For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
|Have (2)||metalmagic , shmoofidoo|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2014 (C14)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Incite Rebellion occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Incite Rebellion Discussion
1 month ago
Here’s some decent pieces to both help with the war theme and make life difficult for your enemies.
Fumiko the Lowblood because samurai
Warmonger Hellkite makes creatures attack and can be pumped
Grand Melee because open war
Goblin Diplomats because diplomacy is needed in every war
Prowler's Helm like a spy slipping through their defenses.
Outpost Siege card advantage and siege is referenced.
Dockside Extortionist because there is always people like that in war
Neheb, the Eternal is likely worth a spot.
Oni of Wild Places may not necessarily fit the theme but repeatedly bouncing varchild has its advantages
Iron Myr for mana
Downhill Charge seems pretty good.
Seize the Day is very war themed to me.
By Force implies hostilities
Burn at the Stake might be a big kill card after you’ve taken a bunch of survivors. 3 times the amount you tap gets huge quick.
Crawlspace so you can bottleneck their armies like Sparta did against the Persians lol.
Voyager Staff to remove varchild maybe?
That’s what stood out most to me with a quick glance through EDHRec. I’ll keep brainstorming for ya though!
1 month ago
Spellshock - Antagonism - Sulfuric Vortex - Power Surge - Bulwark - Pyroblast - Red Elemental Blast - Flame Rift - Insult / Injury - Pulse of the Forge - Battle Strain - Collapsing Borders - Acidic Soil - Heat of Battle - Incendiary Command - AEther Flash - Devastate - Gratuitous Violence - Incite Rebellion - Citadel of Pain - Dictate of the Twin Gods - Manabarbs - Impatience - Burning Earth - Cave-In - Kyren Negotiations - Flame Fusillade - Pyrostatic Pillar - Ancient Runes - Rivalry
2 months ago
Maybe cut Bonfire of the Damned since the miracle ability can be hard to pull off.
I feel like Inferno costs too much mana for what it does.
Explorer's Scope can probably be cut from the deck.
Mobilization seems unnecessary for what the deck wants to do.
Incite Rebellion relies too much on other players having a big board of creatures when you are trying to burn away the board with a lot of your red spells.
Rolling Temblor just doesn’t seem good either for 3 mana.
9 months ago
These might interest you: Gratuitous Violence , Wound Reflection , Burning Earth , Pestilence , Massacre Wurm , Repercussion , Angel's Trumpet , Incite Rebellion , Last Laugh , Chandra's Ignition , Eternal Thirst , Myojin of Night's Reach , Arcbond , Coalhauler Swine , Ancient Runes , Skull Rend
1 year ago
As I started to run more punishing cards, I slowly phased out the cards that also gave me Tokens. Sylvan Offering is certainly great for giving others Tokens, but I wanted to take less damage from my own Incite Rebellion and whatnot.
I ran Disrupt Decorum for a long while, but eventually cut it for how long it'd end up sitting in my hand. It might be that I spent too much time waiting for an opportune moment, or maybe it's just not as good with Thantis in your Command zone.
Assault Suit is kinda gimmicky. I understand the idea behind it, but it's quite the mana investment to donate Thantis around the table. This ended up being one of my first cuts.
I could see Mirage Mirror being a good addition. You could certainly run it if you want to.
1 year ago
Hey there, love the deck, had it on my watch list for ages now.
I'm in love with this interaction and wanted to get your thoughts on it: Repercussion and utilizing damage-based sweepers such as Incite Rebellion and Blasphemous Act . Seems like a perfect way to turn an enemy's strength into a weakness. I know you don't like wraths, but this would be a win condition similar to Rakdos Charm. Obviously the deck needs to be lighter on creatures than your opponents' decks, and might be a little too cute, but if you're already encouraging combat between your opponents' creatures, this would help speed up the clock.
On a related note, I'm curious how you draw the line between damage redirecting rattlesnakes such as Stuffy Doll , Spitemare , Mogg Maniac , and Truefire Captain , compared to cards such as Kazuul, Tyrant of the Cliffs and Marchesa's deathtouch? I read your comment where you say opponents have to attack you to get Stuffy Doll to work, but by having a clear, "you know exactly what will happen to you if you attack me," card laid out, much like Master of Cruelties, people should choose to attack elsewhere, therefore fulfilling its purpose as a rattlesnake; what's the difference?
Also wanted to bring up a few cards I haven't seen you or anyone else discuss:
Outmaneuver - found this while digging, and it looks HILARIOUS. Use on an opponent's attack against someone else to turn a blocked attack into a slaughter.
Similarly, because I love infect, Tainted Strike to turn a painful attack into an unexpected lethal one. Again, usable on an opponent's creature, your own Gisela, or a Sunforgered+Boros Charmed anything.
Traitor's Roar - expensive CMC, not an instant, but, another option for anti-tall tech, and can be conspired for even more massive damage. Not great, just wanted to mention it. In a similar vein, Agonizing Demise .
Searing Rays - another I found and just wanted to mention, since it's not great. Almost always going to be a worse Stronghold Discipline , but one mana cheaper, and useful for a mono-color heavy meta (Elves, etc.)
Lastly, because it's so beautifully perfect for an Aikido deck in art, flavor, effect, flavor text, everything: Turn the Tables . Just look at that art; the casual and hilarious smackdown! Read that flavor text; confident as hell! I know, 5 CMC is a lot to hold up, but I love it too much, picked one up in foil. I'm sure you can appreciate it, even if you'd never run it.
Shame you changed to such a drastically different meta; I've read what kind of decks you face now, and those are certainly trickier to "Aikido" around to victory. My meta is much more creature-combat focused, so I'm looking forward to something along your initial lines!
Again, great deck!
1 year ago
Well I've uh never actually won with this deck. The people I play with just have more money and more cards but the main idea is to get out Quest for Pure Flame and then either go for Fireball , Bonfire of the Damned or Incite Rebellion to try and do as much damage as I can. The closet I got was able to toss out 12 Fireball each dealing 14 damage but then someone played Teferi's Protection and one shot me the next turn.
1 year ago
I'm building a Medieval-themed deck. I haven't decided on the deck archetype/strategy yet, but I'm thinking something along the lines of Mardu enchantments and pillowfort.
I'm mostly building this joke deck as a way to make puns in my playgroup, but I'm open to competitive card suggestions too.
Got any card suggestions that are good/powerful but also satisfy my deck's flavor requirements?
Here's the link to my deck. The deck is still under construction, so I haven't made up my mind about a lot of things.
Hope you find the deck's Number 1 card interaction as hilarious as I did!