Cloudform

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cloudform

Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Bob_Spaghet on Blink And You'll Miss It

1 year ago

I think Cloudform and Lightform are probably too slow. Spirited Companion and Skyclave Apparition seem to fit those slots better. Some other considerations for this style of deck are Lae'zel's Acrobatics, Farewell, Solitude, Recruiter of the Guard, Thassa, Deep-Dwelling, Soulherder, Preston, the Vanisher, Ephemerate, and Conjurer's Closet.

russ1656 on

2 years ago

Strionic Resonator is like a 2 mana version of lithoform. It can be tutored with Tribute Mage and Enlightened Tutor and is the best Brago wincon in my opinion (along with Lithoform). I also like running some cheap cards that draw on ETB to flicker with Brago like Confounding Conundrum and Omen of the Sea . Act of Authority has been a top-notch removal spell for me. I find that his biggest weakness is getting through flying blockers. Usually, someone has no flyers out at the table, but if you play one-on-one, I'd add some evasion. Traveler's Cloak and Unquestioned Authority give evasion and a card when flickered. I don't see this in a lot of lists, but I love Scroll of Fate . You can manifest any permanent from your hand, then flicker it and it returns to play face up. Cloudform and Lightform do this too, but off the top of your deck instead. Here is my list: https://www.mtggoldfish.com/deck/3871820#paper

mikerrc on Schrodinger's Deck

3 years ago

I like Cloudform since it could protect the commander and cheat out cards as well! That will have to find a slot. Lightform may need some more thought as to what it would replace since the lifelink is not super helpful. Thanks for the thoughts!

Ingraved on Schrodinger's Deck

3 years ago

Cloudform & Lightform work similar to Scroll of Fate.

IlLupo643 on None

3 years ago

And to support that offer Cloudform Rageform Lightform

These are the only cards like this and only come in these colours, Ugin colours if you will

Optimator on Muldrotha deck

3 years ago

Looking good! It's hard to screw up Muldrotha. Just go to value town. Your selection of creatures seems great!

That said, I would include a little more ramp. You are at eightish, which is where one usually wants to be in an EDH deck, but Muldrotha is usually kill-on-sight and 6 CMC. Try to use more things that permanently get a land into the field, which you already have a good amount of, like Cultivate and Kodama's Reach. Also, Wood Elves, Farhaven Elf, and Wayfarer's Bauble can be brought back for value--making them particularly good. Elvish Reclaimer is an interesting choice too.

The one-CMC dorks (Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Boreal Druid, Arbor Elf, Wild Growth (and to a lesser extent Birds of Paradise and Utopia Sprawl) are all extremely good generally for their speed and chumping ability. If they get whacked or boardwiped they can slowly be brought back later. Getting Muldrotha out as soon as possible is very worth it. I don't run many mana dorks in my Muldrotha deck. I would run as few artifact rampers as possible, since you don't have to (as you run Green). Lands are always safest. Commander's Sphere being brought back for the card draw is nice--probably better than the Darksteel Ingot.

Good job on including Evolving Wilds. I would also add Terramorphic Expanse and maybe Myriad Landscape, Warped Landscape, and Blighted Woodland. The Mirage fetches (Bad River, et al) are decent but better with fetchable lands that have two colors--like Sunken Hollow and Watery Grave. Be sure to include Opulent Palace. Exotic Orchard, Grand Coliseum, and Command Tower are worth including too. On a budget, Vivid Marsh, Vivid Creek, and Vivid Grove are all good too. That all said, I still like running a healthy amount of Basic Lands for repeated fetching.

Protecting Muldrotha is important. Kaya's Ghostform is an excellent choice. I would also include a combination of Aspect of Mongoose, Canopy Cover, Alpha Authority, Diplomatic Immunity, Alexi's Cloak, Cloudform, Mystic Veil, Robe of Mirrors, Mirror Shield, Whispersilk Cloak, Neurok Stealthsuit, Mask of Avacyn, and Swiftfoot Boots. Usually the Enchantment Auras are considered weak because they can be two-for-one'd, but Muldrotha can bring them right back!

Personally, I believe every single EDH deck should run at least two boardwipes, and more if you can find the room. Sometimes it's just an emergency. On a budget in Sultai colors I like Crux of Fate and Gaze of Granite the most, followed by In Garruk's Wake (should have the mana!), Deadly Tempest, Decree of Pain, Extinction Event, Hex, Nevinyrral's Disk, Oblivion Stone, Killing Wave, Hythonia the Cruel, Life's Finale, Massacre Girl, Necromantic Selection, and Black Sun's Zenith. Pernicious Deed is great too.

Not everyone likes doing this, but I love running Enchantment-based removal in Muldrotha since it can be reused. Many have strong effects but still aren't worth it since they can be removed but Muldrotha gets rid of that drawback! Things like Corrupted Conscience, Inevitable End, Kasmina's Transmutation, Ichthyomorphosis, Lignify, and Lay Claim. I've actually had good luck with things an innocuous as Universal Solvent.

Gattison on King of Games Kadena

4 years ago

Here's some quick suggestions you might like: Obscuring AEther , Llanowar Tribe , Gilded Lotus , Circle of Elders and Basalt Monolith can all be used for ramp. The first one gives an actual discount, the rest add mana, which allows you to pump out your morph guys faster.

Qarsi High Priest , Reality Shift , Cloudform and Wildcall can all help to add more "Manifest" to the deck.

Finally, I thought including Ezuri, Claw of Progress would be a cool idea, because all Morph creatures are 2/2s, so they'll trigger Ezuri every time. I haven't drawn/played it during a game yet though, so I'd be interested in your thoughts on that one.

Anyway, hopefully you like some of those ideas. Have fun Kadena-ing!

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