|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Invocation of Saint Traft
Enchantment — Aura
Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat."
Invocation of Saint Traft Discussion
2 months ago
Hi! I really like your deck. What about Stoneforge Mystic and Enlightened Tutor ? Sigarda's Aid is also useful in any Voltron deck. It's vital to keep Ojutai untapped so take a look at Accorder's Shield and Cathar's Shield . Bladed Bracers must be used with Angelic Destiny . Invocation of Saint Traft is among my favorite cards in Azorius colors. Good luck in brewing!
5 months ago
if the thing you want is to have a deck focused on flying creatures or spells without good or bad additions, why not make a commander deck? if you already got the colors figured out you could use Raff Capashen, Ship's Mage, Azor, the Lawbringer or even Medomai the Ageless. with that combination you got a lot of ways to control the board and protection for your creatures, and add 40 more cards to the deck. Aboshan's Desire, Flood, Tidal Flats, Spirit Bonds, Invocation of Saint Traft, Angelic Favor, Entreat the Angels, Tidal Surge, Decree of Justice, Battle Screech, March of Souls, Descend upon the Sinful, Storm Herd are cards that you could use in commander but not in this deck... if you want to have a reliable way to trigger Sigil of the Empty Throne you can use Flickering Ward, Shimmering Wings, Conviction, Brilliant Halo, Gossamer Chains, Viscerid Armor, Ephara's Enlightenment and others. Aven Mindcensor, Mana Short, Boomerang, Standstill, Magus of the Moat, Bident of Thassa, Sigil of the New Dawn, Hindering Light, Supreme Verdict.
ooor make a pauper deck edh or a normal one... :P
10 months ago
First of all, I really like Spirts and I've built a very similar deck that I've had success with.
So I'm going to make some initial suggestions with explanations. My advice is coming from playtesting this deck for months and months. That being said, it is YOUR deck so feel free to play however you like!
What I believe you should take out:
Here's what I think you should add:
And here are my reasons why:
You want to cut down on Auras. Drawing an Aura without having a creature to equip it to feels really bad, it's a dead card. This deck should be creature-focused, all about beating your opponent down with Flying spirits occasionally buffed up with Auras; not the other way around.
Sovereigns of Lost Alara is a great card, but most opponents won't let you survive until you have 6 mana. This deck wants to end things very, very quickly. A Geist of Saint Traft equipped with Steel of the Godhead is a very fast clock, you really don't need to go to turn 6.
Without the Sovereigns, Eldrazi Conscription is also pointless.
Daybreak Coronet is a great card, but unfortunately it cannot be searched by Tallowisp's effect. There is a ruling that states Tallowisp can only search for cards that say "Enchant Creature" on their first line with no other words in that same line (so things like Steel of the Godhead are fine). But Daybreak Coronet says "Enchant creature with..." so unfortunately it cannot be searched.
You liked having the option to stall the game with Kaijin of the Vanishing Touch and Ghostly Possession, well let me tell you about Selfless Spirit and Gift of Immortality. Selfless Spirit can sacrifice itself at any time to give your whole team indestructible, so they can freely block any creature or survive damage or destruction. It's a great effect, but a Selfless Spirit enchanted with Gift of Immortality can do this EVERY TURN and there's very little your opponent can do to get out of this lock. I'd highly recommend this change above all others I've listed.
Swords to Plowshares because you need some reliable removal in case you run into a creature that's just giving you a lot of trouble.
Curious Obsession keeps your hand filled; the last thing you want is to run out of steam.
I'd recommend exchanging 1 Drogskol Captain for another Spell Queller. Once you have a Steel-enchanged Geist on the field, you should try to save mana for Spell Queller, because your opponent might try to kill it with a mass removal spell like Supreme Verdict. You need to be able to stop things like that with Spell Queller.
Feel free to look at my deck here: Immortal Geist
I've written some pretty detailed stuff so you can get a good understanding of the deck.
As for your sideboard, I'll take a look at the Legacy metagame and get back to you, but good luck with your deck!
10 months ago
1 year ago
While Invocation of Saint Traft is a good card i think it would add too much to the 3 cost area too much Steel of the Godhead is just better for build and only way to really fit it is if I split it with its spot.
1 year ago
I would add Invocation of Saint Traft its pretty much geist of saint traft but its an enchantment you put on a creature for the same cost
1 year ago
No data for this card yet.