Temporal Distortion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Temporal Distortion

Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Permanents with hourglass counters on them don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Femme_Fatale on Commander bracket recommendation

2 months ago

It had not been implemented yet as I was asked to try and reduce some of the complexity. I don't think I succeeded.


Tutor:

"search your library for ... card..."
"searches their library for ... card..."
"may search their library for ... card..."
"search target opponent's library for ... card ... you may"
"search target opponent's library for ... card ... that card onto the battlefield under your control"
Exception: Any string that replaces the first elipses that has the words basic, Plains, Forest, Island, Mountain or Swamp.
Exception: Any string that replaces the first elipses that has a period in it.
Exception: Any string that replaces the second elipses that starts with "s named" or " named" or " with the same name"


This should catch instances of multiple cards being tutored. Note the lack of an inclusion of a period at the end for the first three.


All instances of the word "your" can be swapped for "target player" or "each player".

Individual cards: Demonic Consultation, Divining Witch, Emergent Ultimatum, Quiet Speculation, Tunnel Vision

Individual exceptions: AEther Searcher, Boldwyr Heavyweights, Hired Giant



Mass Land Denial:

"sacrifices ... lands"
"return ... lands to their owner's hands."
Exception: If the above ... has "two" or "three" in it for any of them.

"each player ... chooses ... land(s) ... sacrifices the rest."

"lands don't untap"
"players can't untap ... land"
Exception: If the card is instant or sorcery.


All instances of the word "land" dictated as a requirement in the strings above can be swapped for "permanent".


"lands are (land subtype)."


All instances of the word land dictated as a requirement in the strings above can be swapped with "nonbasic land", "Plains", "Forest", "Island", "Mountain" or "Swamp".
All instances of the word "sacrifices" can be swapped for "destroy" or "exile".
All instances of the word "player" can be swapped for "opponent".

A global expection for all Mass Land Denial is made if "nonland" is in any elipses.

Individual cards: Desolation, Equipoise, Hall of Gemstone, Land Equilibrium, Limited Resources, Mana Breach, Mana Vortex, Overburden, Pox, Quicksilver Fountain, Sands of Time, Storm Cauldron, Tangle Wire, Temporal Distortion, Thoughts of Ruin, Wake of Destruction, Ward of Bones, Words of Wind, World Queller

Individual exceptions: Hibernation, Scourglass



Nothing is case sensitive

Femme_Fatale on Commander bracket recommendation

3 months ago

note that the list hasn't been implemented yet. That specific part does hit Magus, Balance and Cataclysm but doesn't hit Razia's Purification, Balancing Act nor Pox. I can add in an additional option for permanents, Pox has unique wording so will have to be manually added.

This is what I have so far.


Mass Land Denial:


"sacrifice ... lands"
"each player sacrifices ... lands"
"return ... lands to their owner's hand"
Exception: If the above ... has "two" or "three" in it for any of them.
Note the requirement for the word land to be plural.

"lands don't untap"
"Players can't play lands"
Exception: If the card is instant or sorcery.

"each player ... chooses ... land(s) ... sacrifices the rest."

"return all lands to their owners' hands"


All instances of the word "land" dictated as a requirement in the strings above can be swapped for "permanent".


"Whenever a player .... that player returns a land they control to its owner's hand."

"lands are (land subtype)."


All instances of the word land dictated as a requirement in all the strings above can be swapped with "nonbasic land", "Plains", "Forest", "Island", "Mountain" or "Swamp".
All instances of the word "sacrifice" can be swapped for "destroy" or "exile".
All instaces of the word "player" can be swapped for "opponent".

A global expection for all Mass Land Denial is made if "nonland" is ever in the textbox.
Individual cards bypass exceptions.

Individual cards: Desolation, Equipoise, Hall of Gemstone, Mana Vortex, Mist of Stagnation, Parallax Tide, Pox, Quicksilver Fountain, Sands of Time, Smokestack, Storm Cauldron, Tangle Wire, Temporal Distortion, Thoughts of Ruin, Words of Wind, World Queller

Femme_Fatale on Commander bracket recommendation

3 months ago

Anything anyone thinks is missing with this?


Tutor:

"Search your library for ... card"
Exception: Tutors that, within the above string, have the words basic, Plains, Forest, Island, Mountain or Swamp.

This should catch instances of multiple cards being tutored.

Individual cards: Demonic Consultation, Divining Witch, Tunnel Vision


Mass Land Denial:

"Destroy/Exile ... lands"
"Each player/opponent sacrifices ... lands"
"Return ... lands to their owner's hand"
Exception: If the above ... is "two" or "three" for any of them.
Note the requirement for the word land to be plural.

"Each player/opponent ... chooses ... land(s) ... sacrifices/destroys/exiles the rest."

"Return all lands/permanents to their owners' hands."

"Whenever a player .... that player returns a land they control to its owner's hand."

"lands don't untap"
"Players can't play lands"
Exception: If the card is instant or sorcery.

All instances of the word land dictated as a requirement in these strings can be swapped with "nonbasic land", "Plains", "Forest", "Island", "Mountain" or "Swamp".
All instances of the word land/lands must not be nonland.

Individual cards: Blood Moon, Desolation, Equipoise, Hall of Gemstone, Mana Vortex, Mist of Stagnation, Parallax Tide, Sands of Time, Storm Cauldron, Tangle Wire, Temporal Distortion, Thoughts of Ruin


edit: quietly adds "Hall of Gemstones" as a synonym to Hall of Gemstone

Almios on Blessed Perfection [1.3/MOM] - Suggestions Wanted!

2 years ago

My suggestions are based on not spending an arm and a leg to make improvements but maybe a finger or toe.

At a quick glance the first comment I have is lands seem a little low. I personally lean towards 36 if the deck isn't mono colored.

I know they are a bit slower but I would suggest using the tri colored lands as you are already using fetches. These lands add some real good color fixing early on and if they do become dead in hand cycle them away. Spara's Headquarters, Zagoth Triome, Indatha Triome and Raffine's Tower. I would replace your lands that reference the opponent count to come in untapped.

A land that goes on theme is Mirrex since it can get you mites as the game drags on. A second land I recommend since your land base is so varied is Field of the Dead, the zombies can add up and are nice little chumps if need be.

With the above changes I would say Crucible of Worlds but if you find sometimes you struggle to have something to play Conduit of Worlds is an extra mana but has the ability to give you the chance to cast something when you might not have anything else to work with.

I would personally go full Praetor and run each variation if possible for the big flavor. The added benefit is each one of them is practically game warping, but be warned it can attract a lot of attention. The newest Vorinclex is probably the odd man out though since he only finds basic forests and Dominaria Sheoldred simply because of price. Added benefits of the new praetors is you can accelrate their saga. Realmbreaker, the Invasion Tree would then make a very nice inclusion if you go that way.

Cards to consider dumping for them from what I can at a first glance are Flesh-Eater Imp, Plague Stinger, Septic Rats and Slaughter Singer. I chose these because I don't feel once they hit the board they are something that people say "this needs to die".

Norn's Choirmaster is a recent card that gives your commander even more of a presence on the board.

On the sorcery since the only card that I don't like the look of is Nature's Lore, sure it is a cheap way to get you your colors especially if you have dual typed lands but if we are upping the land count I would switch it to a Skyshroud Claim since it can find you the same lands but untapped if the land can come in untapped for mana efficiency.

The biggest suggestion on the instant side would be to add Krosan Grip over Infectious Bite. Sure the bite is a form of removal and poison generation but I find having one of the best artifact/enchantment removals is the better option.

I understand the suggestion fromm KongMing as a strong one but I don't think it works the way he intended it Temporal Distortion does put counters on their lands but it removes ALL of them not just one so even if you proliferate it doesn't keep the lands tapped down longer unless you destroy your own enchantment.

Astral Cornucopia is nice with since you can keep building it but getting only one color out of it can be problematic at times. I suggest replacing with a Crystalline Crawler if you are find being a little off theme.

I would find a home for Chromatic Lantern, having one artifact to fix all of your mana problems is very nice especially when in more than two colors.

Overall there are a couple of other cards I would recommend to consider but unsure of an exact home without taking apart every step. Grafted Exoskeleton, Tainted Strike, if you go the praetor route Geth's Summons is a great reanimation spell of you have the corrupted. Yawgmoth's Vile Offering is also a very strong spell for reanimation and removal. Inexorable Tide should probably have a home somewhere, it is a bit high CMC but it gets the job done. As Foretold also helps a lot of mana problems, do keep in mind it can also be used off turns if you have instant speed spells.

Madcookie on Blessed Perfection [1.3/MOM] - Suggestions Wanted!

2 years ago

Might I suggest Temporal Distortion. It is almost a permalock with Atraxa and other proliferate effects as you can proliferate the counters on opponents' stuff. Fair warning - this is usually quite salt inducing. :)

thefiresoflurve on Tekuthal Counters and Stuff

2 years ago

This looks really fun! Kappa Cannoneer would be a great addition, I think - but not sure what you could cut for it.

Wizard Class is a pretty easy include here, I think, as well as Rogue's Passage - if your commander has evasion and easily sustained indestructible, I think it makes sense to have both of these for a backup win condition in case your artifacts are exiled.

If you need more creatures: Ominous Seas could be awesome.

Temporal Distortion + Contagion Clasp == everyone else might as well concede.

Iceberg might be nice since your average CMC looks a touch on the high side. I would prefer running more proliferate effects, probably, unless you feel you need the mana.

Tolaria West is a must-have in monoblue since it can tutor any land for you.

Happy building!

triproberts12 on Mr. Sandman

5 years ago

If you're going to devote a deck to your favorite card (Nice choice, mine's Soulcatchers' Aerie), I would go all in. For example, in Dimir, Mana Skimmer is the Timeshifted version of Somnophore.

Time of Ice, Quiet Contemplation, Back to Basics, Dream Tides, Wrath of Marit Lage, Temporal Distortion, Neko-Te Thalakos Dreamsower, Wall of Stolen Identity, Frost Titan, Queen of Ice, Wall of Ice, Niblis of Frost, Guardian of Tazeem, Icefall Regent, Dungeon Geists, Mesmerizing Benthid, House Guildmage, Tidebinder Mage, Watertrap Weaver, Frost Lynx, Stitched Mangler, Fogwalker, and Vertigo Spawn would probably be my picks for "freeze" tribal.

Alternately, if you're not invested in Dimir, so much as in the creature itself, you could build a Derevi, Empyrial Tactician, or Empress Galina deck, since those commanders probably best represent what the card is doing.

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