Ritual of Subdual


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Rare
Ice Age (ICE) Rare

Combos Browse all

Ritual of Subdual


Cumulative upkeep (2) (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Ritual of Subdual Discussion

McToters on Who Needs Craterhoof?

1 month ago

Dude this is sickkkk. I like this brew a lot! Only a few suggestions and they may not even belong here but I’m suggesting them cause it’s another angle that could potentially be helpful. I’m thinking stuff like Hall of Gemstone , Primal Order , Root Maze or Ritual of Subdual if and only if you like the idea of adding some sweet green control in. While you have the abilities to tap/untap your opponents will struggle even more with those enchantments out. Like I said, maybe not at all what you're looking for, but they crossed my mind when looking over your list.

Good luck! +1

ItsVolcanicFox on Nissa, Vastwood Seer/Eldrazi

2 months ago

Hi guys, thanks for taking the time to look at the deck and even make suggestions.

I have considered Azusa, Lost but Seeking but in my meta, board wipes are abundant. That's why i favor Nissa, Vastwood Seer  Flip over other green commanders because of her +1 to help get me back in the game. (and deck-thinning whenever i re-cast her but people always laugh at that percentage)

Mox Diamond is a tough one, It is a great card but the -1 land for Nissa, Vastwood Seer  Flip makes me feel bad. I do have Ramunap Excavator but i tend to use him for emergencies to get my Eye of Ugin back in case it gets destroyed. Carpet of Flowers might have a place in this deck and my meta.

Ritual of Subdual and other stax pieces I tend to shy away from because of the immediate hate it generates. Granted a lot of people already hate me because they all know I play Eldrazi, so I might have to re-think my stance. For starters I had Null Rod , Collector Ouphe and Hall of Gemstone in mind.

Deserted Temple might be a shoe-in especially with Gaea's Cradle , you are right about Temple of the False God , Prismatic Vista will be taking a Forest spot soon.

God-Eternal Rhonas could be worth a shot, I do have some flex spots. Painter's Servant what a nasty card. The Grindstone combo does violate the LGS rules, but what i had in mind was to combo it with Lifeforce that and Ugin, the Spirit Dragon -X pops everyone's lands or if i feel like restarting the game I use it with All Is Dust .

I like where this deck is going, it feels really versatile for a Mono Green deck. I'll try to update it soon and get some games in for more data. Once again thanks for the help guys I really appreciate it.

SideBae on Nissa, Vastwood Seer/Eldrazi

2 months ago

Very solid build; I like it. Have you considered using Azusa, Lost but Seeking as your general? I feel like her ability is more important to have early access to than Nissa, Vastwood Seer  Flip's.

Have you considered Mox Diamond ? In conjunction with Ramunap Excavator , it's pretty great. I run the pair in my Tasigur, the Golden Fang deck. Carpet of Flowers is a good mana-source if your meta is like mine and always has a blue opponent.

Stax pieces are good. TheCardPool's suggestion of Ritual of Subdual is good, but I think, as it costs 6 mana to cast, it will usually come down a little too late to have much effect on the board. Root Maze and Manglehorn are good places to start; if your meta is blue-heavy, Choke is a busted card.

You have a couple lands that produce more than one mana. Deserted Temple is a pretty good way to squeeze extra value out of them. I think it would likely be better than Temple of the False God , which is a dead land the first few turns of a game.

I'm not sure, but I've a feeling God-Eternal Rhonas is worth an include. Finding him with Finale of Devastation if your Craterhoof Behemoth is somehow not sufficient is a good play, and just casting him from your hand is also perfectly acceptable.

Prismatic Vista is another fetch for this deck.

So, Painter's Servant has finally been unbanned in EDH. Naming 'Green' and casting Natural Order lets you grab an Eldrazi to the battlefield. Granted, it doesn't give a cast trigger, and Craterhoof Behemoth is likely still a better target, but it's worth having on your radar. Dramatic Entrance is a similar way to capitalize, along with the classing Grindstone combo. The Grindstone loop might violate your LGS's rules, but again -- keep it in mind.

Good luck, my man! I like the deck.

TheCardPool on Nissa, Vastwood Seer/Eldrazi

2 months ago

Solid build +1! Ever consider using Ritual of Subdual ?

McToters on Krosan Overgrowth

4 months ago

This is a sweet deck with a solid explanation behind it! +1

I've never heard or seen Ritual of Subdual before. That card is HAWT, even with cumulative upkeep. And I TOTALLY forgot about Mana Reflection as a mono-green option for mana doubling. Both of those cards will have to eventually make it in my Seton deck.

I also totally get why you run the big boy Eldrazis. They're too much for me to invest in right now so I went a bit of a different direction with mine. Although I do own Decimator of the Provinces , and was thinking of putting it in. What do you think of that card?

I don't see many more changes but for the sake of brainstorming let me give it a crack... I'd say for additional ramp (again not that you need it, your deck is dope) what are your thoughts on Growing Rites of Itlimoc  Flip or the new Nissa, Who Shakes the World ? I run both of those, but I also don't have Mana Reflection , Extraplanar Lens , or Vorinclex, Voice of Hunger like you.

I just recently took out Terastodon for Rampage of the Clans seems way better to me in the event I need to hate on more artifacts or enchantments which is almost always the case. However, it can hurt me, so I can already see your counterpoint about keeping good ol' Terry since it's controlled target removal.

The way I try to win is by going wide with my druids, so I NEED to put in Steely Resolve and Asceticism . They've been on my list for a long time. But anyway, since I go wide I find insane value in Nemesis Mask and Bloodscent . You probably wouldn't need to entertain the thought of using those though. Both pair up nicely with Bow of Nylea ...

Beast Whisperer is great draw.

Some funky enchantment "control" cards I run Primal Order (everyone in my meta runs non-basics) and Hum of the Radix , which I realize can hurt me but I intend to have more mana to use than my opponents. There's also Helix Pinnacle (which I don't have yet but plan on getting) and Quest for Renewal which I just put in.

Anyway, again, sweet deck which I would say is easily better than my version of Seton but I hope I may have suggested a card or two for you to think about! If you end up checking mine out, please feel free to give any and all suggestions you have including cards you think are straight-up not good. I'm all ears!

mememaster3000 on Freyalise High Tide

1 year ago

Slivortal Thank you!

This is really helpful Thank you for taking the time to give such a well thought out response. I really appreciate it man.

Just if and when you have time: would Ritual of Subdual and Recycle be any good in this type of deck?

bLub- on Freyalise High Tide

1 year ago

Playing a similar deck, Ritual of Subdual is a must include imo. It usually wins me the game on the spot. If it resolves I am usually the only one left able to actually play cards. On top of that Freya can destroy artifacts that produce colored mana. It has very good synergies with both Freya's +2 and -2 ability. Paying the cumulative upkeep for a couple of turns untill you've won usually isn't a problem.

What are your thoughts on Zendikar Resurgent? Eventhou your focusing on Tokens you still got 33 creatures with the ability to replay them. Having really good results with it so far. For basic lands its pretty much the same as Mana Reflection with the upside of a lot of card draw. If you should get board wiped it's insanely good at rebuilding no time, which means it might add more stability.

Since you tagged the list as combo. What's about Staff of Domination, Umbral Mantle and Sword of the Paruns those can easily go infinite with Priest of Titania, Wirewood Channeler and Selvala, Heart of the Wilds. In our playgroup we decided to avoid infinite combos as much as possible, since those usually do not support interactive games with a couple of backs and forths. Ultimately allowing infinite combos will end up with everyone trying to combo off as fast as possible because it's the most effective way of winning in multiplayer EDH. Thats why I am staying away from them but I imagine those infinite mana combos would make your list more effective. They have redundant pieces and are easy and fast to assemble, thou you could cut other cards.

Flagellum on Final Deck Input

1 year ago

Trying to determine my final deck as my meta seems to have disbanded. Problem is I have several projects going that aren't finished which will end up being melted for this last one. Trying to do something different from my other decks for a little variety but if they rely on the same strategy then that's okay. Budget should be kept around $15 per card max since this is my last hooray so to speak. However, I do own most of the staples so any suggestion will be considered. Here are the decks I currently run:

Decks I Currently Run

Purphoros, God of the Forge: my main man. Token spam and by far my favorite deck.

Karametra, God of Harvests: big stompies and land ramp.

Rafiq of the Many: enchantress voltron. Though even an enchantress can be suited up and work just as well should Rafiq keep eating removal.

Karlov of the Ghost Council: extort/lifegain with a touch of voltron and combo.

The Gitrog Monster: dredge/Dakmor Salvage combo deck. Very dependable and its a frog.

Breya, Etherium Shaper: my most competitive (aside from Gitrog and Purph) combo artifact deck

Edric, Spymaster of Trest: 1 drop evasive goodness

Brago, King Eternal: I've ran him very hardcore stax. While effective no one wanted to play against him so I've since lessened the stax effects.

Decks I'm Considering/Have Partly Built

Doran, the Siege Tower: big butts matter. Lots of Meekstone effects or power based wraths. What I have built seems inconsistent probably in part to vanilla critters with high toughness. That's great if Doran is out but otherwise not so great. I Don't want to go voltron bc I have Rafiq and Karlov nor do I want a good stuff build as that gets rather pricey.

Seton, Krosan Protector: ramp with big stomp finishers. What I have built seems consistent but you may have to dig to find a win con. Stax effects through Hall of Gemstone/Ritual of Subdual. Only concern is it is similar to Karametra aside from using creature ramp as opposed to land ramp. However, the synergy is pretty impressive and can lead to explosive plays.

Talrand, Sky Summoner: lots of bounce but entirely commander dependent. Could go Polymorph tucking a drake with use of Proteus Staff to whip out bombs. No real fast win con though. I've built this before and it was hilarious but it ended up getting pieced apart for other decks.

Or any other ideas anyone else has. The above 3 decks are mostly built already just needs finishing.

Load more

No data for this card yet.