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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Exile target multicolored creature or multicolored enchantment.
2 months ago
2 years ago
Based on this list I would make the following chnages to Ranar.
Out -> In
Cryptic Caves You have access to blue for card draw.
3 years ago
Hey, I really enjoyed your theme of bringing the story of the movie into the deck.
Going along the flavour of the deck, my suggestions to consider would be in regards to Godzilla's Atomic Breath. Balancing out the need for the cards to be worthwhile, if you were heading along the breath of fire route, would you consider Firebreathing?
Otherwise, I think cards like Radiant Purge, Sight of the Scalelords, Citadel Siege, Frontier Siege, Outpost Siege, Day of Judgment (particularly the Magic Player Rewards version), maybe Banishing Light or something similar, all depict more of a 'light beam' breath rather than just fire.
4 years ago
That's about all I see on this wave.
5 years ago
Hello! Welcome to EDH! And you're Playing Boros! My favorite color combination!
Since your budget is low for now I'll try to keep all suggestions to under $5, and try my best to keep them under $2. Sometimes it's difficult but hey, you only need to get one for each deck haha!
Since your new to the format, lets go over some EDH staples. There are cards that, more of less, go in every commander deck.
Staples: Sol Ring is the #1 best staple card in the format. If you plan on doing EDH pick up a few. Boros Signet(and all other color-combo signets) ramp and color fixing. Lightning Greaves and Swiftfoot Boots for protection and haste. Burnished Hart, Solemn Simulacrum is ramp and card draw. Commander's Sphere, Hedron Archive and Mind Stone ramp and serve as draw if needed. Finally, Command Tower goes in every deck.
You'll notice those are all artifacts or lands. That's what makes them so good(and sometimes pricey).
Next are some solid options in red and white that can pretty much go in any red or white deck.
Boros Staples: Swords to Plowshares, Sun Titan(need low curve to really be useful), Sunforger(need good instant package to really be useful, I can help with that if interested), Return to Dust, Path to Exile(as a modern player you might have some already haha), Wear / Tear, Wrath of God, Sword of the Animist, Vandalblast, Chaos Warp, and Elspeth, Sun's Champion(pricey but to good not to suggest. My favorite card I'm biased).
Now, a simple Commander deck-building template to help you out. This is a rough outline of an EDH deck and by no means is the end all be all. You have a good start already!
64 spells(including your commander)
Of these 64 spells: 7-9 RAMP spells. 8-10 CARD-DRAW spells. 6-8 REMOVAL spells. 2-4 BOARD-WIPE spells. The other 27ish spells are creatures, tutors, recursion, graveyard hate, utility, etc etc.
So here are some suggestions. I'll repeat some or most of the staples I already mentioned.
Lands: You have a good start, but think about adding: Command Tower, Ash Barrens(getting a reprint, price will drop), Battlefield Forge, Clifftop Retreat($$$ sorry, it's a good one though), Evolving Wilds, Temple of the False God(counts as ramp too!), Temple of Triumph(make that Temple of SCRYumph! Hehehe), and Wind-Scarred Crag.
Ramp: Boros is notorious for it's weakness of ramp and card draw, so we have to make up for it with a lot of artifacts. Consider: Boros Signet, Coldsteel Heart, Commander's Sphere, Fellwar Stone, Fire Diamond, Marble Diamond, Burnished Hart, Sword of the Animist Hedron Archive, Mind Stone, and most importantly Sol Ring.
Card-Draw: The already mentioned Commander's Sphere, Hedron Archive and Mind Stone fit here too. It's great to double down on categories to make room for more cool stuff. Solemn Simulacrum, Land Tax(staple for those who can afford it does not ramp but draws you 3 lands which is good), Skullclamp(is amazing with all the tokens), Well of Lost Dreams(good with lifegain)
That's as far as I'll go for now.
There's a crash course in EDH! Good luck, have fun, and feel free to hit me with any questions!
6 years ago
So far, I found in my collection for you a True Conviction, Radiant Purge, Akroma's Vengeance, Unclaimed Territory, Burn from Within, Into the Core, Lightning Helix, Ranging Raptors, Thundering Spineback, Gruul Turf, Pillar of Origins and Seal of the Guildpact.
6 years ago
To expand; Ramos is a colorless creature, just as Tazri is a white creature. All spells and abilities affect them as such. For example: neither can be targeted with Radiant Purge.
It's their color identity that is all five colors. That's what Command Tower looks for. Their identity includes all mana symbols on the card.
6 years ago
Mario21 I used to run Phyrexian Reclamation and Athreos, God of Passage. In fact the deck originally started with him as the Commander. By my count that's 6 new cards you're suggesting I add. That is going to be hard to do. I don't know what to take out. On a side note Bruna, the Fading Light and Gisela, the Broken Blade were removed for Angel of Sanctions and Aven Mindcensor. Faith's Reward was removed for Cruel Reality. Radiant Purge was removed for Forsake the Worldly. Without going into greater detail all of these changes were made just to see how they might perform. What would you suggest I take out for the other 6 cards?