Myr Superion

Myr Superion

Artifact Creature — Myr

Spend only mana produced by creatures to cast Myr Superion.

Browse Alters View at Gatherer

Printings View all

Set Rarity
New Phyrexia (NPH) Rare
Promo Set (000) Rare

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Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Myr Superion Discussion

Boza on C-C-C-C-Combo Breaker!

2 months ago

Goreclaw, Terror of Qal Sisma + Myr Superion . A free 5/6 that becomes a 6/7 with trample on attack, yes please!

Made Goreclaw Superion immediately.

The other one was Delay + Wasteland Strangler which resulted in ProcEspers.

Gscc_iq on Temur Ascendancy

5 months ago

I tested the deck with a more Green version, 4 Goreclaw, Terror of Qal Sisma ± Myr Superion , also Kiora, Behemoth Beckoner it was really powerfull but i was playing 23 lands, I Will use less lands next time.

hungry000 on Regi-Soaring Through Modern

5 months ago

I think you're understating the significant difference between a card that costs 2 mana and another that costs 3. If you only rely on Transmute as a Heartless Summoning tutor, the earliest you'll be able to get one on the battlefield assuming you don't draw one naturally is turn 4; and while that isn't necessarily slow enough to automatically lose you the game, it's still brutally slow against a lot of modern decks. Commune with the Gods may not be as reliable as a legit tutor, but if it does hit (and there's a pretty high chance of it doing so, since you'll be getting through almost 25% of your deck (13-14 cards) if you cast it turn 2) you'll be able to play a Summoning turn 3 and dump a 3 cmc creature and any Lupines or Superions you have in your hand.

And that's not even mentioning how much more flexible Commune is in comparison to a Transmute card; if, say, you already have a Summoning on the battlefield, Transmute would at best turn into a 3 mana Myr Superion , while Commune with the Gods can look at the top 5 cards of your library and get any other creature, like a Hazoret or Disciple of Bolas or even a Mass Hysteria should the situation call for it.

As for the downsides, if Commune does whiff on grabbing a Heartless Summoning it still digs 5 cards deeper into your library, increasing your chances of drawing one in succeeding turns by a decent amount. With all the 4 and 3-ofs, dumping creatures in the graveyard is highly unlikely to be a problem that actually affects the deck's performance, either.

Nemesis on Regi-Soaring Through Modern

6 months ago

Sarkhan420X I kinda agree on the tutoring point. At this time, I'm basically relying very heavily on the London mulligan to get one in my opening hand. Myr Superion can also be played by controlling 2 Marauding Raptor , but since I don't know how long that card will be in the list, your point still stands.

Sarkhan420X on Regi-Soaring Through Modern

6 months ago

you absolutely need some way of tutoring for Heartless Summoning . without it, Myr Superion is unplayable since you have no mana dorks. you also need more interaction with the opponent.

austintayshus on Myr Madness

7 months ago

It's kind of a long shot but if you have two Myr Galvanizer 's and one Palladium Myr or two other mana dork myr like Leaden Myr or Silver Myr or Iron Myr , you can generate infinite mana.

You may also like Myr Superion or Galvanic Blast or Helm of the Host

jonmaior on Heartless

7 months ago

nice! I made a similar deck but more centered around Heartless Summoning and less focused on the combo. I used Myr Superion , Mulldrifter , Grim Haruspex etc...

DuTogira on ToolmasterOfBrainerd

7 months ago

Nah. Goblin Engineer would be more helpful in some kind of artifact aggro or prison deck. Not combo. It’s too slow for the Pala combo.
In aggro you could go nuts with Claim , Myr Superion , and Epochrasite . Prison builds itself.

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