|Commander / EDH||Legal|
Printings View all
|New Phyrexia (NPH)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Artifact Creature — Myr
Spend only mana produced by creatures to cast Myr Superion.
Myr Superion Discussion
3 weeks ago
Sarkhan420X I kinda agree on the tutoring point. At this time, I'm basically relying very heavily on the London mulligan to get one in my opening hand. Myr Superion can also be played by controlling 2 Marauding Raptor , but since I don't know how long that card will be in the list, your point still stands.
3 weeks ago
1 month ago
1 month ago
1 month ago
would be more helpful in some kind of artifact aggro or prison deck. Not combo. It’s too slow for the Pala combo.
In aggro you could go nuts with Claim , Myr Superion , and Epochrasite . Prison builds itself.
2 months ago
I don't really have much experience with Lazav, but I think a neat trick to have on hand would be the capability to turn him into creatures who are very cheap for their size but have drawbacks when they come into play. Myr Superion , Skaab Ruinator , Hunted Horror , Eater of Days and Phyrexian Dreadnought all lose their drawbacks if you stick them in the 'yard and have Lazav turn into one. Likewise, it might also be worthwhile to find room for Buried Alive so you can line up three options for Lazav.
3 months ago
Three card combos are just difficult to make work in modern.
Vizier of Remedies
are kind of a corner case.
First, I want to make you aware of another three card combo which doesn't work in modern which operates on almost the same level as Devoted Druid + Vizier of Remedies : Grand Architect + Pili-Pala .
On the surface these two combos are pretty similar. You have a creature that generates mana but suffers from summoning sickness, and another creature that breaks the former and lets it produce infinite mana. Both combos feature creatures that cost 3 or less. One combo is in blue, the other in G/W. Both require some third thing to exploit infinite mana to win.
What exactly is the difference maker between these two, where one sees competitive play and the other doesn't?
The first major difference is that Vizier combo is in green. This gives the deck access to Chord of Calling and Collected Company , both of which can help cheat out combo pieces at instant speed. Pili Pala combo only has access to Whir of Invention , and that doesn't even hit Grand Architect .
The second difference is synergy. Vizier of Remedies on its own can do things such as create an immortal Kitchen Finks , which on its own is enough to seriously slow down any aggro deck, and in some cases just stops them cold. Devoted Druid is at worst a mana dork that can untap at instant speed to either produce a second mana or block. That means 2 lands + Devoted Druid on turn 3 means you're holding up a potential Collected Company , or even a Chord of Calling for 1 during blockers (2 lands make , Devoted Druid taps for a , takes a -1/-1, taps for a , then chumps). In Pili Pala combo on the other hand... Grand Architect can help maybe cheat out a Myr Superion , while Pili-Pala combines with Viridian Longbow to essentially produce an effect that ammounts to : Deal 1 damage. That's about the extent of synergy that the pili pala combo deck can obtain.
The third difference is robustity. Devoted Druid + Vizier of Remedies is an infinite mana combo, true, but Kitchen Finks + Viscera Seer + Vizier of Remedies is still infinite life, and essentially lets you rig your next draw. You have fall-back combos, all of the pieces of which being fetchable by the same means that the primary combo can be fetched. Pili Pala combo has no such luxury.
The point that I'm trying to demonstrate here is that to be an A + B + C deck in modern, you need tons of synergy, robustity, ways to find your combo, and you probably want to be in Green. Each combo piece still needs to be good on its own. Devoted Druid + Vizier of Remedies
is a deck which has all these things. Grand Architect + Pili-Pala
is a deck which does not. Which side of the fence do you think this Gitrog combo falls on?
Can it go off turn 3? Can it win consistently by turn 5, even through disruption? Does it have a secondary game plan to fall back on if the primary combo fails?
I'm not saying that the answer to any of these question has to be "NO" for the Gitrog deck. Indeed, you may be able to brew up some crazy and powerful new combo deck. Rather, I'm just trying to lay the foundation for the absolute necessities of an A + B + C combo deck in modern.
Good luck brewing, but always remember: your combo deck is only as strong as your weakest combo component. Hope this helps.
3 months ago
First of all +1, Love the Deck!
Second you can bracket cards, decks, or profiles to link them or draw attention to them. It gives them the blue sheen you see in so many other descriptions or comments. You place 2 brackets(the key just right of the P key) the card name or deck name or profile and then 2 reverse brackets(1 more key over). You use spaces if there are spaces in the card or deck name, but NO spaces in between the brackets and the information you are bracketing.
Hopefully this helps, but because of tappedout rules concerning brackets, it is a little hard to explain.
Give me a shout if it doesn't work and I'll see if I can help
With that out of the way(hopefully) lets get down to the deck. I'd suggest Tempered Steel as its basically 2 lords in 1 and it is harder to remove for boot.
I'm on the fence about Myr Superion . It is a powerful card for a lower mana cost, but I'm worried about how often you can get it out onto the field. It could end up just being dead weight in your hand because you don't have 2 mana dorks on the board. It just kinda of risky.
If Steel Overseer is a card that your deck revolves around, you could consider Hardened Scales . Personally, I don't think it will work that well because you only have 1 card that distributes +1/+1 counters, but maybe it will. What do I know?
Depending on how many artifacts you have out at any time, it might be worth to look at Dispatch instead of Path to Exile because then your opponent doesn't get the land. Stoic Rebuttal is the same thing. If you have enough artifacts, it is Counterspell incarnate.
Finally, you could look at Cranial Plating . Any 1 of your creatures could get big fast. Plus the only difference between Attach and Equip is that Attach is instant speed, whereas Equip is sorcery speed.
No data for this card yet.