Asmodeus the Archfiend
Legendary Creature — Devil
Binding Contract — If you would draw a card, exile the top card of your library face down instead.
: Draw seven cards.
: Return all cards exile with this to their owner's hand you lose that much life.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Asmodeus the Archfiend Discussion
3 days ago
@Nonary27: Runo has quite some hoops to jump through, to use him effective. But when you achieve to flip him, I think he's a 'high' mid Tier commander. He only cost 3 mana for a 1/4, is quite decent because he's immune to Pyroclasm/Abrade type effects. Like you already mentioned, the lack of green is a big downside, because the deck is lacking ramp, the green creature topdeck-tutors and all the good green/blue sea creatures.
Aesi is in casual EDH, the better Tatyova. But in cEDH the difference between 5 and 6 mana is huge, since the games don't last as long in battlecruiser. Still, Aesi isn't two ranks below Tatyova.
@Sephyrias: If wizards would print more broken cards like Griselbrand/Asmodeus the Archfiend or Time Vault, Mairsil could reach a higher tier, but currently there are a lot better grixis commanders. Also the deck runs a lot of "bad" cards, which are only good with Mairsil and when you remove/counter Mairsil you're stuck with a lot of mediocre cards in your hand.
@Nonary27: like enpc already mentioned, Omnath can be abused with Food Chain + Squee, the Immortal so cast Omnath infinitely. In casual EDH you can build him as an Elemental tribe-commander or as landfall commander, but in my opinion I wouldn't build him that way, because there are a lot of better choices to build a landfall commander.
6 days ago
2 months ago
High end arch(devil) that is actually identity. I get it, we have Asmodeus the Archfiend who is finally a high-end devil... but he is not red.
3 months ago
RNR_Gaming you skipped over several of my points ;)
I'd also point out the majority of commanders do the same things every game to some extent. Atraxa decks are all walkers or generic counter decks, Meren decks all reanimate the same handful of things, Lathril is just elfball, Kozilek is just eldrazi tribal, Yuriko is either ninja tribal or big cmc, Edgar goes high cmc control vampires or low cmc aggro vampires. Very rarely do people have obscure decks without predictable strategies. The details can change as they have in my Mairsil deck from time to time. Sometimes I use Oona as my win con, other times tree of perdition, or even just turning Mairsil sideways after hex parasite eats a few planeswalkers. There's more to if you want me to go into it. People that look at Mairsil often limit themselves rather than be creative with him.
"Since release I would say the only thing that 100% goes into almost every list is Asmodious." This is just false and no one ever backs it up when they say it because they can't. Asmodeus the Archfiend, Unmarked Grave, The Deck of Many Things, Endling, Oriq Loremage, Pendant of Prosperity, Thassa, Deep-Dwelling, Spark Double, Sakashima of a Thousand Faces, Doom Whisperer, Ormos, Archive Keeper, Teferi's Time Twist, Notion Rain, Shenanigans, Battlemage's Bracers, Netherborn Altar, Lithoform Engine, Sanctum of Eternity, Wizard's Spellbook, and more. These all easily fit into Mairsil lists and make for difficult choices on what to keep and what to cut. Again though if you wanted to only build as optimally as possible there are only 2 or 3 things that lead to victories. Although even one of those didn't exist until after Mairsil was printed, Thassa's Oracle. He gets plenty of toys, people are just unimaginative imo.
3 months ago
Theros first introduced us to Gods on Sept 27, 2013 and it wouldn't be another four years until Amonkhet came out with Gods. I remember when everyone was getting upset and annoyed that the Amonkhet Gods were not "real Gods" because they lacked devotion. But, of course, that was just us holding onto what we had believed to be established precedent and not recognizing that the devotion was mechanically appropriate for Theros' theme, whereas it does not translate well into Amonkhet's theme.
Amonkhet did not worship the same way as Theros does. Rather than praise and devotion through shrines and prayer, the citizens of Amonkhet worshipped their Gods and Goddesses through The Trials, which is why each God requires a sacrifice of some degree before you can call upon their service.
We eventually got to see the Zombie Gods from Bolas' plans come to fruition in the same plane, and this was flavorfully appropriate and meaningful.
But then, just two years later, we see even more Zombie Gods in War of the Spark. Okay. And since Hazoret was still alive and well on Amonkhet, we got red's representation via Ilharg, the Raze-Boar, giving us the idea that basically anything can "be" a God, now that we have both Zombies and Boars.
Less than a year later, Jan 2020, we got Theros: Beyond Death giving us all of the Gods back, with Klothys, God of Destiny replacing Xenagos, and a whole slew of Demigods.
Again, a year later in Feb, 2021 Kaldheim releases their set with something like 14 Gods.
I've now seen speculation and rumor that both Innistrad sets will also feature Gods, or beings worshipped as if they are Gods.
It feels like WOTC took the once splendorous awe of the Gods, which mechanically required some degree of faith and worship to be called into battle to aid you, and are now just rapidly slapping them out like any other generic subtype. The Gods no longer feel as empowering, episodic and all-powerful. They instead feel no different than any other tribe.
And to me, at least, that feels disheartening.
Truly, I hope it is several years before we see Gods be used again, and only then I wish they are in a world that is appropriate for them.
And yes, I understand that you really can't have a D&D set without Tiamat, and I am sure many fans would cry without Asmodeus, but I think you can see that the point remains. We went from something that was mechanically and thematically important to... just another lack-luster tribe being swept up into the corner.
AND IF IT WAS NOT EVIDENT ENOUGH - I completely forgot until just now that The Forgotten Realms gave us not one, but TWO token Gods.
Vecna, another Zombie God for 8/8 with indestructible and The Atropal, a God Horror for 4/4 with Deathtouch.
Just realized this, too. The sets that have Gods are being released in 1/2 the time of the previous set.
- Theros -> Amonkhet: 4 years (Including Hour of Devastation)
- Amonkhet -> War of the Spark: 2 years
- War of the Spark -> Theros: Beyond Death: 1 year
- Theros: Beyond Death -> Kaldheim: 1 year
- Kaldheim -> The Forgotten Realms: 6 months
- The Forgotten Realms -> Innistrad, if the rumors are true: 1 month? Set to release in September, 2021.
3 months ago
I can't do Moraug again here, so I'll do one of my latest commanders from AFR: Asmodeus the Archfiend only has 25 decks on EDHREC up until now. He has a massive drawback, that's true, but the synergy with Uba Mask is real. How about this:
Create an anthem. Throne of the Archfiend
Whenever a spell or ability you control makes you exile a card from your library, exile that card with a hell counter.
During each of your turns, you may play up to three cards you own from exile if they have a hell counter.
4 months ago
I kind of get the feeling that he best thing you can do with Asmodeus the Archfiend is to activate his ability a bunch of times and while they're on the stack then to sacrifice him. So to be honest, he feels more like Razaketh, the Foulblooded (since Griselbrand lives up to his Griselbanned name) who sees much more play IN decks than leading them.