Fervent Champion

Fervent Champion

Creature — Human Knight

First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost less to activate.

Latest Decks as Commander

Fervent Champion Discussion

razelfark on It's Pioneer Hammer Time!

1 month ago

You may want to consider Kor Blademaster for the deck as it gives all equipped warriors double strike. With the addition of this creature you may also want to consider running Fireblade Charger over Fervent Champion for the synergy since most of you creatures are already warriors. Running Charger also benefits you if you manage to equip the goblin and it where to die, it will shoot a target for considerable damage.

Pending on you opponents threats, you may be interested in changing out chained to the rock for Glass Casket or the new Portable Hole . By changing to these removal options you could run the Ingenious Smith as a creature that can you dig for equipment/removal options. This may be more of a side deck play vs aggro low cost creature decks, but something to consider.

DespairFaction on Budget Equiptment

2 months ago

Hey, here are some changes I might recommend while still staying on a budget. Fist, for a voltron deck I would probably drop the creature count a little bit as 29 is a little high. For this build I would probably eye something around 22-25. Also your land count is very low, I would bring that up to about 36 lands with several ways to search for lands, that will allow you to have plenty of mana and cast the bigger stuff in your deck.

Next, I would cut some cards that seeming underwhelming. Those are: Auriok Edgewright Auriok Bladewarden Fireblade Charger Leonin Relic-Warder , Evra, Halcyon Witness Shimmer Myr Spikeshot Elder , Wayfarer's Bauble ill talk about this one below, Leonin Bola Neglected Heirloom  Flip Berserkers' Onslaught . So yeah once you know what to cut, it becomes very easy to make a bunch of additions.

Im not sure if you are married to the $50 budget, most of my suggestions here will be about $1 a piece but here's what I would add. First as mentioned we want better mana production, so you'll want Gift of Estates and Armillary Sphere over wayfarers bauble. In 700 games of commander, I've found that armillary sphere is just better than bauble for many reasons I wont go into right now. Fervent Champion , Sun Titan Kazuul's Toll Collector , 4 basic or flip lands, Flamekin Village Blackblade Reforged . Berserkers Onslaught can be a straight switch for True Conviction . Fleetfeather Sandals . Because your mana production is getting better, you can go just a little bigger on the top end of your deck. I might put 1 or 2 bigger equipments at the top end like Argentum Armor or maybe even a Scytheclaw . I would add Dismantling Wave and a Tome of Legends .

Here's some other very good cards on a budget that I might consider Forging the Tyrite Sword to cheap tutor, Ignite the Future excellent card draw Showdown of the Skalds also great card draw. Theres a whole package of cards you can use with Goblin Welder Goblin Engineer and Daretti, Scrap Savant and if you add those I would add a Neheb, Dreadhorde Champion . Because you have Toralf I might consider a few more red based board wipes like Chain Reaction or Magmaquake but i wouldnt say no to a Fumigate or a Rout either.

Anyway that should give you plenty to think about for now. Enjoy!

ergotoxin on It's Pioneer Hammer Time!

2 months ago

Thanks for the input! zapyourtumor, I consider Fervent Champion essential mostly for the combination of haste and first strike - the cheaper equip cost is just an added bonus. However, it can get very useful if you already have Colossus Hammer in play and can fetch Shadowspear for trample.

TheVectornaut on red and black

4 months ago

I second the idea of cutting down to just 60 cards in 2 colors. Then, I'd try to identify the main gameplan you like to follow when playing the deck. That will inform any cuts, additions, and other revisions you make down the line.

The first archetype that jumps out at me is definitely knights. They are often Mardu () these days, but just Rakdos () should work just fine for casual play. You already have Belle of the Brawl , Barrow Witches , Charity Extractor , Embereth Paladin . Locthwain Paladin , Garna, the Bloodflame , Ogre Errant , Raging Redcap , and Tentative Connection which can definitely fit such a style. Most of the lower cost creatures and spells wouldn't be that bad either. I'll list some cards from the modern card pool under $5 that I think could be strong additions to such a deck.
Ashenmoor Liege , Bloodcrazed Paladin , Cavalier of Flame , Cavalier of Night , Champion of Dusk , Elite Headhunter , Embereth Shieldbreaker , Foulmire Knight , Hanweir Lancer , Hero of Oxid Ridge , Knight of the Ebon Legion , Kulrath Knight , Midnight Reaper , Murderous Rider , Olivia, Mobilized for War , Stormfist Crusader , and Weaselback Redcap are all knight creatures with various effects, costs, and price points that I see as playable. For more general knight synergy, Blacklance Paragon , Fervent Champion , Joust , Sigiled Sword of Valeron , Tournament Grounds , and my favorite, Smitten Swordmaster are options too. Toss in some solid removal like Lightning Bolt , Terminate , or Bedevil and you have the recipe for a strong tribal aggro deck.

The other major archetype I see being possible here is some sort of angel/dragon/demon big stuff deck. The problem is that such a deck is likely to be much slower, making it tougher to keep up in 1v1 games. Plus, a lot of those cards are legendary, so they tend to come with a hefty real-world price tag. Still, I've seen Kaalia of the Vast do some very scary stuff in casual. Such a deck would support your larger creatures as well as spells like Cauldron Dance and Victimize .

corndiggitydog on Boros Equipment

5 months ago

Dope deck! I have some suggestions you might find useful

Armament master will not consistently bring you value. Replace with something like Fervent Champion

Brass Squire seems good, but for 3 mana Zirda, the Dawnwaker will provide more value

IMO, Jor Kardeen and Resolute Blademaster could be replaced with mana rocks like Arcane Signet and Talisman of Conviction to get more mana for equip cost and to lower the average CMC of the deck substantially.

Enjoy!

Corndog

jadearrow on Legion Helldiver Corps

5 months ago

I assume you are playing all the swords for flavour and I'm fine with that. Some of them really depend on your meta.

Protecting your Voltron commander is so important but you can't use shroud because of how equip works and it limits your options.

If there is deathtouch in your meta a Mirror Shield would be a good extra Hexproof card. Blade of the Bloodchief is a good card for increasing value even if it isn't a vamp. You don't even have to kill the creature.

While the apparent CMC is low, if you have to pay the equip costs, that can be a pain point. Since you are avoiding mana rocks if possible, may I suggest Curse of Opulence . Leads to some fun politics sometimes and I find it can simple take some aggro of you and onto the person you don't like. That would be the person with the deck that makes you sacrifice things.

I agree on the Metal Worker. It draws aggro like mad and you are probably better off without it. I would kill you immediately unless I knew you didn't have a combo in your deck. Sigarda's Aid is an amazing card for equipment decks.

I'd probably cut Sculpting Steel unless you have alot of good artifacts from other people. Explorer's Scope is unlikely to hit anything. Goblin Gaveleer is likely going to die on the first attack.

I would still suggest Fervent Champion . You probably in practice need more cheap creatures to put your equipment on then you need multiple equipments because equipments tend to stick around. Especially if you want to ramp using these cheap creatures.

Good luck.

jakeyuki12 on

6 months ago

Hiya! Long time Boros player here. Your list seems like a good start, but there are 2 main areas that I think it can be improved on.

1) Removal- Your deck is very lacking in removal. This is gonna lead to games where you won't be able to deal with threats and/or you won't be able to reset the board. I'd say you want 10-12 pieces of removal, with 4-5 of those being baord wipes. Akiri especially synergizes with board wipes since she's able to turn them into one-sided board wipes with her protection ability.

2) Creature choice- Akiri encourages you to have multiple creatures and suit each one up with at least 1 equipment. This can be mana intensive, and thus Akiri really likes creatures that can reduce equip costs, including free equip creatures. This also means Akiri doesn't like creatures that want to hog all the equipment onto themselves. Thus, I suggest cutting Kemba, Kha Regent , Valduk, Keeper of the Flame , and Champion of the Flame . Mirran Crusader and Wyleth, Soul of Steel are also questionable, but they're good enough with one equipment on them. I would recommend adding in those creatures that reduce your equip costs like Fervent Champion , Kazuul's Toll Collector , Zirda, the Dawnwaker , etc.

Aside from that, it's only individual cards that can probably be swapped out for better ones. I do recommend some of the recent commander legends and commander 2020 cards that get better when you have your commander out. I'm talking Deflecting Swat , Flawless Maneuver , Jeska's Will , and Akroma's Will .

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