Talara's Battalion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Talara's Battalion

Creature — Elf Warrior

Trample

Cast Talara's Battalion only if you cast another green spell this turn.

wallisface on Naya wargang

1 year ago

This list feels very strong for its cost - good work! The only card i’m dubious of is Talara's Battalion, because it feels hard/awkward to cast, and isn’t really adding a lot. But perhaps its easier to get out than i’m imagining?

zemen on Hot Women Card Collection

1 year ago

I don't know if you are still adding to this, but here are a bunch I found that might be a good addition. There are so many cards to look through, Ill post more sometime if I find any.

Resolute Reinforcements

Llanowar Stalker

Threats Undetected

Bloodflow Connoisseur

Talara's Battalion

Burning-Tree Emissary

Glowspore Shaman

Kaalia of the Vast

League Guildmage

Venom Connoisseur

Safana, Calimport Cutthroat

Caves of Chaos Adventurer

Jaheira, Friend of the Forest

Tasha, the Witch Queen

Vaporkin

Balaam__ on Incredible budget combo elves

1 year ago

That’s a little more difficult to say. Another issue I see is that there are many 1 and 2 ofs. That’s not necessarily a bad thing if they function extremely similarly (for instance if a deck runs 1x Elvish Mystic and 1x Llanowar Elves, they’re basically the same card), but with so many different creatures at 1 copy apiece synergy is lacking.

It seems the basic strategy is to ramp into a decent amount of mana quickly and then play a bomb. I’d lean into this 100% and cut anything that doesn’t contribute toward it; cards like Thornweald Archer, Talara's Battalion, Scavenging Ooze etc don’t really add anything.

Try visualizing the different wedges of your strategy. You want the best ramp cards you can afford, the best non creature spells that synergize with your goal, and the best bombs you have to capitalize on all the mana you’re generating.

Drestlin on G/W +1/+1 counters exile

1 year ago

the thing about Harrow is that lands come in untapped, which means you go from 3 tapped to 2 tapped and 2 untapped - which is pretty nice, since then you can cast a creature and whatnot. extremely situational...you can use it to sacrifice a land that's getting destroyed anyway :D

In another deck, i liked using Talara's Battalion with it. There's also Cultivate or Field of Ruin which might also work (but if they don't have a non basic land it works as a ramp for the enemy too...) and adds a bit of land removal.

Maybe Ordeal of Nylea is not that bad...let me know what you find out (for some reason i read you had already tried it out, mb).

Drestlin on Hexproof ramp n pump

1 year ago

I've found that having that +3 +4 +5 from Primal Bellow and Blanchwood Armor sinergizes nicely with Dungrove Elder; they are also a nice pump to have against -something/-something in case i don't happen to have a vines to keep a Talara's Battalion down Harrow is also another way to put down Talara's Battalion on turn 3. Always loved the fact that you put lands untapped. Tried to use Cultivate but it's definitely not the same - lmk what i could change it for!

Fog has been a recent addition that i actually have not tested yet (but wanted to post the latest "version" of the deck here), so i could ditch it. i was running 3x Sylvan Caryatid but found them kinda useless both as defense and/or for mana.

Basically, i have run 3x Sylvan Caryatid instead of 3x Silhana Ledgewalker and 1 extra of Rancor Vines of Vastwood and Primal Bellow instead of the 3x Fog. Also a single Fertile Ground for an Abundant Harvest but i feel like the second ones are more useful and flexible. Found that often i have extra Rancor in my hand and that feels meh but agreen Fog might be on the useless side.

What would you change those cards for instead?

ClockworkSwordfish on

2 years ago

Hmmm... is it fair to say that the bulk of your creatures are warriors? By my count, exactly half are. Pumping up some of your guys is definitely nice, don't get me wrong, but the trample is also a bit of a whiff considering the Troll and Pelt Collector already have or get it.

Paragon is a very strong card, but I can't help but wonder if something like Dwynen's Elite would perform better since it provides two bodies to interact with Elvish Champion and Warmaster. Talara's Battalion is also an intriguing possibility with the eight one-drops and the potential to play Endurance for no mana - not to mention the ability to just ignore their restriction when you find one with Collected Company. The same can be said for Wren's Run Vanquisher, who hardly has any drawback at all for her inflated stats. Just some ideas!

abcdEmzi on

2 years ago

Misconception Thank you for all of your input. :)

I am not 100% sure on a set mechanic I wanted to use for it. But I will go ahead and say it's focused on the commander. I love it because it's low mana value and can really do some damage. Since it is based on how many creatures are on the battlefield AND graveyard I was trying to make my deck creature heavy so it would be stronger and do more damage in a single hit. Lightning Greaves is a really good idea actually. I feel dumb for not having thought of that myself. hahaha

I was thinking about lack of mana/lands as well. It is a concern but I wasn't completely sure on which cards to take out to make room for more mana. However, I have most of your recommended cards so I can start changing some out now because I can also agree on replacing the elves you listed as random. I think Nissa's Chosen is good just because it's a cheap mana cost and I can use it more than once..If it came back anyways. I was thinking of adding Nissa Revane which would then make it more valid and it's just a hella rude card even without Nissa's Chosen. But you're right as far as right now goes it's rather not needed. I like Talara's Battalion just because it's a low mana cost with trample. I do understand though there are definitely better choices out there though. Thornmantle Striker is in there more as to just kill off a semi-scary creature that might be on an opponent's side without losing any of my actual elves.. But I guess it is just the one single card that uses that mechanic so it's not really something that's absolutely necessary in this deck.

I didn't know that the card Skullclamp existed, but I like that one a lot. Thank you for the recommendation.

Both Bojuka Bog and Gilt-Leaf Palace are awesome and I will absolutely be getting them and putting them in.

Bounty of Skemfar I do actually have and can put that in right now. I used to have it in there and I am not sure why I took it out to begin with? Confused with myself on that one. haha

& Beast Within I was looking into a while back, but the 3/3 beast token part of the card made it less appealing to me.. But now that you've brought it back to my attention I can see more appeal in it. Especially for the fact that it could get rid of anything. Who cares if they get a 3/3 beast token if you're getting rid of something scarier than that. haha I will think more on it for sure before saying no to it again.

Thanks again for all your help. I've only been playing magic for a few months so I'm still learning a lot. I'll update the deck with what I do have currently soon. & then I can go from there. :)

Misconception on

2 years ago

So to start if off, try asking yourself what your deck is trying to do and how it interacts with your commander. Are you trying to kill through commander damage? Or to flood your board with elves and pump'em up? Maybe to get into some graveyard shenanigans? How does your commander support your strategy? And lastly, How are you going to win? At least that's how I like to build my decks :)

What comes to my attention right off the bat is your mana base. If you are running on 33 Lands (Which is not a lot) you should at least include the usual mana dorks such as Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Elves of Deep Shadow etc... Also, I find your lack of Sol Ring disturbing.

So far, your creatures seem to be a bit all over the place and personally, I find your creature count to be too high. Duskwielder, Masked Vandal, Nissa's Chosen, Talara's Battalion, Nullmage Shepherd and Thornmantle Striker seem the most random that do not go with any strategy I can see really apart from being an elf. Try to focus on a strategy and filter out the best elves to pull it off.

In case you are actually going for a graveyard/recursion/value theme, you need sac outlets like any Altar, really.

Generally good cards with any strat you might want to check out for this deck:

Skullclamp Amazing carddraw if tokens are available.

Beast Within Green staple for removal as it lets you get rid of almost anything, including lands.

Bounty of Skemfar Ramp + Dig a bit into your deck to get an Elf.

Lightning Greaves Commander staple for haste and protection.

Bojuka Bog Free Graveyard hate!

Gilt-Leaf Palace If not here, where else?

Hope that helped a bit :)

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