal, vial and some number of Prophetic prism since they replace themselves when sacrificed, and they can sac themselves as well. Then some other suggestions are Scrapyard Salvo as a finisher (don't expect it to deal 20 dmg at once, but 7/8 dmg it's still good for 3cmc), Crack the Earth which is specially good in turns 1/2 since the opponents mostly have to sac lands or creatures when you sac a self replacing egg, Galvanic Blast , Reckless Fireweaver as your disciples 5-8 or even Firebrand Archer .
Attila on Life Machine
6 years ago
Thanks for the suggestions ZwiebelRoyal. Scrapyard Salvo sounds pretty great. I may put in Atog and Disciple of the Vault for the Embraal Gear-Smasher, who didn't play as well as I thought he would.
Kjartan on My goyf is bigger than yours
7 years ago
I used to play 4 looting and 3 Darksteel Citadel, it wasn't as good as it looked, so I went donw to 3 Looting, still wasn't great. It definately worked best as a 1 of, out of the three options I've tried, but never tried it as a 2 of.
I do like Soul's Fire as it can both be removal and a wincon. Didn't know it was a card actually, thank's for sharing, but I want the Scrapyard Salvo for removal heavy matchups, which there seem to be enough of to mainboard 1.
But perhaps I should add an extra looting and see. It's a great card if just don't get too many of them.
Hexcimal on My goyf is bigger than yours
7 years ago
Please find a way to include more Faithless Looting in your deck, even if you have to cut some artifacts for it; I feel its value is being vastly overlooked here.
Consider your viable Turn 1 options:
- You can play any of your artifacts, though most of which sit waiting to be activated until Turn 2+ because there is only one mana currently available.
- You can play Faithless Looting, filtering through your deck while filling your graveyard with up to 2 artifact cards easily.
Effectively, Slag Fiend is getting an efficient +2/+2 for nearly every time. Plus flashback. Please consider running more than just 1.
With the added filtering, you could even consider running some Darksteel Citadel, but honestly it's unnecessary here. (Though I do prefer Soul's Fire as mentioned above over Scrapyard Salvo as it's an instant, isn't as restrictive in cost (again, letting you run some Citadels), and can target both player or creature. Something to consider as well.)
Gemini1999 on Molten Core (Artifact Landfall Burn)
7 years ago
Hey for the question of if the lands count, they do. You float the mana, sac to Atog, then cast. They're in the yard and the Atog trigger revolves before you cast the Scrapyard Salvo
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