Bronze Guardian

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Bronze Guardian

Artifact Creature — Golem

Double strike

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Other artifacts you control have ward .

Bronze Guardian's power is equal to the number of artifacts you control.

ItsMuzzo on Investigative Artificiers

2 months ago

Thank you! Bronze Guardian and Daretti, Scrap Savant are good includes, I'll have to pick them up! Though I'm having trouble seeing the artifact land tricks that are possible with Goblin Welder, what do you mean exactly?

SufferFromEDHD on Investigative Artificiers

2 months ago

Modular tribal?? Cool!!

I also have a Jeskai "artifacts matter" deck but I like your theme/direction more.

A few suggestions for you based off my deck:

Bronze Guardian so good.

Goblin Welder artifact land tricks is vintage level power.

Daretti, Scrap Savant you are running all the other artifact reanimation.

DawnsRayofLight on Breya Treasures

9 months ago


Ashnod's Altar: combo piece

Time Sieve: combo and utility

Thopter Foundry: Combo and utility

Thopter Assembly: combo

Pili-Pala: Combo

Grand Architect: Combo and utility

Thopter Spy Network: tokens and fuel

Monologue Tax: Tax and tokens

Vindicate: Control

Despark: control

Utter End: Control

Render Silent: control

Counterflux: control

Mana Drain: control and utility

Wash Away: control

Damn: spot removal and wipe

Possible adds

Bronze Guardian: beater and protection

Ethersworn Adjudicator: Control

Marionette Master: token and some burn, a bit better impact tremors-combo

Angel of Invention: tokens and combo

Rhystic Study: Draw

Tezzeret, Artifice Master: draw, tokens, utility

Mirrodin Besieged: can make tokens or be a win con

Mechanized Production: Win con and utility

nathanielhebert on Diamond Cavalry Ultrabudget Casual

10 months ago

Ooh, very intriguing "diamond" tribal, with plenty of flavour tying it all together! Wasn't familiar with the Diamond Knight and friends, and when assembling in paper, I was pleasantly surprised to discover Plains which is also illustrated by Alayna Danner, and feels like an extension of the diamond-panorama.

I've already got a Darksteel Juggernaut focused deck, so I made a substitution with Bronze Guardian, which matches the light-refraction themes at play and hopefully fulfills similar functions. Kudos!

DankMagicianD on I *WILL* make Zabaz Good

1 year ago

Tome of Legends , Urza's Saga , and Smothering Tithe are both powerful and synergistic, but are also expensive. If you are using the Osgir precon as a shell for the deck, Digsite Engineer and Bronze Guardian are both payoffs for having a ton of artifacts, as well as Darksteel Juggernaut . Walking Ballista , Triskelion , and Monoskelion are all good at converting counters into damage, and Fiery Emancipation seems like some great top end in order to make your stuff hit hard enough to kill. Other good counter payoffs include Triskelavus , Pentavus , and Crystalline Crawler .If you plan to sacrifice creatures a lot, then Blade of the Bloodchief can do a lot of work here too.

Omniscience_is_life on One Card is Enough (Losheel) **Primer**

1 year ago

Heliogabale--first off, thanks for the logistics call. I'm still VERY new to spicing up my decks with code, so we'll see if I can figure out how to make that switch ;)

As to your actual card suggestions:

Meletis effectively draws us 3 cards here--a land, an 0/4, and a random card with Losheel. Plus 2 life. All that means that it's a pretty effective piece of value, given the... how shall I say it nicely... restrictive nature of its color.

Dragon Throne of Tarkir sure is slow, but with our cost reducers ( Jhoira's Familiar et al.) it becomes a little more fathomable. Sticking the Throne onto a Bronze Guardian or Shambling Suit is a great feeling, too.

This Ellie is only in the deck due to the insanely low number of respectable pump effects in white. Anthems only do so much--I find myself needing 4+ extra power to close games how I'd like to.

I like Reconnaissance , I honestly hadn't considered the possibility of an opponent removing Losheel in combat. Makes ya wonder how I've made it this far in this game... anyhow Recon should be finding a spot here soon. Good call.

I tested ATG for a while, but found it underwhelming. It either goes onto a creature without evasion and gets chumped out, or makes a threat and gets its host removed, two-for-one'ing me.

Vedalken Orrery is an insanely powerful card (may we please have a reprint, good people of WotC?), I might find it worth the +ahem+ considerable financial cost it implies.

I hadn't thought about Winds of Abandon as an evasion effect, that's pretty spicy! I don't like ramping my opponents, but I suppose it doesn't matter if they are no longer in the game.

All in all, thanks for the comment! I feel lucky to have you next in line on that thread, last time the advice given was far less applicable.


lil_cheez on Angry Kobold

1 year ago

Rebecc might feel bad with Ardenn!

Might try Bronze Guardian instead

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