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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Primal Surge
Sorcery
Exile the top card of your library. If its a permanent card, you may put it onto the battlefield. If you do, repeat this process.





Neotrup on Primal surge stack interactions.
4 months ago
Gahrzerkire The permanents enter one at a time. This is different from something like Genesis Wave. Permanents revealed (and therefore entering) later will not see the ones that entered earlier, so something like Soul Warden will only trigger off later permanents, not earlier ones. That said, all of the triggers will be added to the stack only after Primal Surge finishes resolving, and may be added in any order, so you can resolve the first one that entered before resolving any others, or after resolving all the others. You'll notice that was included in my initial answer: "That said, all the triggers go on the stack at the same time, so you are of course able to order the stack as you choose." You are correct that they will need to wait for Primal Surge to fully resolve before any trigger is put on the stack.
Field of the Dead will only trigger once there are 7 or more differently named lands, so if you cast Primal Surge while only controlling Forests, you'll miss a bunch of triggers. Again, this is different from something like Scapeshift where all of the lands enter simultaneously.
The important thing to notice is that Primal Surge directs you to put the card onto the battlefield then repeat the process, instead of having you put all of the cards onto the battlefield after you've finished the process. Spells can contain multiple steps that will trigger abilities at different times. When this happens, the triggers wait to be put on the stack until after the spell has fully resolved, but resolving the spell still takes those multiple steps sequentially. Another example of this would be something like Austere Command where you destroy different sets of objects twice. If you destroy enchantments and creatures mana value 3 or less, Fecundity would not trigger while Femeref Enchantress would trigger, because the steps do happen sequentially. You would still need to wait for Austere Command to finish resolving before Indebted Spirit's trigger is put on the stack, so the token it creates would not be swept up in the second mode.
hybridv21 on
The first
4 months ago
if you're going to do Primal Surge go all the way, ONLY permanent cards in the rest of the deck, feels AMAZING to pull off.
same comments on improving the mana base and looking up guides for 5 colour.
for most decks I suggest looking at this:
Lands should be: 36-39 Card draw should be: 10ish Target removal should be: 8ish Board wipes should be: 2-4 Ramps should be: 10ish
with a suggested curve: 0 mana = 1 or 2 , 1 mana = 12ish , 2= 16ish , 3= 16ish , 4= 9ish , 5= 4ish, 6= 3ish, and more than 7 mana = 1-2, (62/66.5 cards, 37 lands)
If the deck is straying away from these averages and curves, we want to figure out WHY cus it CAN be different, if we make plans to accomodate.
looks good so far though, slivers rule!
Flarhoon13 on
Game of Thrones: Sylvia Brightspear's Dragons
5 months ago
Oct 25
Game of Thrones: Khorvath Brightflame and Sylvia Brightspear's other Dragons lost to Jesse's Surrak Dragonclaw deck's Primal Surge. A long 5-player game that Logan left early, down to 9 life, his Web of Inertia and goading commander Baeloth Barrityl, Entertainer (Clan Crafter
background) definitely kept him alive and impacted the game. I had a giant air force and solid Knights on the ground. (Sylvia, White Knight and Paladin en-Vec team blocked Surrak Dragonclaw to kill Surrak Dragonclaw when Logan used a Threaten spell to attack me with Jesse's commander.) Dawson on Jared Carthalion with Umori, the Collector Companion agreed not to hit my board with Vraska, Golgari Queen but Ba played his commander, Morophon, the Boundless, named Avatar and put out Child of Alara. Vraska, Golgari Queen -3 destroyed Child of Alara and with it, about 7 of my knights and dragons. Jesse though, Primal Surged and the other instant or sorcery in his deck, Mystical Tutor, was about 5th from the bottom. Jace, Wielder of Mysteries and more than enough card draw triggers got Jesse the win.
Flarhoon13 on
Fiery Sacrifices: Embracing Ziatora's Flame
5 months ago
Having completed my quest to play all 52 of my decks, I decided to try getting a win with all of my decks
October 4
Ziatora demands sacrifices, now more than ever: won. Drew into Living Death and Primal Surge. Got two Farhaven Elf plus two Eyeless Watcher triggers by chump attacking with them--Cody should not have blocked but fell for one of my oldest tricks, chump attacking before the Living Death
. My losers' record goes up to 8-15
DatShepTho on
Zacama, Naya Tyrant
7 months ago
At this point, I'd say remove the last four instants and sorceries, add Primal Surge and then just add a couple Guardian Project style enchantments
kill3rklown on
Ixalan Park
9 months ago
I wish I knew how to edit my comments after posting (if even possible), but, if you think about it, you only have 16 non-permanent cards. Primal Surge might still be worth it.
chevinSilverado on
Animar's Wildlife Sanctuary
1 year ago
I love this kind of deck. If I might suggest, Primal Surge is a powerhouse in decks like this one
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