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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Primal Surge
Sorcery
Exile the top card of your library. If its a permanent card, you may put it onto the battlefield. If you do, repeat this process.
capwner on One-card wins
3 weeks ago
Great rec theNeroTurtle, Primal Surge is exactly the kind of card I'm talking about! Requires a lot of buildaround but in that particular deck the card will almost always win by itself!
theNeroTurtle on One-card wins
3 weeks ago
Edit: I posted the wrong card.... the one card win piece is Primal Surge. Since it is the only non-permanent, the entire deck comes out. No idea why I put down a different card in that first comment. My bad.
theNeroTurtle on
Adventure Surge
3 weeks ago
I run a Primal Surge build.
Ulamog, the Infinite Gyre + any sac-outlet like Ashnod's Altar or Phyrexian Altar keeps you safe from someone that might force you to draw after Surge resolves prior to your combat phase or your cards resolve on the stack.
1+
theNeroTurtle on
Ratatouille, the Movie - Let's Cook
3 weeks ago
LOL, I'm not sleeping. I took out the two combos other than the Thornbite Staff one just because they were outside of the theme. I want to bombard the board with rats. Not just win because two cards got played. I like the idea of my plan taking off with the risk of getting board whipped. It makes it interesting. For example, I play a Primal Surge one card win build, but kept the deck open to being forced to draw before I go to my attack phase. Risk makes the game fun.
Ervefel on
Queen of the Crop
2 months ago
Augur of Autumn is one i haven't looked into before so thank you for the suggestion.
I was thinking about adding Awaken the Woods but at the moment i only have the one and thats in my Chatterfang, Squirrel General deck but if i manage to get another it'll most like go in here. Though i do fear that adding it would make the Primal Surge worse so when i do i'll have to replace another instant or sorcery for it. That or just let the meme die and replace the Primal Surge with the Awaken the Woods.
Honestly this deck does pretty well in my play-group. It can be a bit slow to start as almost all the ramp comes from Karametra, God of Harvests *f-etch* so i'd have to say if any match-up it has difficulty with is aggro decks aimed to one shot you with commander damage. But this deck was built to be mroe of a Mid range deck so as soon as she's on board it becomes a hugh value engine and can get out of hand pretty quickly.
Neotrup on Primal surge stack interactions.
1 year ago
Gahrzerkire The permanents enter one at a time. This is different from something like Genesis Wave. Permanents revealed (and therefore entering) later will not see the ones that entered earlier, so something like Soul Warden will only trigger off later permanents, not earlier ones. That said, all of the triggers will be added to the stack only after Primal Surge finishes resolving, and may be added in any order, so you can resolve the first one that entered before resolving any others, or after resolving all the others. You'll notice that was included in my initial answer: "That said, all the triggers go on the stack at the same time, so you are of course able to order the stack as you choose." You are correct that they will need to wait for Primal Surge to fully resolve before any trigger is put on the stack.
Field of the Dead will only trigger once there are 7 or more differently named lands, so if you cast Primal Surge while only controlling Forests, you'll miss a bunch of triggers. Again, this is different from something like Scapeshift where all of the lands enter simultaneously.
The important thing to notice is that Primal Surge directs you to put the card onto the battlefield then repeat the process, instead of having you put all of the cards onto the battlefield after you've finished the process. Spells can contain multiple steps that will trigger abilities at different times. When this happens, the triggers wait to be put on the stack until after the spell has fully resolved, but resolving the spell still takes those multiple steps sequentially. Another example of this would be something like Austere Command where you destroy different sets of objects twice. If you destroy enchantments and creatures mana value 3 or less, Fecundity would not trigger while Femeref Enchantress would trigger, because the steps do happen sequentially. You would still need to wait for Austere Command to finish resolving before Indebted Spirit's trigger is put on the stack, so the token it creates would not be swept up in the second mode.
hybridv21 on
The first
1 year ago
if you're going to do Primal Surge go all the way, ONLY permanent cards in the rest of the deck, feels AMAZING to pull off.
same comments on improving the mana base and looking up guides for 5 colour.
for most decks I suggest looking at this:
Lands should be: 36-39 Card draw should be: 10ish Target removal should be: 8ish Board wipes should be: 2-4 Ramps should be: 10ish
with a suggested curve: 0 mana = 1 or 2 , 1 mana = 12ish , 2= 16ish , 3= 16ish , 4= 9ish , 5= 4ish, 6= 3ish, and more than 7 mana = 1-2, (62/66.5 cards, 37 lands)
If the deck is straying away from these averages and curves, we want to figure out WHY cus it CAN be different, if we make plans to accomodate.
looks good so far though, slivers rule!
Flarhoon13 on
Game of Thrones: Sylvia Brightspear's Dragons
1 year ago
Oct 25
Game of Thrones: Khorvath Brightflame and Sylvia Brightspear's other Dragons lost to Jesse's Surrak Dragonclaw deck's Primal Surge. A long 5-player game that Logan left early, down to 9 life, his Web of Inertia and goading commander Baeloth Barrityl, Entertainer
(Clan Crafter
background) definitely kept him alive and impacted the game. I had a giant air force and solid Knights on the ground. (Sylvia, White Knight and Paladin en-Vec team blocked Surrak Dragonclaw to kill Surrak Dragonclaw when Logan used a Threaten spell to attack me with Jesse's commander.) Dawson on Jared Carthalion with Umori, the Collector Companion agreed not to hit my board with Vraska, Golgari Queen but Ba played his commander, Morophon, the Boundless, named Avatar and put out Child of Alara. Vraska, Golgari Queen -3 destroyed Child of Alara and with it, about 7 of my knights and dragons. Jesse though, Primal Surged and the other instant or sorcery in his deck, Mystical Tutor, was about 5th from the bottom. Jace, Wielder of Mysteries and more than enough card draw triggers got Jesse the win.
| Have (2) | metalmagic , Gilenborn |
| Want (0) |


