|Commander / EDH||Legal|
Printings View all
|Urza's Saga (USG)||Uncommon|
Combos Browse all
Wall of Junk
Artifact Creature — Wall
Defender (This creature can't attack.)
Whenever Wall of Junk blocks, return it to its owner's hand at end of combat.
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|Have (4)||richardmv , mandoso , ajc3527 , Forge|
|Want (12)||JGMFC , Facecheck , Thotny , sgcuttlefish , mrnking57 , SatansAfro , zephyrmoth , CosmicFungus , fetus_clamrod , Genres , reoxside , theelk801|
Wall of Junk Discussion
2 weeks ago
Some ideas in no particular order, and by no means should you use all of them: Fell the Mighty, Meekstone, Beast Within, Song of the Dryads, Tamiyo, Field Researcher, Garruk Wildspeaker, Vivien Reid, Primal Rage, Archetype of Imagination, Leyline of Anticipation, Throne of the God-Pharaoh, Concordant Crossroads, Enlightened Tutor, Back from the Brink, Reinforcements, Return to the Ranks, Teshar, Ancestor's Apostle, Tree of Redemption, Wall of Frost, Wall of Ice, Wall of Junk, Wall of Shards.
I'd cut Venser, the Sojourner, Mystic Remora, Sylvan Library, Natural State, Mana Leak, Preordain, Ponder, Fragmentize, Beast Whisperer, Elesh Norn, Grand Cenobite, Orator of Ojutai, Portcullis Vine, Logic Knot.
I will note, it looks like you're playing in a highly competitive meta (Ponder, Sylvan Library, Flusterstorm, Carpet of Flowers, etc). My alterations are decidedly for a slower meta, because in my experience combat victories are a function of the speed of your opponents. Regardless, I have no idea how Arcades functions in cEDH, so take all of my recommendations with a grain of salt.
2 months ago
Hey, I suggest playing defender Walls/creatures who are mana dorks: Overgrown Battlement, Wall of Roots, Sylvan Caryatid and Vine Trellis. These defenders can actually do something (make mana) if you don't have Arcades in play and they can first help to ramp into Arcades as well as give you mana to help to cast a two drop Wall the turn you play Arcades. Wall of Junk has nice interaction with Arcades, 7 power two drop and as long as you keep blocking with it you can keep playing it and drawing a card. Don't cut Wall of Mulch you can take advantage of it with Walls with cards like Dusk // Dawn.
2 months ago
I would suggest changing out some of your creatures for cheaper costing artifact creatures like Wall of Junk Shield Sphere and Ornithopter which I see that is in your maybe board. Having more artifact creatures that you can stack the search is always a good thing.
Maybe include Dazea good counter spell that you can use when you're Tapped Out.
Also Swiftfoot Boots or some type of protection for your commander.
I play him as a commander as well but competitive so when I read your description I was sure the great machine was speaking of walking Ballista but I don't see that on here so which card is the great machine? I'm just curious cuz I don't see the cards for any of the win conditions that I'm familiar with.
3 months ago
4 months ago
Wow, those are a lot of cards, here is what I think of them:
Wall of Junk: definetly better than some walls I already have in there, I'll put it in!
Living Wall: It is indeed quite good, since I face a lot of board wipes.
Quicksilver Wall: The fact that any opponent can also activate it is unsettling to me, and in total to draw another card of him it would cost 7 mana, Which for one card is not worth it I think
Dragon's Eye Sentry: It is indeed a nice one drop, but his toughness is not as big as I would like it to be.
Wall of Mulch: I think this would be a nice addition, since we have quite some board wipes in my meta. I could sacrifice everything in response.
Wall of Kelp:I've also considered this card already, and I might try it out. I'll put it in the maybe board for now.
Wall of Resistance:Since there are a lot of board wipes, it will probably never grow big...
Hornet Nest: Now this is a nice card! I play against multiple atraxa's, so the 1/1 flying deathtouch will really help.
Builder's Blessing: I don't have a lot of cards that give vigilance, and I'll be attacking most of the time, so probably not.
I don't have more time now, I'll finish the list later.
4 months ago
The list is a lot larger than I had first intended it when I wanted to comment... Anyway, seeing as how I'm thinking of building an Arcades myself, I thought I'd share some cards of interest !
Wall of Junk (card draw)
Living Wall (resilient)
Quicksilver Wall (card draw)
Dragon's Eye Sentry (1 drop)
Wall of Mulch (card draw)
Wall of Kelp (card draw + more creatures)
Wall of Resistance (can become huge)
Amaranthine Wall (resilient)
Hornet Nest (token generator, can then use the 1/1 deathtouch flying as chum blockers, to be explored I think)
Builder's Blessing (anthem effect)
Tower Defense (potential wincon)
Slagwurm Armor (just makes things bigger)
Bar the Door (wincon)
Oathsworn Giant (anthem effect)
Forbidding Watchtower (flavor)
Geist of the Archives (card advantage)
Sight of the Scalelords (anthem)
Forgotten Ancient (another big guy)
Conjurer's Closet (flicker triggers)
Verdant Sun's Avatar (life gain)
Belligerent Brontodon (another Assault Formation)
Bramble Sovereign (more ETB effects, tokens are permanent which is very nice. Also, if paired with Panharmonicon, you can pay 1G twice, and potentially draw up to six cards. Could be explored, imo)
Let me know if any of this helps you or not :)
4 months ago
Pitch the following from Maybeboard
4 months ago
Cool deck! You seem to be aiming for a very fast deck, presumably for duels?
Arcades, the Strategist is now available to display if you want to update.
I am not a fan of Rolling Stones in here because although it allows Walls to attack it doesn't make them do any damage. I would use the spot for one more value wall while keeping your low CMC, like Wall of Junk.
Please don't hesitate to comment on my decks, all feedback is welcome!