pie chart

Arm for Battle, Aggro Voltron

Commander / EDH* RW (Boros)

Black_Hat_Badger


Sideboard


This is my take on Wyleth, Soul of Steel.

The deck plays like your typical voltron except here we try to play cheap equipment and reduce equip costs so we can get the card draw engine that Wyleth provides. There is also plenty of protection we can use to prevent our commander from getting killed. The deck plays pretty fast-paced as we can easily get our commander out before turn 3 and start spamming cheap equipment on the field, the main goal is to keep swinging and drawing into more answers/protection.

The main weakness of the deck, in my opinion, is that there is no way to give our commander flying (My playgroup has a lot of flyers), and currently, I only have one flying creature (Armored Skyhunter) so I'm prone to get overrun by flyers. Another weakness is that I only have 30 lands, I try to make up for this with artifacts/equipment that ramps me and also the fact that I can draw into lands with Wyleth's ability but if he gets removed early it kind of leaves me in a bad spot.

One of my favorite things about this deck is that we can win without even hitting someone, cards like Gravitic Punch, Soul's Fire, Chandra's Ignition, and Approach of the Second Sun offer unique win cons outside of commander damage!

I'm open to any suggestions, whether that be different equipment choices, creatures, general synergies or just removing cards for more lands.

Thank you.

Note: I'm currently playtesting with Story Circle, I think it's an interesting card that could have potential but might remove in the future.

Win Cons:

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

100% Casual

Competitive

Date added 2 years
Last updated 2 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

37 - 3 Rares

29 - 5 Uncommons

11 - 8 Commons

Cards 100
Avg. CMC 2.34
Tokens Elephant 3-3 G, Phyrexian Germ 0/0 B, Treasure
Folders Deck(idee)
Votes
Ignored suggestions
Shared with
Based on
Views